The Rise And Fall Of Free Dial Up Internet

In the early days of the Internet, having a high-speed IP connection in your home or even a small business was, if not impossible, certainly a rarity. Connecting to a computer in those days required you to use your phone. Early modems used acoustic couplers, but by the time most people started trying to connect, modems that plugged into your phone jack were the norm.

The problem was: whose computer did you call? There were commercial dial-up services like DIALOG that offered very expensive services, such as database searches via modem. That could be expensive. You had a fee for the phone. Then you might have a per-minute charge for the phone call, especially if the computer was in another city. Then you had to pay the service provider, which could be very expensive.

Even before the consumer Internet, this wasn’t workable. Tymnet and Telenet were two services that had the answer. They maintained banks of modems practically everywhere. You dialed a local number, which was probably a “free” call included in your monthly bill, and then used a simple command to connect to a remote computer of your choice. There were other competitors, including CompuServe, which would become a major force in the fledgling consumer market.

While some local internet service providers (ISPs) had their own modem banks, when you saw the rise of national ISPs, they were riding on one of several nationwide modem systems and paying by the minute for the privilege. Eventually, some ISPs reached the scale that made dedicated modem banks worthwhile. This made it easier to offer flat-rate pricing, and the presumed likelihood of everyone dialing in at once made it possible to oversubscribe any given number of modems.

The Cost

Once consumer services like CompuServe, The Source, and AOL started operations, the cost was less, but still not inexpensive. Some early services charged higher rates during business hours, for example. There was also the cost of a phone line, and if you didn’t want to tie up your home phone, you needed a second line dedicated to the modem. It all added up.

By the late 1990s, a dial-up provider might cost you $25 a month or less, not counting your phone line. That’s about $60 in today’s money, just for reference. But the Internet was also booming as a place to sell advertising.

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Hacking The System In A Moral Panic: We Need To Talk

It seems that for as long as there have been readily available 3D printers, there have been moral panics about their being used to print firearms. The latest surrounds a Washington State Legislature bill, HB2320, which criminalises the printing of unregistered guns. Perhaps most controversially, it seeks so impose a requirement on printers sold in the state to phone home and check a database of known firearms and refuse to print them when asked.

This has drawn a wave of protest from the 3D printing community, and seems from where we are sitting to be a spectacularly ill-conceived piece of legislation. It’s simply not clear how it could be implemented, given the way 3D printers and slicing software actually work.

Oddly This Isn’t About Firearms

The root of the problem with this bill and others like it lies in ignorance, and a misplaced belief in the power of legislation. Firearms are just the example here, but we can think of others and we’re sure you can too. Legislators aren’t stupid, but by and large they don’t come from technology or engineering backgrounds.

Meanwhile they have voters to keep happy, and therefore when a moral panic like this one arises their priority is to be seen to be doing something about it. They dream up a technically infeasible solution, push to get it written into law, and their job is done. Let the engineers figure out how to make it work. Continue reading “Hacking The System In A Moral Panic: We Need To Talk”

Fictional Moon: Reality TV And SciFi Don’t Mix

It is a safe bet that nearly all Hackaday readers like to at least imagine what it would be like to build and live in an orbital station, on the moon, or on another planet. Moon bases and colonies show up all the time in fictional writing and movies, too. For the Hackaday crowd, some of these are plausible, and others are — well — a bit fanciful. However, there’s one fictional moonbase that we think might have been too realistic: Moonbase 3.

View of the base from above.

If that didn’t ring a bell, we aren’t surprised. The six-episode series was a co-production between Twentieth Century Fox and the BBC that aired in 1973. To make matters worse, after the initial airings in the UK, Australia, and New Zealand, the video master tapes were wiped out. Until 1993, there were no known copies of the show, but then one turned up in a US television station.

The show had many links to Dr. Who and, in fact, if you think the spacesuits look familiar, they made later appearances in two Dr. Who episodes.

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How I 3D Printed My Own Lego-Compatible Train Bridges

Lego train sets have been available for decades, now. The Danish manufacturer long ago realized the magic of combining its building block sets with motors and plastic rails to create real working railways for children and adults to enjoy. Over the years, Lego has innovated through several generations of trains, from classic metal-rail systems to the more modern IR and later Bluetooth-controlled versions. The only thing largely missing over all that time, though…? A bridge!

Yes, Lego has largely neglected to build any bridges for its mainstream train lineup. There are aftermarket solutions, and innovative hacks invented by the community, all with their own limitations and drawbacks. This glaring oversight, though, seemed like a perfect opportunity to me. It was time to fire up the 3D printer and churn out a fully-realized Lego rail bridge of my very own.

Bridges Are Hard

I’ve experimented with building Lego rail bridges before, using standard track and household objects like cardboard, books, and beer. Unfortunately, it can be very difficult to support the track evenly at the joints which occur every 150mm, and derailments are common. Credit: author

There’s actually a good reason Lego bridges aren’t a big thing in the company’s own product lineup, beyond a few obscure historical parts. This is probably because they aren’t very practical. Lego locomotives are not particularly strong haulers, nor do they have excellent grip on the rails, and this makes them very poor at climbing even mild grades. Any official Lego bridge would have to be very long with a shallow slope just to allow a train to climb high enough to clear a locomotive on a track below. This would end up being an expensive set that would probably prove unpopular with the casual Lego train builder, even if the diehard enthusiasts loved it. 

