What’s Coming In KiCad Version 5

Way back in the day, at least five years ago, if you wanted to design a printed circuit board your best option was Eagle. Now, Eagle is an Autodesk property, the licensing model has changed (although there’s still a free version, people) and the Open Source EDA suite KiCad is getting better and better. New developers are contributing to the project, and by some measures, KiCad is now the most popular tool to develop Open Source hardware.

At FOSDEM last week, [Wayne Stambaugh], project lead of KiCad laid out what features are due in the upcoming release of version 5. KiCad just keeps improving, and these new features are really killer features that will make everyone (unjustly) annoyed with Eagle’s new licensing very happy.

Although recent versions of KiCad have made improvements to the way part and footprint libraries are handled, the big upcoming change is that footprint libraries will be installed locally. The Github plugin for library management — a good idea in theory — is no longer the default. Spice simulation is also coming to KiCad. The best demo of the upcoming Spice integration is this relatively old video demonstrating how KiCad turns a schematic into graphs of voltage and current.

The biggest news, however, is the new ability to import Eagle projects. [Wayne] demoed this live on stage, importing an Eagle board and schematic of an Arduino Mega and turning it into a KiCad board and schematic in a matter of seconds. It’s not quite perfect yet, but it’s close and very, very good.

There are, of course, other fancy features that make designing schematics and PCBs easier. Eeschema is getting a better configuration dialog, improved bus and wire dragging, and improved junction handling. Pcbnew is getting rounded rectangle and complex pad shape support, direct export to STEP files, and you’ll soon be able to update the board from the schematic without updating the netlist file. Read that last feature again, slowly. It’s the best news we’ve ever heard.

Additionally, this is one of the rare times you get to hear [Wayne] speak. This means the argument over the pronunciation of KiCad is over. It’s ‘Key-CAD‘ not ‘Kai-CAD‘. You can check out the entirety of [Wayne]’s State of the KiCad talk below.

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The Latest 3D Printed Fad: Flexible Armor And Pangolin Cosplay

Last week, [David Shorey] came along to the monthly Hackaday meetup in Pasadena. These meetups feature speakers and drinks, projects and chit-chat, and sometimes a few demos of what the local Hackaday community has been working on. [David]’s impromptu demo was something no one had ever seen before. It’s 3D printed tiles embedded in fabric. This is the beginning of 3D printed flexible armor, a great method for cosplay builds, and a really cool way to add another trick to your 3D printing toolkit.

Hexagons tesselate. Image credit: DrainSmith

The steps to reproduce this project are actually very easy. The most important bit is the fabric itself. This is just a piece of tulle, a fine fabric mesh that’s usually used for bridal veils. According to members of the 3D printing community, you can pick up some tulle in the fabric department of any WalMart. The steps to reproduce this technique are simply to print three layers, pause the print and move the head out of the way, lay the tulle down on the print, and hit resume.

Judging from the commentary surrounding this new technique, there are a few tips and tricks to get the most out of this 3D printable fabric. The fabric should be taut and held down with either tape or binder clips. Melting or burning doesn’t seem to be an issue, but tulle made out of nylon is fairly common, and printing 3D panels with exotic filaments that require high temperatures may result in a mess.

While very cool, there are some limitations to the technique. If, for example, you are building a suit of body armor out of bendable tessallatable panels, you will have to assemble a quilt made out of panels as large as your print bed. This could be made easier by sewing (or gluing) the tulle/scale assembly onto a larger piece of fabric. Alternatively, the process could be modified for use with an Infinite Build Volume printer. This would give you yards and yards of 3D printed scales, ready to be fashioned into an outfit.

This is one of the most interesting techniques to bring 3D printing into the domain of ‘soft’ hacks and fashion we’ve ever seen. If you want to check out what’s possible with this, be sure to follow [David] on Twitter and out his Instagram. There are a lot of really great ideas there.

As with most ideas in 3D printing, this is one that’s been done before, albeit at not such a high level. [Drato] a.k.a. [RobotMama] did pretty much the same thing a few months ago, and we thank her for her contribution to the community.

Friday Hack Chat: How Do You Collaborate With Hardware?

The world of Open Source software is built on collaboration. In one corner of the world, someone can fix a bug in a piece of software, and push it up to the gits. In another part of the world, someone else can put that fix into the next release, and soon everyone has newer, better software. The Internet, or the ability to rapidly transmit text and binary files, has made this all possible.

Hardware is another story. There’s a financial barrier to entry. Not only do you need a meter and a good iron, you’re probably going to need oscilloscopes, logic analyzers, and a bunch of other expensive tools. You’ll need to buy your BOM. If you’re using a PIC, it might be a good idea to buy the good compiler. Hardware is hard and expensive, and all those software devs who complain don’t know what they’re talking about. Collaborating on hardware is much more difficult than pushing some code up to the cloud.

