Hackaday’s premiere European hardware conference returns for the third time on May 9th, 2020, bringing together talks, workshops, hardware hacking, food and drink, entertainment, and of course the best gathering of hardware geeks you’ll find anywhere. It’s awesome, because you’re awesome — and I do mean you. Whether you’re submitting a talk proposal or just grabbing a ticket to make this the first conference you’ve ever been to, we can’t do it without you.
Hackaday’s Home in Serbia
We’ll be at Dom Omladine again this year. The venue has feels like a home for Hackaday with a large space for talks, a workshop area, and a huge open area for lobby-con where you’ll find Belgrade’s finest baristas, a great spread of food, and a beer tap to keep the day rolling. Bring along your hardware projects to hack alongside the conference’s custom hardware badge designed by Voja Antonic as we open up the bar and get the live IDM sets started.
Flooding into Hackaday Belgrade
Breakfast spread as the doors open
What is better than hacking to live music?
It’s still early in our planning (these are Early Bird tickets after all) but it’s very likely we’ll have a meetup the night before the conference. Friends old and new often get together on Sunday to keep the fun going. On Saturday, doors for the conference will open around 9 am and the fun will continue well beyond the 2 am “official” end. We recommend you make travel plans to include the full weekend.
Don’t just ask for Friday off of work, bring your friends and co-workers along with you. If you’re most comfortable digging through datasheets while a hot soldering iron idles on your bench and a 3D-printer whirs away in the corner, Hackaday Belgrade is calling you. I encourage those who were at the first two events in 2016 and 2018 to share their stories below.
Don’t miss this one, it only comes around in even-numbered years and tickets will sell out.
Hackaday Belgrade 2020 Posters by Aleksandar Bradic (click for full size download link):
Conventional wisdom holds that the best way to learn a new language is immersion: just throw someone into a situation where they have no choice, and they’ll learn by context. Militaries use immersion language instruction, as do diplomats and journalists, and apparently computers can now use it to teach themselves Morse code.
The blog entry by the delightfully callsigned [Mauri Niininen (AG1LE)] reads like a scientific paper, with good reason: [Mauri] really seems to know a thing or two about machine learning. His method uses curated training data to build a model, namely Morse snippets and their translations, as is the usual approach with such systems. But things take an unexpected turn right from the start, as [Mauri] uses a Tensorflow handwriting recognition implementation to train his model.
Using a few lines of Python, he converts short, known snippets of Morse to a grayscale image that looks a little like a barcode, with the light areas being the dits and dahs and the dark bars being silence. The first training run only resulted in about 36% accuracy, but a subsequent run with shorter snippets ended up being 99.5% accurate. The model was also able to pull Morse out of a signal with -6 dB signal-to-noise ratio, even though it had been trained with a much cleaner signal.
Other Morse decoders use lookup tables to convert sound to text, but it’s important to note that this one doesn’t. By comparing patterns to labels in the training data, it inferred what the characters mean, and essentially taught itself Morse code in about an hour. We find that fascinating, and wonder what other applications this would be good for.
When the Miniware TS100 first emerged from China nearly three years ago, it redefined what we could expect from a soldering iron at an affordable price. The lightweight DC-powered temperature controlled iron brought usable power and advanced features in a diminutive package that was easy in the hand, a combination only previously found in much more expensive soldering stations. All this plus its hackability and accessible hardware made it an immediate hit within our community, and many of us have adopted it as our iron of choice.
A surprise has been that it has attracted no serious competitors of a similar type, with the only iron mentioned in the same breath as the TS100 being Miniware’s own USB-C powered TS80. Perhaps that is about to change though, as before Christmas I noticed a new Chinese iron with a very similar outline to the TS100. Has the favourite finally generated a knock-off product? I bought one to find out. Continue reading “Review: SanErYiGo SH72 Soldering Iron”→
LED cubes are a pleasing ornament and still something of a talking point, but now they have reached the point of being available as inexpensive kits from China. The simpler ones don’t have quite the cachet they used to. It’s still a project that can deliver a few surprises though, as [Moritz v. Sivers] shows us very well with his glass LED cube. Instead of the usual wire frame construction he’s employed a novel technique of applying each layer of WS2812 LEDs to its own glass PCB.
The PCBs are created with self-adhesive copper foil, cut out with a CNC cutter and painstakingly transferred to the glass substrate with the help of a piece of transfer paper. The LEDs are soldered on, and once each board has been tested they are mounted in the manner of a toast rack to laser cut acrylic corner pieces. There are four layers of 16 LEDs each, which might not make for the largest cube, but still makes for a respectable show. The addressable LEDs take it a level above the 3D matrix type of cube with which you might already be familiar, and the extra time required to load each value into them doesn’t seem to slow the display down.
The original Game Boy was a smash success for Nintendo and has an amazing collection of games. You might relive some childhood nostalgia by booting up a Game Boy emulator, but to really get the full experience you’ll need the battery-draining green-tinted original hardware. Thanks to modern technology you can also load all of the games at one time on the original hardware with this STM32 cartridge that fits right in.
The device can load any Game Boy game (and homebrews) and ROMs can be sent to the cartridge via USB. There were are a lot of hurdles to getting this working properly, the largest of which is power management. A normal cartridge has a battery backup for save data, but using a small coin cell to run an STM32 would kill the battery quickly. To get around that, the cartridge writes the states to nonvolatile memory and then shuts itself off, although this has the side effect of crashing the Game Boy.
The creator of this project, [Emeryth], noted that we featured a similar project from [Dhole] a few years ago, also involving an STM32. [Emeryth] decided that it would be fun to build his own project anyway, and it’s certainly an interesting take on GameBoy hacking. He also has the files for this project available on his Git Hub page.