Now That Commodore Is Back, Could Amiga Be Next?

Now that Commodore has arisen from the depths of obscurity like Cthulhu awoken from R’lyeh, the question on every shoggoth’s squamose lips is this: “Will there be a new Commodore Amiga?”  The New Commodore is reportedly interested, but as [The Retro Shack] reports in the video embedded below, it might be some time before the stars align.

He follows the tortured history of the Amiga brand from its origins with Hi-Toro, the Commodore acquisition and subsequent Atari lawsuit, and the post-Commodore afterlife of the Amiga trademark. Yes, Amiga had a life after Commodore, and that’s the tl;dr here: Commodore might be back, but it does not own the Amiga IP.

If you’re wondering who does, you’re not the only one. Cloanto now claims the name and most of Amiga’s IP, though it remains at loggerheads with Hyperion, the distributors of AmigaOS 4. If you haven’t heard of them, Cloanto is not an elder god, but in fact the group behind Amiga Forever. They have been great stewards of the Amiga heritage over the decades. Any “new” Amiga is going to need the people at Cloanto on board, one way or another. That doesn’t mean it’s impossible– the new Commodore might be able to seduce Cloanto into a merger, or even just a licensing agreement to use the name on reproduction or new hardware.

While a replica C=64 was a no-brainer for the revived Commodore brand, it’s not quite so clear what they should do with the Amiga name. An FPGA reproduction of the popular A500 or A1200? Would anyone want newly-made 68000-based machines, or to follow Hyperion and MorphOS to now-outdated generations of PowerPC? All of these have been proposed and argued over for years.

We’d love to see something fully new that captures the spirit of the bouncing ball, but it’s hard to imagine bottling magic like that in the twenty-first century. For now, Amiga lies dreaming– but that is not dead which can eternally lie, and we hold out hope this Great Old One can return when the stars are right.

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Replicating The World’s Oldest Stringed Instrument

Posts on Hackaday sometimes trend a little bit retro, but rarely do we cover hacks that reach back into the Bronze Age. Still, when musician [Peter Pringle] put out a video detailing how he replicated an ancient Sumerian instrument, we couldn’t wait to dig in.

The instrument in question is the “Golden Lyre of Ur”, and it was buried at the Royal Cemetery of Ur with a passel of other grave goods (including a Silver Lyre) something around 4400 to 4500 years ago. For those not in the know, Ur was an early Sumerian city in the part of Mesopotamia became modern-day Iraq. A lyre is a type of plucked stringed instrument, similar to a harp.

That anything of the instrument remains after literal millennia buried under the Mesopotamian sand is thanks to the

This representation was unearthed in the same dig as the remains of the Golden Lyre and its silver sister.

extensive ornamentation on the original lyre– the gut strings and wooden body might have rotted away, but the precious stones and metals adorning the lyre preserved the outline of the instrument until it was excavated in 1922. Reconstruction was also greatly aided by contemporary mosaics and pottery showing similar lyres.

For particular interest are the tuning pegs, which required that artistic inspiration to recreate– the original archeological dig did not find any evidence of the tuning mechanism. [Peter] spends some time justifying his reconstruction, using both practical engineering concerns (the need for tension to get good sound) and the pictographic evidence. The wide “buzzing” bridge matches the pictographic evidence as well, and gives the lyre a distinct, almost otherworldly sound to Western ears. [Peter]’s reconstruction sounds good, though we have no way of knowing if it matches what you’d have heard in the royal halls of Ur all those dusty centuries ago. (Skip to 17:38 in the video below if you just want to hear it in action.)

The closest thing to this ancient, man-sized lyre we’ve seen on Hackaday before might be one of the various laser harp projects we’ve featured over the years. If you squint a little, you can see the distant echo of the Golden Lyre of Ur in at least some of them. We also can’t help but note that the buzzing bridge gives the Sumerian lyre a certain droning quality not entirely unlike a hurdy-gurdy, because we apparently can’t have a musical post without mentioning the hurdy-gurdy.

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CAL 3D Printing Spins Resin Right Round, Baby

Computed Axial Lithography (CAL) is a lighting-fast form of volumetric 3D printing that holds incredible promise for the future, and [The Action Lab] filmed it in action at a Berkeley team’s booth at the “Open Sauce” convention.

