RetroModem For The Commodore 64

Retrocomputers are fun, but ultimately limited in capability compared to modern hardware. One popular pursuit to rectify this is the connection of early home computers to the Internet. To that end, [que] built the Retromodem for the Commodore 64.

The build starts with a case from an Intel 14.4 modem. A little fast for the Commodore 64 era, but anachronism is charming when done tastefully. Inside is an Arduino with an ethernet module to handle the heavy lifting of carrying packets to the outside world.  [que] took the time to wire up status LEDs for the proper vintage look, which really adds something to the project. They switch on and off to indicate the various settings on the modem – it’s great to see in the video below the break the “HS” LED light up when the baud rate is changed to a higher speed.

The project implements most of the Hayes command set, so you can interface with it over a serial terminal just like it’s 1983. [que] doesn’t go into too many details of how it’s all put together, but for the experienced code warrior it’s a project that could be whipped up in a weekend or two. For a more modern take, perhaps you’d like to hook your C64 up over Wifi instead?

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Hacked Headset Brings VR To The Commodore 64

The venerable Commodore 64 got a lot of people started in computers, and a hard core of aficionados keeps the platform very much alive to this day. But a C64 just doesn’t have the horsepower to do anything more than some retro 8-bit graphics games, right?

Not if [jim_64] has anything to say about it. He’s created a pair of virtual-reality goggles for the C64, and the results are pretty neat. Calling them VR is a bit of a stretch, since that would imply the headset is capable of sensing the wearer’s movements, which it’s not. With just a small LCD screen tucked into the slot normally occupied by a smartphone in the cheap VR goggles [jim64] used as a foundation for his build, this is really more of a 3D wearable display — so far. The display brings 3D-graphics to the C64, at least for the “Street Defender” game that [jim64] authored, a demo of which can be seen below. We’ll bet position sensing could be built into the goggles to control the game too. Even then it won’t be quite the immersive (and oft-times nauseating) experience that VR has become, but for a 35-year old platform, it’s not too shabby.

Looking for more C64 love? We’ve got a million of ’em — case mods, C64 laptops, tablets, even CPU upgrades.

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Hackaday Prize Entry: The FPGA Commodore

The history of Commodore 8-bit computers ends with a fantastically powerful, revolutionary, and extraordinarily collectible device. The Commodore 65 was the chicken lip’ last-ditch effort to squeeze every last bit out of the legacy of the Commodore 64. Basically, it was a rework of a 10-year-old design, adding advanced features from the Amiga, but still retaining backwards compatibility. Only 200 prototypes were produced, and when these things hit the auction block, they can fetch as much as an original Apple I.

For their Hackaday Prize entry, resident hackaday.io FPGA wizard [Antti Lukats] and a team of retrocomputing enthusiasts are remaking the Commodore 65. Finally, the ultimate Commodore 8-bit will be available to all. Not only is this going to be a perfect replica of what is arguably the most desirable 8-bit computer of all time, it’s going to have new features like HDMI, Ethernet, and connections for a lot of FPGA I/O pins.

The PCB for this project is designed to fit inside the original case and includes an Artix A200T FPGA right in the middle of the board. HDMI and VGA connectors fill the edges of the board, there’s a connector for a floppy disk, and the serial port, cartridge slot, and DE9 joystick connectors are still present.

You can check out an interview from the Mega65 team below. It’s in German, but Google auto-generated and auto-translated captions actually work really, really well.

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VCF: The Guys Keeping Up With Commodore

This year at the Vintage Computer Festival, war was beginning. The organizers of the con pulled a coup this year, and instead of giving individual exhibitors a space dedicated to their wares, various factions in the war of the 8-bitters were encouraged to pool their resources and create the best exhibit for their particular brand of home computers. The battle raged between the Trash-80 camp and the Apple resistance. In the end, only one home computer exhibit would remain. Are you keeping up with Commodore? Because Commodore is keeping up with you. This exhibit from [Anthony Becker], [Chris Fala], [Todd George], and [Bill Winters] among others is the greatest collection of Commodore ever assembled in one place.

