No, no, at first we thought it was a Pokemon too, but Placemon monitors your place, your home, your domicile. Instead of a purpose-built device, like a CO detector or a burglar alarm, this is a generalized monitor that streams data to a central processor where machine learning algorithms notify you if something is awry. In a way, it is like a guard dog who texts you if your place is unusually cold, on fire, unlawfully occupied, or underwater.
[anfractuosity] is trying to make a hacker-friendly version based on inspiration from a scientific paper about general-purpose sensing, which will have less expensive components but will lose accuracy. For example, the article suggests thermopile arrays, like low-resolution heat-vision, but Placemon will have a thermometer, which seems like a prudent starting place.
The PCB is ready to start collecting sound, temperature, humidity, barometric pressure, illumination, and passive IR then report that telemetry via an onboard ESP32 using Wifi. A box utilizing Tensorflow receives the data from any number of locations and is training to recognize a few everyday household events’ sensor signatures. Training starts with events that are easy to repeat, like kitchen sounds and appliance operations. From there, [anfractuosity] hopes that he will be versed enough to teach it new sounds, so if a pet gets added to the mix, it doesn’t assume there is an avalanche every time Fluffy needs to go to the bathroom.
We have another outstanding example of sensing household events without directly interfacing with an appliance, and bringing a sensor suite to your car might be up your alley.
The name Ondophone is a mash-up of two instruments, the Marxophone, and the ondes martenot. From the Marxophone, [Wintergatan] borrows the spring-loaded hammers, which repeatedly strike a string once activated. The ondes martenot loans its Theremin-like sound and ability to lean back on western semi-tone notes. Mating such different instruments requires a team, and much like the name, it produces a splendid blend.
At the left-hand side of the Ondophone, we see the spring-hammer battering away on a steel string whenever the neck moves up or down. Next to it is an Ebow that vibrates a string with an electromagnet and can maintain a note so long as it has power. Hidden within the neck are magnets to demarcate semi-tone locations, so it’s possible to breeze past them for a slide sound or rest on them to follow a tune.
The combination of intermittent hammering and droning lends well to the “creepy” phase of the song, which leads segues to the scope-creep that almost kept this prototype on the drawing board. The video talks about all the things that could have been done with this design, which is a pain/freedom we know well. KISS that Ondophone headline act goodbye.
The ondes martenot is an early electronic instrument, so we’ve some high-tech iterations, and if you haven’t heard what’s possible with a DIY Ebow, we will harp on you.
Continue reading “Ondophone On Point”
If we write about sound reproduction, there is a good chance we found a home-made amplifier or an upcycled speaker system. In this case, you don’t use your ears to appreciate the sound; you use your hands or eyes. [ElatisEagles] converted an amplitude sound graph into a wearable bead. Even without much background it should be immediately recognizable for what it is. Presumably, they converted a sound wave to vectors, then used the “Revolve” function in Rhino, their software of choice. Sometimes this is called a “lathe” function. Resin printers should be able to build these without supports and with incredible fidelity.
Some tattoos put a sound wave on the skin, and use an app to play it back, but if you want to wear a sound bite from your favorite show and not get branded as the “Pickle Rick” gal/guy at the office, maybe swap out the color and sound wave before it goes stale. We would wear a bead that says, “drop a link in our tip line,” but you can probably think of something more clever.
We have other high-tech ornamentation that leverages motion instead of sound, or how about a necklace that listens instead.
Continue reading “What Does Your Necklace Say?”
[Discreet Electronics Guy] sends in his very pocket sized boom box.
One thing we love about [Discreet Electronics Guy]’s projects is how they really showcase that a cool hack is possible without access to 3D printers, overnight PCB services, and other luxuries. Everything in this board is hand made by electronics standards. The board is etched, the vias are wires, and even the case seems to be a modified plastic mint container.
The boombox itself uses an ATiny85 at its core which plays .wav files from an SD card. This is routed through an audio amp which powers two small speakers. We love the volume knob being a board mount potentiometer. The device even features its own small LiON battery pack. If you don’t want to enjoy the deep sound of the two small speakers there’s a headphone jack.
He’s got a great write-up on the circuit design on his website and you can see a video of him presenting the project here or after the break.
