Hackaday Podcast Episode 391: Tuned In To ESP32 SDR, New Old Pagers, And Bugs On Mars

Hackaday Editors Elliot Williams and Tom Nardi start this episode off with a discussion about Philadelphia’s budding hacker conference and the imminent retirement of the EZ80. After considering the parallels between the wide world of aviation headsets and our personal projects, talk moves on to the exciting developments in the world of software-defined radio on the ESP32, a Meshtastic pager from a bygone era, and how all the wild flying machines entered into DARPA’s Lift Challenge ended up losing to a simple helicopter.

You’ll also hear about turning plastic bottles into printer filament, pushing e-ink screens to their limits, and browsing the web on the PSP in 2026. To wrap things up they’ll marvel at all the modern abstraction sitting between software and the memory it’s running on, and revisit some RF concepts that might be particularly useful now that everyone is playing with a new SDR device.

Check out the links if you want to follow along, and as always, tell us what you think about this episode in the comments!

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This Week In Security: Critical DNS Keys Rotated, Hacking Freezers Isn’t Cool, OpenAI Spies On Itself, And Advanced Hardware Wallet Hacks

Critical Internet keys changed this week. Did you notice?  The keys behind DNSSEC, the system for cryptographically validating DNS responses, rolled over on October 11 2026. This is the second time the DNSSEC keys have rotated since the system was implemented, and the first time in 2018 didn’t exactly go entirely smoothly.

DNS is what resolves a host name and turns it into an IP address. It underpins web browsing, email, and just about every other connection. It’s also a very early Internet protocol, written in both a simpler, less paranoid era, and an era where encryption was computationally expensive and legally problematic. DNS offers little protection against malicious actors spoofing responses, and the impacts range from phishing to redirecting email to just about any other manipulation of connections you can image.

DNSSEC addresses this by creating a chain of trust between DNS resolvers — the servers that forward the DNS query into the DNS infrastructure and return the results — and the global DNS servers. Part of this chain of trust is the root key that each resolver must have and trust, and this key is what changed this week.  DNSSEC resolvers automatically watch for a new root of trust key, but the key must be signed by the previous root of trust, and is checked for at least 30 days before it is trusted.  If someone were able to issue a bogus certificate, they would have to maintain control of the infrastructure for over a month before DNS resolvers would trust it.

The process of distributing the new key actually began more than a year ago, on January 11, 2025, to give DNSSEC resolvers time to get the new key. DNSSEC services should have had plenty of time to obtain and trust the new key, and unless DNS stopped working for you this week, they did their job.

The next major change for DNSSEC will require more profound changes to deploy a new signing algorithm that will be post-quantum secure.

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2026 Hackaday Supercon: Workshops Are Open!

Supercon is Hackaday’s annual gathering, and you absolutely need to be there.

Today, we’re pleased to announce our lineup of workshops, and it’s more than we’ve ever offered, thanks to moving to a bigger venue and to our awesome community of hackers stepping up to give them. There’s something here for everyone, so if anything strikes your fancy, be sure to book yourself a slot soon. (If you have a ticket already, you sign up for the workshop as an “add-on”, BTW.) Workshops always fill up fast, due to the small and hands-on nature of the beast.

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Hackaday Links: October 11, 2026

It probably goes without saying that if you send four humans to observe the Moon up close, they’ll see things that those of us stuck here on Earth have never noticed. Luckily for us, they took impeccable notes and brought plenty of cameras, which NASA has shared with the rest of the class as Artemis II: Sights & Sounds of Science.

Well, technically it’s called the Artemis II Preliminary Lunar Science Report, but we appreciate the space agency adding a little flair to it and formatting the findings for public consumption. Arguably the most significant observations detailed in the report are the impact flashes on the lunar surface. As you may recall, the trajectory of the Orion spacecraft meant the crew experienced a unique solar eclipse on the sixth day of the mission, giving them an unprecedented close-up view of the darkened Moon. During this time, they were able to see flashes of light with their unaided eyes, which NASA has since confirmed were small rocky fragments — perhaps no more than a few inches wide — slamming into the lunar surface at incredible speeds.

To boldly go where no whisky has gone before.

The Artemis II mission was one for the history books, for most of us the most significant space mission of our lifetimes. But as access to space becomes cheaper and more routine, it stands to reason that not all activities in orbit will be quite so momentous. For example, students from the University of Glasgow and Japan’s Kyushu Institute are currently collaborating on a planned mission to distill whisky in space for the first time.

Scheduled to launch in 2028, the CubeSat will carry 10 ml of fluid and spend five years in orbit studying how its chemical composition changes, with a special interest in how the frequent changes experienced as the spacecraft travels around the Earth could influence the maturing process. While this might not seem terribly interesting to teetotalers, it offers an opportunity to gain more practical experience with orbital manufacturing which will likely inform future missions.

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The Weirdest Video Games Were Hacks

We were looking into the marvelous recent project by [Throaty Mumbo] to recreate and reimagine the forgotten world of VHS-tape-based video games. Wait, what? Yes, back in the day, when computer graphics were more primitive, there were attempts to mix the gameplay of video games with the graphics from a video cassette. Take the Action Max system. It worked with a light-gun that pointed at the screen while the video played, and you tried to shoot at things as they flew by. Think Duck Hunt, but in glorious VHS video quality with cheesy acting, and the same gameplay loop every time, because it’s on the tape.