The basic principle works like this: an extra-viscous photopolymer resin sits inside a rotating, transparent cylinder. As the cylinder rotates, UV light is projected into the resin in patterns carefully calculated to reproduce the object being printed. There are no layers, no FEP, and no stop-and-start; it’s just one long exposure from what is effectively an object-generating video, and it does not take long at all. You can probably guess that the photo above shows a Benchy being created, though unfortunately, we’re not told how long it took to produce.

Don’t expect to grab a bottle of SLA resin to get started: not only do you need higher viscosity, but also higher UV transmission than you get from an SLA resin to make this trick work. Like regular resin prints, the resolution can be astounding, and this technique even allows you to embed objects into the print.

This handle was printed directly onto the shaft of the screwdriver.

It’s not a new idea. Not only have we covered CAL before, we even covered it being tested in zero-G. Floating in viscous resin means the part couldn’t care less about the local gravity field. What’s interesting here is that this hardware is at tabletop scale, and looks very much like something an enterprising hacker might put together.

Indeed, the team at Berkeley have announced their intention to open-source this machine, and are seeking to collaborate with the community on their Discord server. Hopefully we’ll see something more formally “open” in the future, as it’s something we’d love to dig deeper into — and maybe even build for ourselves.

Thanks to [Beowulf Shaeffer] for the tip. If you are doing something interesting with photopolymer ooze (or anything else) don’t hesitate to let us know! Continue reading “CAL 3D Printing Spins Resin Right Round, Baby”

Carry Your Grayscale Memories With This Tiny Game Boy Photo Frame

While we cannot be certain this is the world’s smallest digital photo frame, [Raphaël Boichot]’s Pico Slide Show is probably in the running. Since the 0.85″ TFT display would be wasted on multi-megapixel images, [Raphael] has dedicated this project to images from the Game Boy Camera.

It’s a good fit: the tiny square display has a resolution of 128 pixels per side, while the Game Boy Camera produces files measuring 128 x 112. That allows for pixel-perfect rendering of the grainy images from everyone’s favorite early digicam with just a little letter boxing.

While perfect for all your on-the-go Game Boy slideshow needs, an enclosure might be a good idea for hauling around that battery.

The brains of the operation are an RP2040, provided via the RP2040-zero breakout from Waveshare. Since everything is through-hole or on breakouts, this wouldn’t be a bad project for a beginner solderer.

Since it would make no sense not to have this tiny unit to be portable, power is provided with a 503035 LiPo pouch on the back. It’s only 500 mAh, but this device isn’t going to be chugging power, so we’d expect a reasonable runtime.

Alas, no link cable functionality is currently included, and files must be transferred via PC. Images are saved to the Pico’s flash memory, and [Raphaël] says any format from any Game Boy Printer emulator will work, provided it has a four-color palette. The flash memory on the chip has room for 540 images, which seems like more than enough. Regardless of the novelty of the tiny screen and retro format, nobody wants to see that many holiday snaps in one go.

The Game Boy Camera has been popular with hackers literally for decades now, and we’ve seen it everywhere from wedding photo booths to the heart of a custom DSLR, and even on Zoom calls.

Front and back of the replacement OLED module by Sir68k

Reviving A Piece Of Yesterday’s Tomorrow

To anyone who remembers Y2K, Sony’s MiniDisc format will probably always feel futuristic. That goes double for Sony’s MZ-RH1, the last MiniDisk recorder ever released, back in 2006. It’s barely larger than the diminutive disks, and its styling is impeccable. There’s a reason they’ve become highly collectible and sell for insane sums on e-Bay.

Unfortunately, they come with a ticking time-bomb of an Achilles heel: the first-generation OLED screens. Failure is not a question of if, but when, and many units have already succumbed. Fortunately enterprising hacker [Sir68k] has come up with replacement screen to keep these two-decade old bits of the future alive.

Replacement screens glowing brightly, and the custom firmware showing track info, something you’d never see on a stock RH1.

