Subcycles: Multitouch Music Controller

[vimeo=http://vimeo.com/7000376]

Subcycles is a sound controller application that [Christian] is using on the third multitouch display that he built. The screen is a sheet of acrylic in an aluminum frame. The image is rear projected onto an area covered with Digiline dispersion film. As with other projects that use the Community Core Vision package, a PS3 eye camera captures the touch information.

This build does a great job of including the audience in what the musician on stage is doing. [Chris] points out that the sight of artists staring at laptops on stage is becoming more and more common. The ‘Minority Report’-like interface that Subcycles uses makes not just for interesting music, but for an added visual reinforcement to the live part of the performance.

[Thanks Mark]

L2Ork – Virginia Tech Linux Laptop Orchestra

Create Digital Music Wrote a semi guide for Linux music creation and interaction after interviewing the L2Ork group. L2Ork is a Virginia Tech based Orchestra that use only laptops loaded with a custom Linux kernel, Wii remotes, and home built speaker salad bowls to produce some surprisingly amazing music. We’ve seen music creation from Wii Remotes before, but it didn’t sound anything like what L2Ork has created. The best part of the project, there are several videos and guides produced by L2Ork so you don’t have to attend Virginia Tech to produce your own music.

Autonomous Bassline Generator

[youtube=http://www.youtube.com/watch?v=dcqpxd0O6Mw]

We’ve been watching this project ever since [Dann] emailed us about the first prototype back in September. This bassline generator has a lot of functions we like, such as an adjustable melody seed, light-sensitive controls, and device interactivity. Line up a row of them and they’ll sync up the beat, building layers of sound on top of each other (see the first video after the break).

The system is built around an ATtiny84, putting its pulse width modulation channels to work for sound generation. [Dann] has some kits available but he’s also posted everything – the schematics, PCB layout, and code – if you want to throw one together on a breadboard.

Continue reading “Autonomous Bassline Generator”

Sunday Software Sound Hacks

[vimeo http://vimeo.com/7348848%5D

[Ico Doornekamp] sent us his ultrasonic-entirely code based-thermin project in response to yesterdays Virtual theremin. By using the programming environment Pure Data, he is able to transform his laptop into a dual input device (while only using a single microphone) without modification. By being so open-ended theoretically anyone can have a theremin within a few moments of downloading, but he does mention it might not work on all hardware.

Also in relation to yesterday’s use of a Wii remote [blobKat] let us know about his thesis project, performance based music making. After studying the connection between musicians and their use of laptops decided that they would want more interaction and movement in their music creation. He combined gesture recognition and synth based movement with Wii remotes to achieve his ends. The video above is an explanation and example of his efforts.

Virtual Theremin

[youtube=http://www.youtube.com/watch?v=eo5IRWvznWc]

[Mojo] has taken a lot of the complex circuitry out of the mix by creating a virtual Theremin. A Theremin is an electronic instrument, usually with two antennas, that senses the proximity of the player’s hands to the instrument and responds accordingly.

This design, called the AirDeck, uses a Wii remote as an IR sensor and two gloves with IR LEDs in them. Data from the Wii remote is processed by a custom Java app that converts it into sound. [Mojo’s] interface also includes some alternative options such as a turn-table scratch interface.

In the end this is still just a synthesizer/midi controller and cannot stand up to the real thing. However if you’re not an accomplished player you’ll probably never notice the difference.

Melloman Tape-looping Keyboard

[Michael] tipped us off about an incredible build from back in 2005. The Melloman is a keyboard that uses a different tape loop for each key. The instrument is generally known as a Mellotron, and consists of a different looping tape for each key. When a key is depressed, the head comes into contact with the key and plays the sound sample.

This particular implementation uses 14 Walkmans to supply the tape loops. The Walkman units are constantly playing but the audio output is not enabled until a key is depressed. The main description of the instrument is on the final project page linked above but there are many construction photos available in the build log.

Update: After the break we’ve embedded a video that will take you on a tour of the components of the Melloman. To clear up the looping issue: a Mellotron uses tape loops, but the Melloman uses tapes that are 30 minutes on each side instead of loops.

Continue reading “Melloman Tape-looping Keyboard”

Electronic Guitar Pick Tunes The Strings For You

The Stimmmopped is an electronic guitar tuner made to be used as a guitar pick. This uses two LEDs synchronized to blink at the exact frequency of the string you are tuning. Pluck the string with the corner of the PCB and then shine the light on the string you are tuning. As the vibrating string moves back and forth it will only pick up the spot of light when the frequency matches that of the blinking LED. Once in tune, both red lights will appear to be constantly illuminated and immobile on the string.

An Atmel ATmega8 is used to control the device, interfacing with two buttons and a seven-segment display to choose the pitch currently being tuned. Gibson has a robotic guitar that features an auto-tuning mode, but if you don’t want to shell that much this low cost and simple build is for you.

[Thanks Sören]