The unreleased Control-Vision VHS gaming system, co-developed with none other than Steve Wozniak, took the idea a little further and ran simultaneous sub-videos, and your actions would choose which of the sub-tracks would play at any given time. This let them do things like switch between videos depending on whether you caught the bad guys or missed them entirely, for instance.

These games came in the late 1980s, though, and they were all derivatives of the seminal Dragon’s Lair, which is probably the least fun video game I’ve ever had the chance to play, but among the most entertaining in a weird way. Instead of a linear VHS tape, Dragon’s Lair, and the later but equally unplayable Space Ace, were based on the then-new video disc technology that could swap between entirely different tracks almost seamlessly.

“Almost” is the key word here, though. Although the animations were absolutely marvelously cartoony, and looked stunning in an arcade up against video games of the time, there was a significant fraction of a second of delay between commanding an action with the joystick and the machine swapping up to the correct track. There were a couple of sections where back-to-back actions were necessary, and the challenge was to work around the game’s exact track-swapping-glitch time. As good as they looked, the gameplay was no fun.

But the game was influential, as evidenced by its VHS-based clones. If you’d like to give it a try, you’ll not be surprised to hear that there’s an emulator for Dragon’s Lair and its spin-off games.

What do all of these have to do with each other? We love how these games took a current technology – in this case video discs or video tapes – and tried to make it do something else: These games were all hacks. If you look at them in that light, maybe you can look past the horrible acting in Night Trap or the frustrating glitches in Dragon’s Lair. (Or maybe not. Give me Robotron: 2084 any day.)

Hackaday Podcast Episode 390: DOOM, Cranium Stuff, And Odd OpenSCAD Opportunities

This week, Elliot Williams and Kristina Panos met a few minutes later than usual, and somehow defeated a buzz together with the power of will before settling into the news, rifling through the Mailbag, and otherwise creating the attached podcast.

So, the news. Amazon, in their infinite wisdom, have chosen to not only remove Alexa’s aux port on future models, but also disable the input on extant ones. Is this really bad news? Maybe just because it seems like taking a choice away for the sake of exerting power over the people.

Anyway. In Hackaday news, the Retrocomputing Contest is currently on fire, and runs through 10AM PDT on Tuesday, October 27th. That means you have about 2.5 weeks left.

Supercon Ten ticket sales are similarly aflame, and per Elliot, it’s about time to release the next round of speakers. So, watch for that.

After digging deep in the Mailbag and eventually just dumping the thing out on the table, we found our brand new Hackaday Podcast Mailbag Audio Bumper! This jingle comes courtesy of [Dakota Winslow], who also advises that there are Easter eggs to be found.

Then, it was on to the hacks, including Elliot’s record-tying number of Quick Hacks, and plenty of in-linkage.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

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This Week In Security: New Spectre Attacks, Crushing Quantity Of Linux Vulns, Google Gets Too Much AI, And Hacking Lawnmowers

Just-in-time, or JIT, compilation could be considered a fundamental backbone of modern computing.  JIT compilation turns scripting languages like JavaScript or intermediary binary forms like Web Assembly into native code on the fly, giving web apps, and things that are web apps under the covers like Electron-based tools, near native speed.  A new paper explores leveraging JIT systems to revive Spectre-v2 attacks against processors.

Most modern processors gain performance by using a trick called “speculative execution”.  The processor guesses the likely result of a compare, and begins executing some of the next instructions before the results are actually known.  If the processor guessed right, things continue and there is a speed gain because it can jump ahead, but if the processor guessed wrong, any instructions that were run and any side effects of running them are discarded and execution resumes on the actual path.  In theory, anyhow.

In practice, the Spectre class of attacks targets branch prediction. It was discovered that when the wrong branch was chosen, not all of the results were truly hidden; Patterns of failures in guessing branches can be used to leak behavior processing encryption keys and other activities. The attacks evolved with the research dubbed Spectre-V2, which showed that non-privileged contexts, like non-root users and virtual machines, could poison the instruction prediction and use it to read arbitrary memory.  Fixes to the Linux kernel and other platforms were required to mitigate the worst of the effects.

The paper shows that by using self-modifying code in the JIT, the processor can be tricked into loading cached versions of the instructions.  The fixes to the kernel to prevent Spectre attacks include identifying malicious code patterns that attack the branch prediction, and stopping or changing them:  By causing the CPU to execute the cached copy of instructions instead of the live copy, the attack ignores the fixed instructions entirely and can attack the branch prediction algorithm.

To prove the attack is feasible in the real world, the researchers targeted several JIT compilers, including the SpiderMonkey JavaScript engine used by Firefox, the eBPF JIT found in the Linux kernel, and GraalVM, the JIT used in Python.  They found success with each, demonstrating that the attack is at least plausible.

Research like this is unlikely to be an instant world-melter, and will help find possible mitigations in the future to prevent these sorts of attacks.  Operating systems that support a high-security “lock-down” mode, like macOS and iOS, often disable JIT entirely, out of concern about these sorts of attacks.  There’s probably no need to start disabling JIT on every system, but attacks like these have a tendency to evolve.

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