Vintage Pro Audio Hack Chat Gets In The Groove

Despite the fact that we’ve been doing them for years now, it’s still hard to predict how a Hack Chat will go. There’s no question it will be an hour of interesting discussion of course, that much is a given. But the dynamics of the conversation can range from a rigid Q&A, which isn’t exactly unexpected when you’ve only got a limited amount of time with a subject matter expert, to a freewheeling hangout with a group of people who all happen to be interested in the same thing.

This week’s Vintage Pro Audio Hack Chat with Frank Olson definitely took the latter approach. The allotted hour flew by in a blink, with so many anecdotes and ideas flying back and forth that at times it was tricky to follow. But no worries, with the Chat transcript to pore over, we can make sure none of that accrued first-hand knowledge goes to waste.

So what did we learn during this Chat? Well, it probably won’t come as much of a surprise to find that those who have an opinion on audio gear tend to have a strong opinion on it. Folks were painting with some fairly broad brushes, with particular manufacturers and even whole fields of technology receiving a bit of good-natured ribbing. If your favorite brand or piece of gear gets a specific shout-out, try not to take it too personally — at the end of the day, most in the Chat seemed to agree that sound is so subjective that the right choice is more often than not whatever sounds best to you at the moment.

Which leads directly into Frank’s work with custom microphones. As a musician he knew the sound he was looking for better than anyone, so rather than spend the money on big-name gear, he prefers to build it himself. But the real hook here is their unique construction, with pieces that reimagine design concepts from mid-century commercial equipment using unexpected materials such as thin pieces of walnut cut with a vinyl cutter. Frank explains that the structure of the microphone isn’t as critical these days thanks to the availability of powerful neodymium magnets, which gives the builder more freedom in terms of materials and tools. He says the goal is to inspire others to try building gear from what’s available to them rather than assuming it won’t work because it’s unconventional.

We appreciate Frank, and everyone else, stopping by this week for such a lively and friendly discussion. Let’s be honest, a Chat specifically for folks who want to discuss concepts as personal and nebulous as how they perceive the warmth of sound could have gotten a little heated. But the fact that everyone was able to express their opinions or ask for advice constructively is a real credit to the community.


The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.

Truly Giant Telescope Could Image Exoplanets

Have you ever wished we could peek at all these exoplanets that have been recently discovered? We aren’t likely to visit anytime soon, but it would be possible to build a truly giant telescope that could take a look at something like that. At least according to [SciShow Space] in a recent video you can see below.

The idea put forth in a recent scientific paper is to deliberately create the conditions that naturally form gravitational lenses. If you recall, scientists have used these naturally-occurring lenses to image the oldest star ever observed. These natural super-telescopes have paid off many times, but you can’t pick what you want to look at. It is all a function of the distance to the star creating the lens and the direction a line between us points.

But what if you could create your own gravity lens? Granted, we probably aren’t going to do that in our garages. However, a recent paper talks about launching an optical detector that you could maneuver so that it was on a line that would pass through the object you want to see and our own sun. We clearly have the technology to do this. After all, we have several nice space telescopes, and several probes operating far away from the sun.

That is one of the biggest catches, though. This new telescope will need to be some 550 AU from the sun to get good results. For the record, the Earth is 1 AU (about 8 light minutes) out. Pluto — maybe not a planet anymore, but still a signpost on the way out of the solar system — is a scant 39 AU out. Voyager I, which has been racing away from the sun since 1977 is only about 156 AU out.

Because the craft would be so far out, it would be practically a one-shot mission. You also have to have something reliable enough to go the 17 years it would take with today’s technology to get in place. You also need a way to get the data back over that distance. All doable, but non-trivial.

The paper simulates what the Earth would look like using this technique from a nearby star. The images are shockingly good, especially after a bit of post-processing. Meanwhile, we may have to settle for more modest images. You might not see detail, but it is possible to find exoplanets with reasonably modest equipment.

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Scott’s CPU From The Bottom Up

It isn’t for everyone, but if you work much with computers at a low level, you’ll probably sooner or later entertain the idea of creating your own CPU. There was a time when that was a giant undertaking, but with today’s tools and FPGAs it is… well, not easy, but certainly easier. If you have the urge to try your own, you might have a look at [Simply Explained’s] video series called “Building Scott’s CPU.

The 11 videos cover everything from basic transistor logic to sequential circuits and moves on to things like ALUs, clock units, and how jump instructions work.