For this week’s Hack Chat, we’re going to be talking about collaborating on hardware projects. This is a deep dive on how to make collaboration with physical objects work, and this week we’re going to be learning from some of the best.

Our guests for this week’s Hack Chat are Pete Dokter and Toni Klopfenstein of SparkFun Electronics. Pete is formerly the Director of Engineering at SparkFun and now the Brand Ambassador for SparkFun Electronics. He hosts the According to Pete video series expounding on various engineering principles and seriously needs a silverburst Les Paul and a Sunn Model T. Toni is currently the product development manager at SparkFun. She’s served on the Open Source Hardware Association Board and participates in the Open Hardware Summit yearly. In her free time, she spends fifty weeks out of the year finding dust in her art and electronics projects.

During this chat, we’re going to be discussing what makes a collaborative hardware project, how to make distributed development work for your team, and the limits of what you can do with several hardware engineers separated by thousands of miles. This is a hard problem, much harder than a distributed team of software engineers, and a fantastic discussion for all.

join-hack-chat

Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This Hack Chat is going down Friday, February 9th at noon, Pacific time. Time Zones got you down? Here’s a handy countdown timer!

Click that speech bubble to the left, and you’ll be taken directly to the Hack Chat group on Hackaday.io.

You don’t have to wait until Friday; join whenever you want and you can see what the community is talking about.

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Hackaday Links: February 4th, 2018

Here’s something remarkably displeasant. Can you cook a steak with glue? [Dom] and [Chris] from ExplosiveDischarge have cooked a steak using a huge, huge amount of two-part epoxy. The chemistry behind this is just the exothermic reaction when two-part epoxy kicks off, and yes, the steak (a very thin cut) was sufficiently wrapped and protected from the hot sticky goo. What were the results? An overcooked steak, actually. This isn’t a sous vide setup where the temperature ramps up to 50°C and stays there — the temperature actually hit 80°C at its peak. There are a few ways to fix this, either by getting a thicker cut of steak, adding some bizarre water cooling setup to keep the temperature plateaued at a reasonable temperature.

This is your weekly reminder for the Repairs You Can Print contest.

We’ve got a twofer for awesome remote-controlled hovering stuff. The first is a 1:8 scale Harrier. This plane designed and built by [Joel Vlashof] will be a reasonably accurate model of a Harrier, capable of VTOL. It’s built around a huge 130mm EDF, powered by 2x6s lipos, and stabilized with a kk2.1 flight controller with VTOL software. This is as accurate a Harrier that you’re going to get in such a small format, and has the cool little spinny vanes that allow the beast to transition from vertical to horizontal flight.

Want some more cool hovering things? [Tom Stanton] is building a remote controlled Chinook. Yes, that helicopter with two main rotors. The usual way of doing this is with proper helicopter control systems like collectives and Jesus nuts. [Tom]’s building this version with standard quadcopter technology, mounting a motor to a servo, and doubling it up, and mounting it on a frame. In effect, this RC Chinook is the tail boom of a tricopter doubled up on a single frame. It does fly, and he’s even built a neat foamboard body for it.

SpaceX’s Falcon Heavy is going to do something next Tuesday, sometime in the afternoon, east coast time. Whatever happens, it’s going to be spectacular.

Hey, it’s time for a poll. I need to decide between ‘tide pod’ and ‘solo jazz’. For what I’m doing, the cost and effort are the same, I just need to know which is more aesthetic, cool, or whatever. Right now it’s 50:50. One must be crowned victorious!

Here’s the stupidest thing you’re going to see all year. That’s someone looping a quadcopter in front of a Frontier A320 (Probably. Seems too big for a 319 and too small for a 321) on approach. This guy is 3.6 miles East of runway 25L at McCarran Internation in Las Vegas, at an altitude far above the 400-foot limit. Judging from the video and the wingspan, this quad came within 200 feet of a plane carrying at least 150 people. It’s the stupidest thing you’ve ever seen, so don’t do it. It’ll be great to see the guy responsible for this in jail.

Towards Sensible Packaging For 3D Printer Filament

Filament-based 3D printers are remarkably wasteful. If you buy a kilogram of filament from your favorite supplier, the odds are that it will come wrapped around a plastic spool weighing about 250 grams. Use the filament, and that spool will be thrown in the trash. Very, very few products have such wasteful packaging as 3D printer filament, with the possible exception of inkjet cartridges or getting a receipt with your purchase at CVS.

For the last few years, [Richard Horne], better known as RichRap, has been working towards a solution to the problem of the wasteful spools for 3D printer filament. Now, it looks like he has a solution with the MakerSpool. It’s the perfect solution for a 3D printing ecosystem that doesn’t waste 20% of the total plastic on packaging.

The design of the MakerSpool is fairly straightforward and also 3D printable. It’s a plastic filament spool, just a shade over 200mm in diameter, consisting of two halves that screw together. Add in some RepRap ‘teardrop’ logos, and you have a spool that should fit nearly any machine, and will accept any type of filament.

