AI On Your Gaming PC

If you want to experiment with LLMs, you typically have a choice of sending your requests to someone else’s computer or fielding a very large GPU and CPU setup to run models locally. However, a recent crop of projects aims to bring bigger models to much more modest hardware.

One example is Strata, a project from [Niko1221], which lets you run a 125-billion-parameter LLM on hardware you might already have for gaming. It won’t run on your old Pentium laptop, but it doesn’t require a supercomputer-like farm of graphics cards, either.

Strata can use several Qwen3.8 model variants, including different quantizations of the original model as well as coding and other specialized versions. Qwen3.8-Flash-Next is a mixture-of-experts model containing 24,576 small experts, of which only ten are needed for each token. The clever part is that Strata effectively treats VRAM as a cache for the much larger model. Frequently used experts stay on the GPU, while the complete collection normally remains in system RAM. The model also includes a roughly 29 GB lookup table that stays on the SSD and is accessed as needed.

The software also uses the model’s multi-token prediction machinery for speculative decoding, allowing several candidate tokens to be checked in a single pass. According to the project, an RTX 5070 with 12 GB of VRAM can produce roughly 50 to 90 tokens per second, depending on quantization. Tokens, of course, aren’t usually entire words, but it is still a respectable clip, once everything gets set up.

We did have some trouble setting everything up due to some incompatibility with the NVIDIA C compiler, our gcc version, and some headers, but your problems will surely be different. The setup.sh file asks you a few questions on the first run. After that, it just handles your selected startup options, which can take a few minutes while everything loads.

Once running, Strata lets you interact through a web browser. It also exposes OpenAI- and Anthropic-compatible APIs on localhost, so existing chat front ends, coding assistants, and other tools can use the local model without much special handling. Of course, you can’t expect its answers to compete with the big models out there for every task. When asking about Hackaday, for example, it got a lot of it right but also got confused about who founded the site and our authors (unless we forgot that [Tom Nardelli] once wrote some posts). Turning up the “thinking level” and turning down the temperature didn’t help much, although it did move its confusion to different facts. It did better when asked to identify some problem code or outline how to port a particular C compiler to a new target.

You’ll still want at least 32 GB of system RAM, 12 GB of VRAM, and around 80 GB of storage, so “modest” is relative. Still, it’s a neat demonstration of how mixture-of-experts models and some clever memory management can stretch ordinary PC hardware surprisingly far.

These economical LLMs can even run on older hardware, just slower.

The Big Moon Plot

When you look into the night sky, you can’t help but wish to bring the outer worlds to your doorstep. One of the best ways to do that is to photograph the Moon’s surface to display in a frame. However, [Sebastian Lague] found a simple image too lackluster compared to something with a bit more style, such as a plotted image of the lunar terrain.

Why plotting? Well, the Moon is not defined in the same way with contrasting colors as Earth is. The Moon is peppered with craters and differing elevations that separate regions, so why not build an entire DIY plotter from scratch? [Sebastian Lague] did exactly this with a custom algorithm to take the elevation maps and create vector drawings which are plotted on his custom plotter.

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Debloat The Internet With A Self-Hosted Compressing Proxy

It’s no secret that the size of webpages has been slowly — or not so slowly — creeping up over the years. Does a simple website need to span multiple floppy disks? [PortalRunner’s] doesn’t — or rather, he doesn’t want to burn that much of his limited mobile data. So he built a self-hosted HTTPS proxy to compress images and websites, block ads, and save his bandwidth.

The proxy itself is based on mitmproxy rather than reinventing the wheel. The biggest gains are, of course, from knocking images down to size — since he’s only going to be looking at them on a tiny screen, he can not only apply the better compression of .webp rather than the more common .PNG and .JPEG, but also toss unneeded information by reducing the resolution. Exactly how much quality to toss is left up to the individual user in a handy config.

Likewise, if you’re willing to wait a little longer for pages to load, you can force every webpage to get the highest possible level of compression — otherwise the server is only going to do that with ridiculous Java-heavy pages that absolutely need it. As a bonus, going through your home server means this acts like a private VPN to help protect your data on the go. If you want the details, check out the GitHub link above or the video embedded below.

This project is explicitly about saving data; it won’t help older hardware get online the way the publicly hosted FrogFind search engine or private-hosted MacProxy servers do. If you really want to escape the bloat of the modern internet, a proxy can also help you go way back.

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Play PlayStation 2 And XBox 1 Games On Your Jailbroken PS5

Whereas PlayStation 3 and earlier were rather specialized consoles, today’s consoles like the PlayStation 5 are essentially x86-based gaming PCs in a fancy case, with custom firmware to lock it all down. Once you’re past those gates, however, you can use it to run pretty much anything. Naturally, this also means porting PlayStation 2 and Xbox 1 emulators to the PS5, in the form of the PS5X2 and XPSemu projects respectively.

