Music Visualization Generator With A Propeller

The folks over at Gadget Gangster have been working on a music visualization system using a Parallax Propeller. The visualizations are awesome in their early-90s demoscene way, and of course we love anything using the oft under-appreciated Propeller.

The project is called Video Beats and it generates music visualizations in the style of a blocky but very complex Atari 2600 game. There’s really not much to the build – just two RCA jacks for the audio input and video output along with a couple of resistors – but we do appreciate how nicely this project would fit in at a chiptunes show.

The Gadget Gangster team says the input isn’t limited to just audio – a potentiometer, accelerometer, or even a light sensor can be added to the build for a more dynamic output. After the break, you can see the demo of Video Beats, and a [Family Sohn] music video that used an early version of this circuit.

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Two Saxophone Synthesizer Builds For The Price Of One

[Bruce Land] has been sending in student projects from the electronic design course he taught at Cornell last semester. By a curious coincidence, two groups build saxophone synthesizers with the same key arrangement as a real sax.

First up is [Brian Wang]’s digital sax. There’s a small microphone in the mouthpiece and a series of buttons down the body of the sax telling the ATMega664 what note to play. The data for the saxophone synthesis was created by looking at a frequency plot of a sax, bassoon, harp, and pipe organ. [Brian] has the synthesis part down pat; there’s definitely a baritone sax in that little microcontroller.

Next up is [Suryansh] and [Chris]’s PVC pipe saxophone. It’s the same general principle as [Brian]’s project – the musician blows into the sax (we really like the kazoo mouthpiece) and a small mic picks up the sound of the wind. If the microphone output is above a certain threshold, the buttons are read and a note come out of the sax. We’re picking up a whiff of alto sax here; shame there wasn’t a duet with the two teams.

After the break you can see both saxophone projects in all their glory.

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Simple Mod To Keep Your Downstairs Neighbors From Hearing You Pound The Keys

[Mesoiam] managed to pick up a Viscount hammer weighted keyboard for pretty cheap. For those who are unfamiliar, Viscount makes keyboards that feel like you’re playing a piano, hammers and all. The only problem with this, as [Mesoiam] discovered, is that even when he’s jamming with headphones in, his friends down stairs can still hear the keyboard banging due to the vibration going through the stand to the floor. His resolution to this problem was to build some custom dampers to reduce the vibration. He built two brackets that fit over the stand and suspend the keyboard on two strips of flexible rubber. Quite a simple solution to a possibly annoying problem.

Keyboard Composes Its Own Music

Summer is right around the corner and all the final projects from electronic design classes are rolling into the tip line. This time, we’ve got [Chaorong] and [Siyu]’s auto-composing keyboard from their time in ECE4760 at Cornell.

The keyboard has two modes: a ‘happy’ mode and a ‘tender’ mode, the difference being the tender mode is slower and sounds a little like a lullaby. After two keys are pressed, the ATMega644 figures out what key it should play in and starts generating a random-ish sounding song using a Markov probability matrix.

There’s a third option for the keyboard as well: play a short melody and the software will loop through a few permutations of the melody. After the break, you can see [Siyu] play Ode to Joy and have the autocomposer improvise around the tune. Very, very nice work and we can’t wait to see more senior design projects hit the tip line.

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Inconspicuous Guitar Hack Adds A Lot Of Control To Max/MSP

[Sam] is working on his Interactive Technology Degree and he made some alterations to this guitar as a class project. It doesn’t look much different, but closer inspection will reveal a handful of extra buttons, and a camera module. He actually added a Wii remote to the guitar which is used to control Max/MSP.

His pinky is pointing at one of the buttons. That one is red and triggers the Bluetooth sync function for the Wii remote. The other four buttons are wired to the up, down, A, and B buttons. In the video after the break [Sam] talks about the Max/MSP front-end which is used to connect the remote to the computer. Once communications are established the accelerometer sensor data is continuously streamed to the software, and the other four buttons are used for controlling the patches.

The camera module that is mounted in the guitar can be used to stream video but it appears to have no effect on the sound. In fact, the live video feed can be mixed with a waveform generation. Sound characteristics like volume affect the cross-fade between the two video signals. [Sam] talks about this feature, but when the playing demo starts about 6:10 into the clip we don’t seen any of the live video on the projection screen.

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Dexterity Enhancing Guitar

[Justin Lange’s] dad loves playing guitar, but an accident left him with nerve damage that makes it pretty much impossible these days. He just doesn’t have the dexterity needed to form the cords using his left hand. But his son’s hacking skills are helping him get back into it. [Justin] built a button-based add-on that forms the cords for him.

The build has two parts. A frame mounts over the finger board with slots for eighteen solenoids which push the strings down between the frets. These are controlled by the replacement finger board which is mounted below the neck. It has a double-row of buttons that let the player select the desired chord. One button chooses the key, with a second button acting as a modifier to switch to a seventh cord, or minor cord.

The project, which [Justin] has named folkBox, relies on a microcontroller. We spy an Arduino Mega in one of the build photographs but it will be interesting to see if the final project moves to a standalone chip. He’s set a goal for a more robust version of the build some time this summer.

[via Make]

Making Old Organs More Portable With MIDI

In the 60s 70s and early 80s, roadies would lug hundreds of pounds of musical equipment around to gigs. Although the 8×10 Ampeg bass cabinet wasn’t fun in the least, the absolute worst was the Hammond organ. These behemoths of tonewheel organs sounded great, but moving them was a pain. For better or worse, portable MIDI keyboards caught up with the sound quality of these old electromechanical monsters. Everything is still not right with keyboard players; a good set of organ foot pedals is still hard to come by. To solve this problem, [Jeremy] converted his old Hammond A-100 organ pedals to MIDI giving him all the feel and aesthetics of an ancient instrument without all the heft.

To transform the ancient A-100 bass pedals into a keyboard, [Jeremy] turned to the HighlyLiquid MIDI CPU. This small board provides a few dozen pins to wire up to switches and potentiometers. A new switch assembly was built for the bass pedals using a momentary push button switch under each key. These buttons are wired up to the MIDI CPU, and everything worked out wonderfully.

Although there’s no video of the newly portable Hammond organ in action (something off Zeppelin I, [Jeremy]…) there is a great Flickr photoset of the entire build. Awesome work, [Jeremy]