Australia’s Nationwide Phone Outage Was An Embarrassing Failure

The phones! They were one of the basic utilities of the 20th century, and were just about as reliable as death and taxes. Even when then power grid went down, you still had a fair shot of getting a phone call through thanks to the reliability of the Plain Old Telephone Service.

Today, we eschew the simplicity of copper and mechanical switches for the supreme bandwidth and capability of high-speed cellular connectivity. With that, we accept that the additional complexity comes with a risk of complicated failures that bring everything tumbling down. Australia’s largest telecommunications provider found that out to its peril just a few short months ago.

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Hackaday Europe 2026: PCBs With A Plot

Printed circuit boards were developed first for function over form. They were a way to mount components and connect them in a stable, robust fashion, while taking into regard things like packaging and cooling requirements to enable a circuit to function. Circuit boards often end up looking cool in a techy kind of way, but their aesthetic is usually very much secondary to their actual purpose.

Katrin Dietzsch likes to use her PCBs a little differently, however. She designs boards that are intended to be a narrative tool for tabletop roleplaying, and came down to Hackaday Europe 2026 to walk us through the development of this very whimsical hardware.

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Anatomy Of An SLA Resin Printing Disaster

When I got back into SLA resin printing recently, I knew that I’d inevitably have to deal with the agony of failed prints and of course resin spills. This moment eventually came, and I felt motivated to treat mistakes as teaching moments on aspects like how to properly prepare an SLA build plate in terms of angles and supports or how to deal with failed print aftermaths.

Before moving on to the disaster, I’d like to first start with a look at the resin print of the previous article, which contained a number of fairly small parts. These I had oriented and supported almost fully using the automatic methods provided by the ChituBox slicer software, and worked about 90% as I had hoped, while leaving plenty of room for improvement as well.

Overall, preparing an SLA build plate in the slicer isn’t quite the same as for an FDM printer, mostly due to one phrase that strikes fear in the heart of anyone who has ever done resin printing: “peeling forces”.

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An Early History Of Space Stations: Where’s My Wheel?

Last time we found out the idea of space stations is surprisingly old. By the 1950s, everyone knew we’d be working in beautiful space stations that rotated like a wheel to give us the illusion of gravity. Of course, that didn’t happen. But we did get some practical space stations, even before the current crop. The road to get there, though, was predictably bumpy.

Convair: From TASSEL to MARS

Convair had been studying multi-person orbital stations under Krafft Ehricke since the late 1950s. One result was TASSEL, an acronym for the Three Astronaut Space System Experimental Laboratory. Proposed in 1960, TASSEL was a three-man laboratory intended for an Atlas-Centaur launch into a roughly 200-nautical-mile orbit and missions lasting two or three weeks.

Around the same time, the Air Force asked contractors for proposals for a Military Test Space Station, or MTSS. Convair was one of five companies selected for the study in 1960. The surviving record suggests that Convair’s TASSEL work fed directly into its MTSS proposal.

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An Early History Of Space Stations: The Brick Moon Made Real

People have lived in space stations for decades now, but something is wrong with them. Where are the big rotating wheels? You know the ones. They show up in old paintings of the future and, perhaps most memorably, in 2001: A Space Odyssey. Spin a great wheel in space, and people can stroll around inside with something that feels suspiciously like gravity. It seems like an obvious idea.

It is also an old idea. Much older than actual spaceflight, in fact. But to find the beginning of the space station, we have to go back to a time when powered aircraft were still several decades in the future.

A Moon Made of Bricks

In 1869, Edward Everett Hale published The Brick Moon in The Atlantic Monthly. The moon in question wasn’t natural. Hale imagined building a 200-foot-diameter sphere made from bricks and putting it into orbit as a navigation aid. Sailors could sight it and use its known orbit to determine their longitude. There was only one small problem: the thing was accidentally launched with people aboard.

That makes The Brick Moon generally regarded as not only the first fictional artificial satellite, but also the first fictional space station. Hale followed it in 1870 with Life on the Brick Moon, describing how the accidental colonists got along up there.

Hale didn’t have rockets. He proposed flinging the thing into the sky with giant flywheels, but, then again, it was 1869, so we’re inclined to cut him some slack. As the 19th century turned into the 20th, however, people started doing the math.

Konstantin Tsiolkovsky is best remembered for putting rocket flight on a sound theoretical footing. The Russian schoolteacher wrote extensively about orbital flight and space habitation, envisioning people living in orbit long before anyone had demonstrated that a liquid-fueled rocket actually worked. His ideas included rotating habitats to provide artificial gravity.

Hermann Oberth’s 1923 book Die Rakete zu den Planetenräumen — The Rocket into Planetary Space — Oberth went beyond fiction and seriously considered a permanently inhabited station. He envisioned it being periodically supplied by smaller rockets, serving as an observation and communications platform, and even acting as a jumping-off point for trips farther into space. He also suggested spinning the station to give the crew artificial gravity.

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Hackaday Europe 2026: The 1-Bit CPU That Ran Factories

Powered machinery started the industrial revolution, and it was automation that kicked it up another notch in the 20th century. The ability for machines to make things by themselves spurred increased output and in turn boosted economic growth. The concept became widely popular for manufacturers to implement, as any change with serious economic benefit tends to do. Fast forward to today, and advanced robots and fancy machine vision systems running on powerful computers are the norm in modern factories which create the many wonderful products that we all purchase, use, and enjoy.

Once upon a time, though, things weren’t so sophisticated. [Nicola Cimmino] came to Hackaday Europe 2026 to tell us all about a remarkably simple 1-bit CPU that used to run factories.

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Hackaday Europe 2026: Open Source Hardware Goes Underground, Literally

These days open source is everywhere, and frankly, we couldn’t be happier about it. But even with as prevalent as open software and hardware has become, we still occasionally hear about a project that takes the concept somewhere unexpected. Which is precisely why we were so eager to hear more about the fascinating work [Phil Underwood] has been doing.

In his talk Open Source Caving: 20 Years of Making Cave Mapping Tools at Hackaday Europe 2026, [Phil] takes us through a series of progressively more advanced open hardware devices that he’s designed to increase the speed and accuracy of underground mapping efforts. Along the way, he’s learned a number of valuable lessons about designing hardware that’s robust enough to handle the uniquely challenging environment underground while still being accessible enough for a hobbyist to build and use.

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