Why Solid State Batteries Short

Solid state batteries, we are told, are the new hot battery technology that will replace lithium-ion batteries. Soon. Not that we haven’t heard that before. One reason it isn’t dominating the market today is that it’s prone to short circuits during charging. [Dr. Yuwei Zhang and others have published a paper detailing why the shorts happen, which could lead to strategies to improve the technology.

Solid state batteries employ a solid electrolyte and a lithium anode. It is known that, sometimes, lithium metal from the anode forms dendrites that penetrate the ceramic electrolyte and cause it to crack. This is somewhat of a mystery as the lithium is a soft metal: to quote [Zhang], “like a gummy bear”.

There were two leading hypotheses for the observations. [Zhang’s] team showed that hydrostatic stress made the lithium dendrites act like a water jet, enabling them to penetrate the hard ceramic.

There is still work to figure out what to do about it, but understanding the root cause is certainly a step in the right direction. We’ve looked at these batteries before. We’ve also seen how changing the anode construction might help with the problem.

Register Renaming

[Shreeyash] asks an interesting question: how many registers does your CPU have? The answer is probably more than you think. The reason? Modern CPUs — at least many of them — execute instructions out of sequence so they can perform multiple instructions per clock cycle. To do this, they may need to execute instructions that change registers that other instructions are still reading. In addition, you might be writing a result speculatively — a branch might make it where your result won’t wind up in the target register. The answer to both of these problems is register renaming.

The ARM CPU he looks at has many physical registers you can’t see. These get mapped to the registers you use on the fly. So when you read a register in software, you are really getting an underlying physical register. Which one? Depends on when you read it.

Continue reading “Register Renaming”

The Arduino UNO, Basically

If you miss the days when you used Basic on your classic computer or wrote embedded software with a Basic Stamp, then maybe dust off your Arduino UNO or any similar AVR board and try nanoBASIC_UNO from [shachi-lab].

Apparently, the original code was meant for the STM8S, but this port targets the ATmega328P. It is Basic more or less as you remember it. There are enough extensions to deal with GPIO, the analog systems, and so forth. At build time, you can decide if you want 16-bit or 32-bit integers.

Continue reading “The Arduino UNO, Basically”

Hackaday Podcast Episode 367: Radioactive Weather, Continuous Pickles, And Moon Junk

When Elliot Williams and Al Williams compare their notes on the week in Hackaday, you know you’ll get at least one or two bad puns. How bad? Tune in and find out.

This week, Tom Nardi visits several in-person events, and Elliot and Al talk about smart buttons, Itanium, ejecting things from a rocket, and the infinite pickle. Will Elliot build the coin flipper? Will Al use plasma at his next cookout? Hard to say.

For the can’t miss articles, this week, Al swept the category with a post on splices and another on what human junk is still sitting on the moon.

What do you think? Leave us a comment or record something and send it to our mailbag.

Download a copy of the podcast with an MP3 from our continuous audio pipeline.

Continue reading “Hackaday Podcast Episode 367: Radioactive Weather, Continuous Pickles, And Moon Junk”

Spool Roller Gets Touch Screen

If you have a desktop 3D printer, you probably want something to hang filament spools on. [LVTRC] has a spool roller that fits the bill. It also incorporates a scale and a round touch screen. (Google Translate)

We’ve seen those round screens before, and now we wonder why we didn’t think of this. The GC9A01 display shows a progress ring and lets you save settings or calibrations to EEPROM. An Arduino Nano provides the brain, and the load cell connects to an HX711. The project is made to fit a specific printer, but it should be little trouble to adapt it to a different printer or to mount it in an external mount.

One of the calibration steps, of course, is to program the weight of an empty spool to subtract from the total weight. The device can store up to five specific profiles.

Not the biggest spool holder we’ve seen. We keep thinking that we don’t know why we want a circular screen, and then someone always drops in to show us another thing we didn’t think about.

What Have We Dumped On The Moon?

If you read a headline that signs of intelligent life were found on the moon, you might suspect a hoax. But they are there! Humans have dumped a lot of stuff on the moon, both in person and via uncrewed rockets. So after the apocalypse, what strange things will some alien exo-archaeologist find on our only natural satellite?

The Obvious

Of course, we’ve left parts of rockets, probes, and rovers. Only the top part of the Apollo Lunar Excursion Module left the moon. (See for yourself in the Apollo 17 ascent video below.) The bottoms are still there, along with the lunar rovers and a bunch of other science instruments and tools. There are boots and cameras, as you might expect.

But what about the strange things? As of 2012, NASA compiled a list of all known lunar junk that originated on Earth. The list starts with material from the non-Apollo US programs like the Surveyor and Lunar Prospector missions. Next up is the Apollo stuff, which is actually quite a bit: an estimated 400,000 pounds, we’ve heard. This ranges from the entire descent stage and lunar overshoes to urine bags. There are even commemorative patches and a gold olive branch.

After that, the list shows what’s known to be on the surface from the Russian space program, along with objects of Chinese, Indian, Japanese, and European origin.

Continue reading “What Have We Dumped On The Moon?”

The Splice Must Flow

There are plenty of electronic components out there, but the one we tend to forget is the most basic: wire. Sure, PC boards have largely replaced wire with copper traces, but most projects still need some kind of wire somewhere. Once you need any wire, there’s a good bet you will need longer wire, and that means splicing one wire to another. Simple, right? Not really. There are a variety of ways to splice wires, and which one you use depends on what you want to do and the type of wire you are using.

If the wires touch, good enough, right? Not necessarily. You need enough contact area for the current you are drawing through the wire to flow. It is also nice if the splice can survive some amount of mechanical strain, vibration, and survive getting hot and cold repeatedly.

Usually, after splicing, you’d like to solder the connection, although depending on the application, you don’t always see that. At the very least, you’d want to wrap it in electrical tape, use heat-shrink tubing, or otherwise insulate the bare wires and maybe provide a little mechanical support or strain relief.

Keep in mind that there are connector options, either mechanical, crimped, or soldered, that allow you to avoid splices. Soldering to a terminal strip, for example, or scewing wires into a barrier strip will get the job done. So will a butt connector, a wire nut, or a WAGO connector. But sometimes, for whatever reason, you just need to attach two wires to each other. It’s been done before.

Continue reading “The Splice Must Flow”