There are third-party options available out there. However, most rely on standard Lego track pieces and merely combine them with supports that hold them up at height. This can work in some cases, but it can be very difficult to do cool things like passing a Lego train under a bridge, for example. It can be hard to gain enough height, and the short length of Lego track pieces makes it hard to squeeze a locomotive between supports. Continue reading “How I 3D Printed My Own Lego-Compatible Train Bridges”

Pokemon Go Had Players Capturing More Than They Realized

Released in 2016, Pokemon Go quickly became a worldwide phenomenon. Even folks who weren’t traditionally interested in the monster-taming franchise were wandering around with their smartphones out, on the hunt for virtual creatures that would appear via augmented reality. Although the number of active users has dropped over the years, it’s estimated that more than 50 million users currently log in and play every month.

From a gameplay standpoint, Go is brilliant. Although the Pokemon that players seek out obviously aren’t real, searching for them closely approximates the in-game experience that the franchise has been known for since its introduction on the Game Boy back in 1996.

But now, instead of moving a character through a virtual landscape in search of the elusive “pocket monsters”, players find them dotted throughout the real world. To be successful, players need to leave their homes and travel to where the Pokemon are physically located — which often happens to be a high-traffic area or other point of interest.

As a game, it’s hard to imagine Pokemon Go being a bigger success. At the peak of its popularity, throngs of players were literally causing traffic jams as they roamed the streets in search of invisible creatures. But what players may not have realized as they scanned the world around them through the game was that they were helping developer Niantic build something even more valuable.

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German Fireball’s 15 Minutes Of Fame

Sunday night, around 7:00 PM local time, a bright fireball streaked across the western German sky, exploded, and rained chunks of space rock down on the region around Koblenz. One of the largest known chunks put a soccer-ball-sized hole in someone’s roof, landing in their bedroom. Fortunately, nobody was hurt. But given the apparent size of the explosion, there must be many more pieces out there for the finding, and a wave of hopeful meteorite hunters has descended upon the region.

But if you wanted a piece of the action, where exactly would you start looking? How do scientists find meteorites anyway? And what should you do if you happen to see a similar fireball in the night sky?

Citizen Science

Meteorite video-bombs a boring parking lot in Heerlen, NL.

In the age of always-on dashboard cameras, ubiquitous smartphones, and other video recording devices, it’s hard for a shy meteorite to find a quiet spot out of the public eye. That makes them a lot easier to find than they were in the past. Indeed, the International Meteor Organization, which aggregates amateur meteor observations, received more than 3,200 reports of this one, including several with video documentation. Some are stunning, and others may not even be of the event at all.

By collecting reports from many locations, they can hope to piece together the meteorite’s trajectory. However, if you look at the individual reports, it’s clear that this is a difficult task. Nobody is expecting a bright fireball to streak across the night sky, so many of the reports are reasonably vague on the details and heavy on the awe.

This report from [Sophie Z], for instance, is typical. She records where she was and roughly the location in the night sky where the meteorite passed, along with the comment “I’ve never seen anything so amazing and large before in my life.” Other amateur observers are more precise. [David C] (“I have a Ph.D in physics”) managed to record the start and the end heading of the meteorite to a couple of decimal places. He must have had a camera.

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The “Tin Blimp” Was A Neither Tin Nor A Blimp: The Detroit ZMC-2 Story

That fireball was LZ37. Nobody wanted to see repeats post-war.
Image: “The great exploit of lieutenant Warnefort 1916 England” by Gordon Crosby, public domain.

After all the crashing and burning of Imperial Germany’s Zeppelins in the later part of WWI – once the Brits managed to build interceptors that could hit their lofty altitude, and figured out the trick of using incendiary rounds to set off the hydrogen lift gas – there was a certain desire in airship circles to avoid fires. In the USA, that mostly took the form of replacing hydrogen with helium. Sure, it didn’t lift quite as well, but it also didn’t explode.

Still, supplies of helium were– and are– very much limited, and at least on a rigid Zeppelin, the hydrogen wasn’t even the most flammable part. As has become widely known, thanks in large part to the Mythbusters episode about the Hindenburg disaster, the doped cotton skin in use in those days was more flammable than some firestarters you can buy these days.

That’s a problem, because, as came up in the comments of our last airship article, rigid airships beat blimps largely on Rule of Cool. Who invented the blimp? Well, arguably it was Henri Griffard with his steam-driven balloon in 1857, but not many people have ever heard his name. Who invented the rigid airship? You know his name: Ferdinand Adolf Heinrich August Graf von Zeppelin. No relation. Probably. Well, admittedly most people don’t know the full name, but Count Zeppelin is still practically a household name over a century after his death. His invention was just that much cooler.

That unavoidable draw of coolness led to the Detroit Airship Company and their amazing tin blimp. The idea was the brainchild of a man named Ralph Upton, and is startling in its simplicity: why not take the all-metal, monocoque design that was just then being so successfully applied to heavier-than-air flight, and use it to build an airship? Continue reading “The “Tin Blimp” Was A Neither Tin Nor A Blimp: The Detroit ZMC-2 Story”