Building Homebrew VTOL Rockets

No one can deny what SpaceX and Blue Origin are doing is a feat of technological wizardry. Building a rocket that takes off vertically, goes into space, and lands back on the pad is an astonishing technical achievement that is literally rocket science. However, both SpaceX and Blue Origin have a few things going for them. They have money, first of all. They’re building big rockets, so there’s a nice mass to thrust cube law efficiency bump. They’re using liquid fueled engines that can be throttled.

[Joe Barnard] isn’t working with the same constraints SpaceX and Blue Origin have. He’s still building a rocket that can take off and land vertically, but he’s doing it the hard way. He’s building VTOL model rockets. Most of the parts are 3D printed. And he’s using solid motors you can buy at a hobby shop. This is the hard way of doing things, and [Joe] is seeing some limited success with his designs.

While the rockets coming out of Barnard Propulsion Systems look like models of SpaceX’s test vehicles, there’s a lot more here than looks. [Joe] is using a thrust vectoring system — basically mounting the Estes motor in a gimbal attached to a pair of servos. This allows the rockets to fly straight up without fins or even the launch rod used to get the rocket up to speed in the first few millseconds of flight. This is active stabilization of a model rocket, with the inevitable comments of ITAR violations following soon afterward.

Taking off vertically is one thing, but [Joe] is also trying to land his rockets vertically. Each rocket he’s built has a second Estes motor used only for landing. During descent, the onboard microcontroller calculates the speed, altitude, and determines if it’s safe to attempt a vertical landing. If the second motor has sufficient impulse to make velocity and altitude equal zero at the same time, the landing legs deploy and the rocket hopefully makes a soft touchdown in the grass.

While [Joe] hasn’t quite managed to pull off a vertical takeoff and landing with black powder motors quite yet, he’s documenting and livestreaming all of his attempts. You can check out the latest one from a week ago below.

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How A Van De Graaff Generator Works

What I particularly like about the Van de Graaff (or VDG) is that it’s a combination of a few discrete scientific principles and some mechanically produced current, making it an interesting study. For example, did you know that its voltage is limited mostly by the diameter and curvature of the dome? That’s why a handheld one is harmless but you want to avoid getting zapped by one with a 15″ diameter dome. What follows is a journey through the workings of this interesting high voltage generator.

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Does This Demo Remind You Of Mario Kart? It Should!

Here’s a slick-looking VGA demo written in assembly by [Yianni Kostaris]; it’s VGA output from an otherwise stock ATmega2560 at 16MHz with no external chips involved. If you’re getting some Super Mario Kart vibes from how it looks, there’s a good reason for that. The demo implements a form of the Super Nintendo’s Mode 7 graphics, which allowed for a background to be efficiently texture-mapped, rotated, and scaled for a 3D effect. It was used in racing games (such as Super Mario Kart) but also in many others. A video of the demo is embedded below.

[Yianni] posted the original demo a year earlier, but just recently added detailed technical information on how it was all accomplished. The AVR outputs VGA signals directly, resulting in 100×120 resolution with 256 colors, zipping along at 60 fps. The AVR itself is not modified or overclocked in any way — it runs at an entirely normal 16MHz and spends 93% of its time handling interrupts. Despite sharing details for how this is done, [Yianni] hasn’t released any code, but told us this demo is an offshoot from another project that is still in progress. It’s worth staying tuned because it’s clear [Yianni] knows his stuff.

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Teardown Of Nike Self-Lacing Shoes

There used to be a time, before running shoes had blinking LEDs and required placing on an inductive charger overnight, when we weren’t worried about whether or not we could dump the firmware running underneath our heels. Those are not the times that we’re living in. Nike came out with a shoe that solves the age-old problem of lacing: the HyperAdapt. And [Telind Bench] has torn them apart.

img_0059Honestly, we’re kinda “meh” about what’s inside. The “laces” are actually tubes with a small Kevlar-like cable running inside, and the whole thing torques up using a small, geared DC motor. That’s kinda cool. (We have real doubts about [Telind]’s guess of 36,000 RPM for the motor speed.) But in an age when Amazon gives away small WiFi-enabled devices for a few bucks as a loss-leader to get you to order a particular brand of laundry detergent, we’re not so dazzled by the technology here, especially not at the price of $720 for a pair of freaking shoes.

The only really interesting bit is the microcontroller, which is over-powered for the job of turning a wheel when a keyboard-style sensor is pressed by your heel. What is Nike thinking? We want to see the firmware, and we’d like it reverse engineered. What other chips are on board? Surely, they’ve got an accelerometer and are measuring your steps, probably tying in with an exercise app or something. Does anyone have more (technical) detail about these things? Want to make a name for yourself with a little stunt hacking?

LTSpice For Radio Amateurs (and Others)

We don’t think [VK4FFAB] did himself a favor by calling his seven-part LTSpice tutorial LTSpice for Radio Amateurs. Sure, the posts do focus on radio frequency analysis, but these days lots of people are involved in radio work that aren’t necessarily hams.

Either way, if you are interested in simulating RF amplifiers and filters, you ought to check these posts out. Of course, the first few cover simple things like voltage dividers just to get your feet wet. The final part even covers a double-balanced mixer with some transformers, so there’s quite a range of material.

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Taking Apart A Vintage Oscilloscope

After getting a power supply and a multimeter, the next piece of gear a hacker would want to add to their bench is the oscilloscope. Nowadays, even the cheapest ones cost a few hundred dollars yet pack in the features. At the other end of the scale, if you can pony up close to a  million dollars, you can help yourself to an oscilloscope capable of 100 GHz bandwidth and 240 GS/s sampling rate. With that perspective, it becomes interesting to take a look at this video (embedded below), where [Jack Ganssle] shows us the Philco 7019 Junior Scope which was introduced way back in 1946. It seems the Philco 7019 model was an identical re-badged version of the Waterman Model S-10-A PocketScope.

[Jack] is familiar to all of us as an embedded systems engineer, but in this video he does a teardown of this vintage analog model. He starts off by walking us through the various controls, of which there are not a lot, in this “portable” instrument. At around the 3:40 mark in the video, he’ll make you wince as he uses a screwdriver and hammer combo to smash another ’40’s vintage CRT just so he can show us it’s innards — the electron beam source and the horizontal and vertical deflection plates. The circuit is about as bare-bones as it can get. Besides the CRT, there are just three vacuum tubes. One is the rectifier for the power supply, a second one is used for the vertical amplifier while the third one is the free running horizontal sweep oscillator. There is no triggering option — you just adjust the sweep frequency via a potentiometer as best you can. It does have internal, external and line frequency function selection, but it still requires manual adjustment of the sweep oscillator. There’s no blanking signal either, so the return sweep is always clearly visible. This is evident from the horizontal burn mark on the phosphor of the CRT after decades of use. It’s amusing to see that the vertical position could be adjusted by moving a magnet attached to the side cover.

The Oscilloscope Museum website hosts the Instruction Manual for this model, as well as a sales brochure which makes for very interesting reading after viewing [Jack]’s video.

Thanks, [Itay], for the tip.

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Speakers Make A LASER Scanning Microscope

We’ve seen a lot of interest in LSM (LASER Scanning Microscopes) lately. [Stoppi71] uses an Arduino, a CD drive, and–of all things–two speakers in his build. The speakers are used to move the sample by very small amounts.

The speakers create motion in the X and Y axis depending on the voltage fed to them via a digital analog converter. [Stoppi71] claims this technique can produce motion in the micron range. His results seem to prove that out. You can see a video about the device, below.

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