This year’s Commodore exhibit was a free for all of every piece of the hardware Commodore (or Zombie Commodore) has ever produced. Remember netbooks? Commodore made one. Remember when people carried dedicated devices to play MP3s? Commodore was there. Did you know you can spend $20,000 USD on a 30-year-old computer? That’s Commodore.

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Commodore Home – Your Smart Home For 1983

The Internet of Things is a horrific waste of time, even though no one knows exactly what it is. What would make it better? Classic Commodore gear, of course. Now you can run your smart home with a Commodore 64 and Commodore Home, the newest smart home framework from [retro.moe].

Commodore Home comes with the standard smart home features you would expect. The home lighting solution is a dot matrix printer, a few gears, and string tied to the light switch. Activate the printer, and the lights turn on and off. Brilliant. Multiple light switches can be controlled by daisy chaining printers.

Security is important in the smart home, and while the intruder alarm isn’t completely functional, future versions of Commodore Home will dial a modem, log into a BBS, and leave a message whenever an authorized person enters your home.

All of this is possible thanks to advances in UniJoystiCle technology, also from [retro.moe]. This device takes a standard ESP8266 WiFi module and turns it into a smartphone-to-joystick port bridge for the Commodore 64.

Unlike every other piece of IoT hardware being sold today, Commodore Home won’t stop working when the company behind it goes belly up; Commodore has been dead for twenty years already. You can grab all the software for Commodore Home over on the Githubs, or you can check out the video below.

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Commodore PET Mods At VCF West 2016

28193708113_821f852139_zHere at the Vintage Computer Festival, we’ve found oodles of odds and ends from the past. Some, however, have gotten a modern twist like [bitfixer’s] recent Commodore PET project upgrades.

First off is [bitfixer’s] Augmented Reality upgrade. By the power of two iPhones and one raspberry Pi, the user dons a Google-Cardboard-esque heads-up-display and can visualize a 3D, ASCII rendering of the world before them. Not only does this view show up in the HUD, however, it’s also streamed to a Raspberry Pi whch then serializes it info a video display on the Commodore PET.

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TRON Legacy, can you tell??

This hack builds on some of [bitfixer’s] prior work getting ASCII video streaming up-and running. Of course, the memory on the Commodore PET is nowhere near capable of being able to process these images. In fact, streaming and storing the video data onto the PET’s memory would fill it up in under one second! Instead, [bitfixer] relies on some preprocessing thanks to the far-more-powerful (by comparison) Raspberry Pi and iPhone processors that are capturing the images.

 

 

Next off is [bitfixer’s] full-color video display on the same Commodore PET. Again, leveraging another RaspPi to encode and reduce the video to bitmap images, the Commodore PET simple grabs these images and streams them to the screen as fast as possible–at a beloved 5.8 frames per second.

 

Refurbishing Six Commodore 64s In Parallel

[Drygol] found himself with six Commodore 64’s in various states of disrepair. Because batch work is often more efficient, he detailed the process of restoring all of them in parallel in this one-, two-, three-part series.

The first step was to whiten the cases. Old cases turn yellow from the degradation of the fire retardant additives in the plastic. The proven method to fix this is with a paste called Retr0bright. [Drygol] used hair bleaching paste which is very similar. The cases came out nicely whitened from their treatment.

Next he repaired the keyboard PCB and whitened the keys as well. Drinking was involved, but it all came out okay. The circuit boards were cleaned and inspected. There were a few corroded spots, broken chips, and bad solder joints to be repaired. A few common mods were also installed.

In the final part of the series two of the C64s have SD cards installed into them. A few interesting fixes were done to repair broken plastics. Lastly the two worst cases were painted. In the end [Drygol] found himself with six perfectly working and attractive C64s. Who know’s what he’ll do with them, but we all know that was not the point.