Previous revisions required some light surgery to get the twin OLED replacement screens to fit, but as of the latest incarnation (revision F+), it’s now a 100% drop-in replacement for the original Sony part. While it is a drop-in, don’t expect it to be easy. The internals are very densely packed, and fairly delicate — both in the name of miniaturization. You’ll need to break out the micro-screwdrivers for this one, and maybe some magnifiers if your eyes are as old as ours. At least Sony wasn’t gluing cases together back in 2006, and [Sir68k] does provide a very comprehensive repair guide.

He’s even working on new firmware, to make what many considered best MD recorder better than ever. It’s not ready yet, but when it is [Sir68k] promises to open-source the upgrade. The replacement screens are sadly not open source hardware, but they’re a fine hack nonetheless.

We may see more MiniDisc hacks as the format’s apparent revival continues. Things like adding Bluetooth to the famously-cramped internals, or allowing full data transfer — something Sony was unwilling to allow until the RH1, which is one of the reasons these units are so desirable.

Adjustable Allen Key After All These Years

The Allen key turns 115 this year. It’s strange to believe that in all that time, no one has come up with an adjustable version, but apparently true. Luckily [Chronova Engineering] has taken up the challenge in his latest video.

The video is a fascinating glimpse at the toolmaker’s art–manual machining and careful human judgement. Humans being the fallable creatures we are, the design goes through a few iterations. After the first failure in metal, [Chronova] falls back on 3D printing to rapidly prototype the next six iterations. Given how much work goes into manually machining the designs, we can only imagine the time savings that represents.

The final version is has classic hexagonal rod split in two, so that a chisel-shaped rod can spread the two prongs out to engage the sides of the Allen bolt. Even with that settled, the prongs and wedge had to be redesigned several times to find exact shape and heat-treatment that would work. At this point the range is anything between 4 mm and 6 mm, which is admittedly narrow, but [Chronova Engineering] believes the mechanism has the potential to go wider.

The design is not being patented, but the drawings are available via the [Chronova Engineering] Patreon if you really need an adjustable Allen key and don’t feel like reverse-engineering the mechanism from video. It’s a much larger project than we’ve featured from this channel before– enormous, really, compared to steam engines that fit on pencil erasers or electric motors that squeeze through the eye of a needle.

Our thanks hall-of-fame tipster [Keith Olson] for letting us know about this one. If you want a slice of that fame for yourself, the tips line is always open. Continue reading “Adjustable Allen Key After All These Years”

2025 One Hertz Challenge: Timekeeping At One Becquerel

The Becquerel (Bq) is an SI unit of radioactivity: one becquerel is equivalent to one radioactive decay per second. That absolutely does not make it equivalent to one hertz — the random nature of radioactive decay means you’ll never get one pulse every second — but it does make it interesting. [mihai.cuciuc] certainly thought so, when he endeavored to create a clock that would tick at one becquerel.

The result is an interesting version of a Vetinari Clock, first conceived of by [Terry Pratchett] in his Discworld books. In the books, the irregular tick of the clock is used by Lord Vetinari as a form of psychological torture. For some reason, imposing this torture on ourselves has long been popular amongst hackers.

Without an impractical amount of shielding, any one-becquerel source would be swamped by background radiation, so [mihai] had to get creative. Luckily, he is the creator of the Pomelo gamma-ray spectroscope, which allowed him to be discriminating. He’s using an Am-241 source, but just looking for the characteristic 59.5 KeV gamma rays was not going to cut it at such a low count rate. Instead he’s using two of the Pomelo solid-state scintillation as a coincidence detector, with one tuned for the Am-241’s alpha emissions. When both detectors go off simultaneously, that counts as an event and triggers the clock to tick.

How he got exactly one becquerel of activity is a clever hack, too. The Am-241 source he has is far more active than one decay per second, but by varying the distance from the gamma detector he was able to cut down to one detection per second using the inverse square law and the shielding provided by Earth’s atmosphere. The result is a time signal that is a stable one hertz… if averaged over a long enough period. For now, anyway. As the Am-241 decays away, its activity decreases, and [mihai] admits the clock loses about 0.4 seconds per day.

While we won’t be giving the prize for accuracy in this contest, we are sure Lord Vetinari would be proud. The Geiger-counter sound effect you can hear in the demo video embedded below is great touch. It absolutely increases the psychic damage this cursed object inflicts.

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