Automata are already pretty cool, but the ones that can fool us are something extraordinary. The legendary [Greg Zumwalt] has recently turned his toy-making attentions toward illusory automata, and we think he’s off to a great start with his admirable appetizer, the Magic Chef.
The Chef aims to please, and as long as he has the power to do so, he’ll keep offering dishes from his six-item menu of hamburger, hot dog, pizza slice, BLT, sunny-side-up egg, and banded gelatinous chunk we can’t quite identify. Amazingly, this one-man restaurant does everything with a single 6VDC gear motor, some magnets, and 58 printed parts including gears, cams, and levers. The way the food carousel moves on a sort of magnetic slip ring system is the icing on the cake.
If you want to whip up a Magic Chef of your own, all the STL files are available for take-out from the Instructables page. Hungry for more details? go wash up and get situated after the break, ’cause we’re serving up a demo video with some close-up views of the inner workings. Oh, and here’s some automata-brewed coffee for dessert.
Continue reading “Do You Smell What The Magic Chef Is Cookin’?”
Join us Wednesday at noon Pacific time for the Learning Through Play Hack Chat!
You may think you’ve never heard of Greg Zumwalt, but if you’ve spent any time on Instructables or Thingiverse, chances are pretty good you’ve seen some of his work. After a long career that ranged from avionics design and programming to video game development, Greg retired and found himself with the time to pursue pet projects that had always been on the back burner, including his intricate 3D-printed automata. His motto is “I fail when I decide to stop learning,” and from the number of projects he turns out and the different methods he incorporates, he has no intention of failing.
Please join us for this Hack Chat, where we’ll discuss:
- Lifelong learning through play;
- Toy-building as a means to skillset growth;
- Sources of inspiration and getting new ideas; and
- What sorts of projects Greg has in the pipeline.
You are, of course, encouraged to add your own questions to the discussion. You can do that by leaving a comment on the Learning Through Play Hack Chat and we’ll put that in the queue for the Hack Chat discussion.
Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, March 13, at noon, Pacific time. If time zones have got you down, we have a handy time zone converter.
Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.
[Federico Tobon] from [Wolfcat Workshop] spent Makevember in 2017 building a series of fascinating automata using the most basic of craft supplies and simple tools in his workshop. Using a combination of rigid materials such as wooden cubes, popsicle sticks, and paper clips and pliable ones like paper and rubber bands, his creations are way more delightful to play with compared to fidget spinners.
There are no assembly guides, instructions or building plans, but for a hacker, one look at these designs ought to be enough to glean how to build one, with some trial and error to get it right. And that is exactly what [Tobon] found to his delight. After sharing animated GIFs of his creations on social media, numerous other hackers built and shared their own versions of his designs as well as building some new ones.
He posts several other useful resources, some of which were the inspiration that got him started making these automata. All of them are pretty interesting, so do take a look at them too. There is a lot that young kids can learn from building these little machines, given some guidance and help from the elders. But the way we see it, it’s likely the old folks will enjoy them more.
The video after the break compiles all of the little machines for six minutes of viewing pleasure.
Continue reading “Simple Automata Extravaganza”
One of the killer apps of 3D printers is the ability to make custom gears, transmissions, and mechanisms. But there’s a learning curve. If you haven’t 3D printed your own gearbox or automaton, here’s a great reason to take the plunge. This morning Hackaday launched the 3D Printed Gears, Pulleys, and Cams contest, a challenge to make stuff move using 3D-printed mechanisms.
Adding movement to a project brings it to life. Often times we see projects where moving parts are connected directly to a servo or other motor, but you can do a lot more interesting things by adding some mechanical advantage between the source of the work, and the moving parts. We don’t care if it’s motorized or hand cranked, water powered or driven by the wind, we just want to see what neat things you can accomplish by 3D printing some gears, pulleys, or cams!