The trick with this system is, of course, getting the filament onto the spool in the first place. Obviously, filament manufacturers would have to ship unspooled filament that’s somehow constrained and hopefully vacuum packed. Das Filament, a filament manufacturer out of Germany, has already tested this and it looks like they have their process down. It is possible to ship a kilogram of 1.75 filament without a spool, and held together with zip ties. Other filament manufacturers also have packaging processes that are amenable to this style of packaging.

Whether this sort of packing will catch on is anyone’s guess, but there are obvious advantages. There is less waste for the environmentalists in the crowd, but with that you also get reduced shipping costs. It’s a win-win for any filament manufacturer that could also result in reduced costs passed onto the consumer.

SiFive Introduces RISC-V Linux-Capable Multicore Processor

Slowly but surely, RISC-V, the Open Source architecture for everything from microcontrollers to server CPUs is making inroads in the community. Now SiFive, the major company behind putting RISC-V chips into actual silicon, is releasing a chip that’s even more powerful. At FOSDEM this weekend, SiFive announced the release of a Linux-capable Single Board Computer built around the RISC-V ISA. It’s called the HiFive Unleashed, and it’s the first piece of silicon capable or running Linux on a RISC-V core.

SiFive’s HiFive Unleashed

The HiFive Unleashed is built around the Freedom U540 SOC, a quad-core processor built on a 28nm process. The chip itself boasts four U54 RV64GC cores with an additional E51 RV64IMAC management core. This chip has support for 64-bit DDR4 with ECC and a single Gigabit Ethernet port. Those specs are just the chip though, and you’ll really need a complete system for a single board computer. This is the HiFive Unleashed, a board sporting the Freedom U540, 8GB of DDR4 with ECC, 32MB of Quad SPI Flash, Gigabit Ethernet, and a microSD card slot for storage. If you don’t mind being slightly inaccurate while describing this to a technological youngling, you could say this is comparable to a Raspberry Pi but with a completely Open Source architecture.

News of this caliber can’t come without some disappointment though, and in this case it’s that the HiFive Unleashed will ship this summer and cost $999. Yes, compared to a Raspberry Pi or BeagleBone that is an extremely high price, but it has to be borne in mind that this is a custom chip and low-volume silicon on a 28nm process. Until a router or phone manufacturer picks up a RISC-V chip for some commodity equipment, this architecture will be expensive.

This announcement of a full Single Board Computer comes just months after the announcement of the SOC itself. Already, GCC support works, Linux stuff is going upstream, and the entire Open Source community seems reasonably enthusiastic about RISC-V. It’ll be great to see where this goes in the coming years, and when we can get Linux-capable RISC-V chips for less than a kilobuck.

Crowdfunding Is Now A Contract Between Company And Backer

Kickstarter is not a store. Indiegogo is not a store. Crowdfunding is not buying something — you’re merely donating some money, and you might get a reward for your pledge. Caveat emptor doesn’t apply, because there is no buyer, and no one can figure out what the correct Latin translation for ‘backer’ is. These are the realities that have kept Indiegogo and Kickstarter in business, have caused much distress in people who think otherwise, and have been the source of so, so many crowdfunding follies.

Now, finally, crowdfunding is being legally recognized as a store. The Register reports a court in England has ruled against Retro Computers Ltd and said it had formed a contract of sale with crowdfunding backer Rob Morton. For one person, at least, for one of their pledges, Indiegogo is a store.

The crowdfunding campaign in question is the Retro Computers’ Sinclair ZX Spectrum Vega Plus, a small device not unlike the Commodore 64 direct to TV joysticks. The Spectrum Vega simply plugs into your TV, reads an SD card, and plays old ‘speccy games. Clive Sinclair, the genius who brought us the Spectrum, strange flat CRTs, and a host of other inventions, was involved in this campaign. In the years since the campaign ended, there have been numerous updates and Retro Computers still says they intend to deliver the device. Morton, apparently fed up with the delays, brought a suit against Retro Computers for the grand sum of £584: £85 for the Spectrum pledge, £5 for shipping, and the remainder for travel expenses and lost wages for the court date.

District Judge Clarke of Luton County Court heard the case and ruled against Retro Computers, finding there was a contract of sale between Morton and Retro Computers Ltd.. Evidence included a number of copies of Morton’s order, a document the judge pointed out as saying ‘this order’ and not ‘this pledge’. Additionally, the judge found the fine print on Indiegogo does not negate a contract of sale; there was still an implied agreement between Morton and Retro Computers, and Retro Computers had breached the contract by not delivering a Spectrum.

It should go without saying that this finding does not apply to every project on Indiegogo, it does not apply to Kickstarter, and nor does it apply to every crowdfunding campaign. This does not even apply to all backers of the Spectrum Vega Plus. Still, there are hundreds of thousands of backers for crowdfunding projects that haven’t received what they paid for, and if nothing else this story gives just a little bit of satisfaction to anyone that’s still waiting on an undelivered product.