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3D Printed Linear Actuator Is Cheap And Strong

Motors are all well and good for moving things, but they’re all about the round-and-round. Sometimes, you need to move something back and forth, and for that a linear actuator will do the trick. While they can be readily sourced for under $50 online, [Michael Rechtin] genuinely felt like reinventing the wheel, and managed to whip up a 3D-printed design that costs under 20 bucks.

The basic design is simple, consisting of a small motor which is geared down through several stages using simple spur gears. The last gear in the train is tasked with turning a lead screw which drives the arm of the linear actuator back and forward.

For simplicity, [Michael] used a 24V brushed DC gearmotor for its low cost and the fact it already has a step-down gearbox integrated into the design. It’s paired with a couple more 3D-printed spur gears to provide even more torque. Instead of a fancy lead screw, the build instead just uses a quarter-inch bolt sourced from Home Depot, which can be had much cheaper. This pushes a 3D-printed arm back and forth thanks to a nut stuck in the arm. It’s all wrapped up in a neat-and-tidy 3D-printed housing. The design is able to push with a force of roughly 220 lbs. For a more practical idea of its strength, it can readily crush an empty soda can.

The video on the design is great, showing how important features like limit switches are added, and how the wiring can be neatly hidden away inside the housing. We’ve seen [Michael’s] work before, too, like strength testing various types of 3D printed gears. Video after the break.

Continue reading “3D Printed Linear Actuator Is Cheap And Strong”

Book Teaches Gaming Math

If we knew how much math goes into writing a video game, we might have paid more attention in math class. If you need a refresher, [Fletcher Dunn] and [Ian Parbery] have their book “3D Math Primer for Graphics and Game Development” available free online. The book was originally a paper book from 2011 with a 2002 first edition but those are out of print now. However, math is math, so regardless of the age of the book, it is worth a look. For now, the online version is a bunch of web pages, but we hear a PDF or E-reader version is forthcoming.

There’s quite a bit of discussion about vectors, matrices, linear transformations, and 3D graphics. The last part of the book covers calculus, kinematics, and parametric curves. Some of these topics will be of interest even if you don’t care about graphics but do want to learn some math with practical examples.

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This Week In Security: F5 Twitter PoC, Certifried, And Cloudflare Pages Pwned

F5’s BIG-IP platform has a Remote Code Execution (RCE) vulnerability: CVE-2022-1388. This one is interesting, because a Proof of Concept (PoC) was quickly reverse engineered from the patch and released on Twitter, among other places.

HORIZON3.ai researcher [James Horseman] wrote an explainer that sums up the issue nicely. User authentication is handled by multiple layers, one being a Pluggable Authentication Modules (PAM) module, and the other internally in a Java class. In practice this means that if the PAM module sees an X-F5-Auth-Token, it passes the request on to the Java code, which then validates the token to confirm it as authentic. If a request arrives at the Java service without this header, and instead the X-Forwarded-Host header is set to localhost, the request is accepted without authentication. The F5 authentication scheme isn’t naive, and a request without the X-F5-Auth-Token header gets checked by PAM, and dropped if the authentication doesn’t check out.

So where is the wiggle room that allows for a bypass? Yet another HTTP header, the Connection header. Normally this one only comes in two varieties, Connection: close and Connection: keep-alive. Really, this header is a hint describing the connection between the client and the edge proxy, and the contents of the Connection header is the list of other headers to be removed by a proxy. It’s essentially the list of headers that only apply to the connection over the internet. Continue reading “This Week In Security: F5 Twitter PoC, Certifried, And Cloudflare Pages Pwned”

3D printed fish leaping through waves

A Crazy Wave Automaton

[Henk Rijckhaert] recently participated in a “secret Santa” gift exchange. In a secret Santa, everyone’s name goes in a hat, and each person must pick a name without looking. Each gives a gift to the person whose name they drew.

Henk needed a gift for Amy, a friend who loves the water and water sports as well as maker-y things.  So he built her a wave automaton — a sea wave and fishies, and documented the build in this video.

The build is mostly plywood and 3D printed parts. We have to  think reprising it in a nice wood and brass would make a lovely project for a hobby wood and metalworker.

The bulk of the project is 30 plywood boards stacked up with spacers. Each board is mounted with a 3D printed stepped bushing on one end that rides in a horizontal slot. On the other end is a 3D printed eccentric riding in an oversized (about 5cm) hole. So the board moves in a circle at one end and back and forth at the other for a very nice simulation of an ocean wave. Continue reading “A Crazy Wave Automaton”