In addition, Videocardz reports that Wine is being ported to the PS5 as its Proton iteration popularized by Valve’s SteamOS. This ‘PP’ project — for PS5 Proton — has no public releases yet, but it could mean that playing Windows games on your PS5 could also become reality.

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A Good DIY Solder Stencil Begins With A Cleanly-Sliced Soda Can

Solder stencils are a fantastic way to accurately apply solder paste to a PCB. Professionally-made stencils are cut from steel, but for the home hacker, soda cans continue to be the alternative of choice. The only trick is how to actually get those little holes made, and [Saheen Palayi] shows off both his method of laser-engraving the holes, as well as a tool for cutting the can in the first place.

A good result starts with cutting a can cleanly, thanks to a 3D-printed tool.

To turn a soda can into a flat-ish aluminum sheet means cutting off the ends and slicing it open. Ideally, one achieves this without kinking or bending the thin metal. In practice, this is quite difficult. [Saheen]’s solution is something a little like a pipe cutter — a 3D printed tool that gradually presses a blade section from a utility knife into the empty can as it turns until it cuts through. Once the top and bottom are off, it’s easy enough to snip down the side to get a curved sheet.

The hole pattern comes from one’s PCB design software of choice, and the actual cutting is done by a fiber laser. The wavelength of fiber lasers makes them good at marking and cutting metal, and [Saheen]’s laser takes almost no time at all to cut the stencil into the thin metal.

Fiber lasers used to be the sort of tool that only industrial shops had, but they’re a prosumer-level tool that can be bought online nowadays. [Saheen] uses an xTool F1 Ultra to cut his solder stencil, and we’ve previously seen that same laser used to create a PCB by blasting away unwanted copper until only the traces remain.

We’ve seen aluminum cans etched and also machined to create stencils, and the laser is certainly the fastest. Watch it in action in the video below.

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The prototype Vectron65 on breadboard with the VGA Plus v2 and VGA Text Mode cards

2026 Retrocomputer Challenge: Vectron65 Plus Puts The Emphasis On Plus

[Nick Bild] evidently has a soft spot for the 6502, given that his Vectron65 Plus home computer project uses at least one of them, depending on the add-ons. You see, he hasn’t just made a homebrew computer, he’s also produced multiple expansions. One of which, the VGA Plus Text Mode, has its own 6502 co-processor. He’s also produced two versions of a VGA graphics card capable of 640×480 output. We’re still not 100% sure how many entries we are going to count [Nick]’s work as for the contest, since the graphics cards can be used with just about anything, not just the Vectron65, but we do know they’re strong contenders every one.

The video doesn’t really show the graphics, so here’s an example.

We covered the start of the Vectron65 project back in 2019, and it’s only gotten more practical as it has moved off breadboard onto PCB, and into a new version as the 65 Plus with more RAM and GPIO ports. Considering that the original let you game in VR using an add-on we covered, we might have to drop the “nearly” from “nearly practical” when talking about the Plus. Especially when you consider the graphics — we covered first version of 7400-series based VGA graphics card, while the newer V2 differs mostly in doubling the RAM and producing a more stable output. The V2 VGA card can work in tandem with the Text Mode card to write 40-column text to the screen without using up all the 6502 CPU’s cycles, offloading them to the second 6502 on the card with the help of a character ROM. Hey, if Commodore could put a second 6502 in a disk drive, why not? You can check out the whole suite in action in the demo video below. We admit to being particularly tickled by the Hackaday Comment Generator he’s running in BASIC.

If you’re worried about competing with [Nick], don’t worry — the 2026 Retrocomputing contest has multiple categories. You still have a few weeks to do something retro-modern, restomod an old machine, or just do some old-school programming.

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The ESP32, An SDR In Itself

Perhaps the most famous of all the software-defined radio (SDR) receivers is the RTL-SDR, a digital TV receiver on which an undocumented feature was found. Perhaps other radio-enabled chips also have the same undocumented feature? It seems in the case of some members of the ESP32 family, they do. It’s a discovery made independently in two places, by Espargos, and a Reddit user by the name of h0m3us3r.

What’s happening is that the undocumented mode taps the I/Q stream off before the WiFi modem, and this can be read and processed by SDR software on an external computer. The undocumented mode can be found on ESP32 chips with the earlier Tensilica hardware onwards, so the low power Bluetooth only chips or the non-radio-equipped P4 won’t work. Sadly it’s also only possible with the receive side, with both 2.4 and 5 GHz bands being supported depending on the microcontroller in question.

This isn’t quite the general purpose SDR we got with the RTL-SDR, but there are still plenty of uses to which it can be put. We’re curious as to whether someone can implement the software side of an SDR on the same chip, but we are guessing that might be beyond their capabilities. Either way, we’re looking forward to what the community does with this new-found knowledge.