No mechanism is too small — if you have never printed gears before and manage to get just two meshing with each other, we want to see it! (And of course no gear is literally too small either — who can print the smallest gearbox as their entry?) Automatons, toys, drive trains, string plotters, useless machines, clockworks, and baubles are all fair game. We want to be inspired by the story of how you design your entry, and what it took to get from filament to functional prototype.
Continue reading “New Contest: 3D Printed Gears, Pulleys, And Cams”
Anyone who has an interest and/or career in manufacturing would have heard of Kaizen, generally a concept to continuously improve your process everywhere. Under that huge umbrella is Karakuri Kaizen, encouraging workers on the factory floor to adopt a hacker mentality and improve their own work stations. It is right up our alley, manufacturer or not, making this overview by Automotive News an entertaining read.
Karakuri could be translated as “mechanism”, but implies something novel in the vein of English words gadgets, gizmos, or dare we say it: hacks. Karakuri has a history dating back to centuries-old wind-up automatons all the way to modern Rube Goldberg contraptions. When applied to modern manufacturing (as part of factory training) it encourages everyone to devise simple improvements. Each might only shave seconds off assembly time, but savings add up in due time.
Modern global manufacturing is very competitive and survival requires producing more efficiently than your competitors. While spotlights of attention may be focused on technology, automation, and construction of “alien dreadnoughts”, that focus risks neglecting gains found at a smaller and simpler scale. Kaizen means always searching for improvements, and the answer is not always more technology.
Several points in these articles asserted purely mechanical karakuri are far less expensive than automated solutions, by comparing price tags which are obviously for industrial automation equipment. We’d be curious to see if our favorite low cost tools — AVR, PIC, ESP32, and friends — would make future inroads in this area. We’ve certainly seen hacks for production at a much smaller scale.
Embedded below the break is a short video from Toyota showing off a few karakuri on their factory floor.
Continue reading “Karakuri Kaizen: Hacks For The Factory Floor”
Long before the concept of A.I., as we know it today existed, humans started building machines that seemed to move and even think by a will of their own. For decades we have been building automatons, self-operating machines, designed to resemble humans and animals. Causing the designer to break down human and animal movements, behaviors, and even speech (by way of bellows and air tubes) into predetermined sequential actions.
[Greg Zumwalt] created what he calls a hummingbird themed automaton inspired by his wife’s love of watching hummingbirds gather near their home. His 3D printed and assembled hummingbird automaton moves almost as fluid as its organic counterpart. The design is simple yet created from an impressive number of 97 printed parts printed from 38 unique designs which he includes in his Instructable. Other than meticulous assembly design, the fluid motion lends itself to a process of test fitting, trimming, and sanding all printed parts. Plus adding petroleum jelly as lubrication to the build’s moving parts. Along with the print files, [Greg Zumwalt] also gives you the print settings needed to recreate this precision build and a parts list accounting for all the multiple prints needed for each design. Continue reading “Let’s Bring Back The Age Of Automatons”
Alan Turing theorized a machine that could do infinite calculations from an infinite amount of data that computes based on a set of rules. It starts with an input, transforms the data and outputs an answer. Computation at its simplest. The Turing machine is considered a blueprint for modern computers and has also become a blueprint for builders to challenge themselves for decades.
Inspired by watching The Imitation Game, a historical drama loosely based on Alan Turing, [Richard J. Ridel] researched Alan Turing and decided to build a Turing machine of his own. During his research, he found most machines were created using electrical parts so he decided to challenge himself by building a purely mechanical Turing machine.
Unlike the machine Alan Turing hypothesized, [Richard J. Ridel] decided on building a machine that accommodated three data elements (0, 1, and “b” for blank) and three states. This was informed by research he did on the minimum amount of data elements and states a machine could have in order to perform any calculation along with his own experimentation and material constraints.
Read more about Richard’s trial and error build development, how his machine works, and possible improvements in the document he wrote linked to above. It’s a great document of process and begs you to learn from it and take on your own challenge of building a Turing machine.
For more inspiration on how to build a Turing machine check out how to build one using readily available electronic components.
Continue reading “Mechanical Wooden Turing Machine”