Continue reading “A Box With A Pocket Sized Boom”
In one of the cooler hacks we’ve seen recently, a bunch of hacking academics at the University of Michigan researched the ability to flicker a laser at audible sound frequencies to see if they could remotely operate microphones simply by shining a light on them. The results are outstanding.
While most Hackers will have heard about ‘The Thing’ – a famous hack where Russian KGB agents would aim a radio transmitter at the great seal in the US embassy, almost none of us will have thought of using lasers shined in from distant locations to hack modern audio devices such as Alexa or Google Assistant. In the name of due diligence, we checked it out on Wikipedia: ‘The Photoacoustic Effect’ , and indeed it is real – first discovered in 1880 by Alexander Bell! The pulsing light is heating the microphone element and causing it to vibrate along with the beam’s intensity. Getting long range out of such a system is a non-trivial product of telescopes, lasers, and careful alignment, but it can be made to work.
Digging deeper into the hack, we find that the actual microphone that is vulnerable is the MEMS type, such as the Knowles SPV0842LR5H. This attack is relatively easy to prevent; manufacturers would simply need to install screens to prevent light from hitting the microphones. For devices already installed in our homes, we recommend either putting a cardboard box over them or moving them away from windows where unscrupulous neighbors or KGB agents could gain access. This does make us wonder if MEMS mics are also vulnerable to radio waves.
As far as mobile phones are concerned, the researchers were able to talk into an iPhone XR at 10 metres, which means that, very possibly, anybody with a hand held ultra violet / infra red equipped flashlight could hack our phones at close range in a bar, for example. The counter-measures are simple – just stick some black electrical tape over the microphone port at the bottom of the phone. Or stay out of those dodgy bars. Continue reading “Laser-Based Audio Injection On Voice-Controllable Systems”
Speaker cone materials can be a deep rabbit hole ranging from inexpensive paper to kevlar. We’ve all cut apart, or blown out, the cheapies to see their inner workings, but the exotic material list does not stop at audiophile-quality models. It can include mirrors, microwave ovens, and a European hacker’s forehead. Video also after the break. In addition to the speakers with expensive elements, there are sound-generating transducers with no cones. These are sometimes called surface speakers, and they vibrate something, anything, to make a sound. At their cores, they have many of the same parts, and making a surface speaker from a traditional speaker is not difficult.
The first step is to find a raw speaker, one with no crossover components, possibly from a garage sale or from a set your spouse insists are outdated, ugly, and better off as firewood. Power specifications should not change since we will be using the same solenoid, and that means your amplifier can follow the speakers back from the dead. The video provides step-by-step instructions, and the goal is to create a module with a moving shaft, but the range must be limited so it cannot be pushed back into the speaker or pulled away, both could destroy it. Once you have that, go around and make everything noisy. Don’t use this on pets or children, but spouses are fair game.
We would love to see a chip bender experiment with different speaker mediums to add an extra layer of complexity, but for the rest of us, bone conduction is already a real thing, and if you enjoy impractical speakers, you are not the only one with your head in the clouds.
Continue reading “Everything Makes Sound If You Try Hard Enough”
The Super Nintendo recently experienced a surge in popularity, either from a combination of nostalgic 30-somethings recreating their childhoods, or because Nintendo released a “classic” version of this nearly-perfect video game system. Or a combination of both. But what made the system worthy of being remembered at all? With only 16 bits and graphics that look ancient by modern standards, gameplay is similarly limited. This video from [Nerdwriter1] goes into depth on a single part of the console – the sound chips – and uses them to illustrate a small part of what makes this console still worth playing even now.
The SNES processed sound with two chips, a processing core and a DSP. They only had a capacity of 64 kb, meaning that all of a game’s sounds and music had to fit in this tiny space. This might seem impossible if you’ve ever played enduring classics like Donkey Kong Country, a game known for its impressive musical score. This is where the concept of creative limitation comes in. The theory says that creativity can flourish if given a set of boundaries. In this case it was a small amount of memory, and within that tiny space the composer at Rare who made this game a work of art was able to develop a musical masterpiece within strict limitations.
Even though this video only discusses the sound abilities of the SNES, which are still being put to good use, it’s a good illustration of what made this system so much fun. Even though it was limited, game developers (and composers) were able to work within its limitations to create some amazingly fun games that seem to have withstood the test of time fairly well. Not all of the games were winners, but the ones that were still get some playtime from us even now.
Continue reading “Creative Limitation And The Super Nintendo Sound Chips”