Hacking An NVIDIA CMP 170HX Crypto GPU For EM Sim Work

A few years back NVIDIA created a dedicated cryptocurrency mining GPU, the CMP 170HX. This was a heavily restricted version of its flagship A100 datacenter accelerator, using the same GA100 chip. It was intended for accelerating Ethash, the Etherium proof-of-work algorithm, and nothing else. [niconiconi] bought one to use for accelerating PCB electromagnetic simulations and put a lot of effort into repairing the card, converting it to water-cooling, and figuring out how best to use this nobbled GPU.

Typically, the GA100 silicon sits in the center of the mighty A100 GPU card and would be found in a server rack, cooled by forced air. This was not an option at home, so an off-the-shelf water-cooling block was wedged in. During this process, [niconconi] found that the board wouldn’t power on, so they went on a deep dive into the power supply tree with the help of a leaked A100 schematic. The repair and modifications can be found in the appendix, right down to the end of the article. It is a long read to get there.

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Reverse Engineering The Web API Of An Akaso EK7000 Action Camera

Recently, [Richard Audette] bought an Akaso EK7000 action camera for his daughter’s no-smartphones-allowed summer camp, which meant that after his daughter returned from said camp, he was free to tinker with this new toy. Although he was not interested in peeling open the camera to ogle its innards, [Richard] was very much into using the WiFi-based remote control without being forced into using the ‘Akaso Go’ smartphone app. To do this, he had to figure out the details of what the Android app does so that it could be replicated. He provided a fake camera WiFi hotspot for the app in order to learn its secrets.

Normally, the camera creates a WiFi hotspot with a specific SSID (iCam-AKASO_C_1e96) and password (1234567890) which the Android app connects to before contacting the camera’s IP address at 192.72.1.1. The app then shows a live view and allows you to copy over snapshots and videos. Initially, [Richard] tried to decompile the Android app using JADX, but the decompiled code contained so many URLs that it was hard to make heads or tails of it. In addition, the app supports many different Akaso camera models, making it harder to focus on the part for this particular camera.

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Hackaday Podcast Episode 287: Raspberry Pi Woes, Blacker Than Black, And Printing With Klipper

Elliot Williams is back from vacation, and he and Al Williams got together to talk about the best Hackaday posts from the last week. Of course, the Raspberry Pi RP2350 problem generated a bit of discussion.

On a lighter note, they saw laser lawn care, rooting WiFi devices, and some very black material made from wood. Need more current-sinking capability from a 555? They talked about that, too, along with a keyboard you use with your feet.

The guys had a lot to say about Klipper, why you might want to move your 3D printer to it, and the FCC’s stance on ham radio antennas in restricted neighborhoods. Oh, and don’t forget to play “What’s that Sound?”

DRM? Who’s got time for that? Download our legally unencumbered MP3.

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FLOSS Weekly Episode 798: Building The Rust Desktop With COSMIC

This week Jonathan Bennett and Rob Campbell chat with Carl Richell about System 76, COSMIC, Wayland, Rust and more! What was the “last straw” that convinced System 76 to write their own desktop environment (DE)? What’s the story with smithay, and why did that jump start the whole process? Listen to find out!
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Atari Announces The Atari 7800+ Nostalgia Console

Following the trend of re-releasing every single game console as some kind of modern re-imagining or merely an ARM-SBC-with-emulator slapped into a nice looking enclosure, we now got the announcement from Atari that they will soon be releasing the Atari 7800+.

It’s now up for pre-order for a cool $130 USD or a mega bundle with wired controllers for $170 and shipping by Winter 2024. Rather than it being a cute-but-non-functional facsimile like recent miniature Nintendo and Commodore-themed releases, this particular console is 80% of the size of the original 7800 console, and accepts 2600 and 7800 cartridges, including a range of newly released cartridges.

On the outside you find the cartridge slot, an HDMI video/audio output, a USB-C port (for power) and DE-9 (incorrectly listed as DB-9) controller ports, with wireless controllers also being an option. Inside you find a (2014-vintage) Rockchip RK3128 SoC with a quad core Cortex-A7 that runs presumably some flavor of Linux with the Stella 2600 emulator and ProSystem 7800 emulator. This very likely means that compatibility with 2600 and 7800 titles is the same as for these emulators.

Bundled with the console is a new 7800 cartridge for the game Bentley Bear’s Crystal Quest, and a number of other new games are also up for pre-order at the Atari site. These games are claimed to be compatible with original Atari consoles, which might make it the biggest game release year for the 7800 since its launch, as it only had 59 official games released for it.

Given the backwards compatibility of this new system, you have to wonder how folks who purchased the 2600+ last year are feeling right about now. Then again, the iconic faux-wood trim of the earlier console might be worth the price of admission alone.

FLOSS Weekly Episode 797: Coreutils — Don’t Rm -r Up The Tree

This week Jonathan Bennett and Dan Lynch chat with Pádraig Brady about Coreutils! It’s been around since the 90s, and is still a healthy project under active development. You’ve almost certainly used these tools whether you realize it or not! What’s the relationship with the other coreutils implementations? And why is GNU Coreutils the most cautious of them all?

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