Spit Out VGA With Non-Programmable Logic Chips

It’s not uncommon to bitbang a protocol with a microcontroller in a pinch. I2C is frequently crunched from scratch, same with simple serial protocols, occasionally complex systems like Ethernet, and a whole host of other communication standards. But VGA gets pretty tricky because of the timing requirements, so it’s less common to bitbang. [Sven] completely threw caution to the wind. He didn’t just bitbang VGA on an Arduino, but he went one step further and configured an array of 7400 logic chips to output a VGA signal.

[Sven]’s project is in two parts. In part one, he discusses choosing a resolution and setting up the timing signal. He proceeds to output a simple(-ish) VGA signal that can be displayed on a monitor using a single gate. At that point only a red image was displayed, but getting signal lock from the monitor is a great proof of concept and [Sven] moved on to more intricate display tricks.

With the next iteration of the project [Sven] talks about adding in more circuitry to handle things like frame counting, geometry, and color. The graphics that are displayed were planned out in a simulator first, then used to design the 7400 chip configuration for that particular graphic display. It made us chuckle that [Sven] reports his monitor managed to survive this latest project!

We don’t remember seeing non-programmable integrated circuits used for VGA generation before. But bitbanging the signal on an Arduino or from an SD card slot is a great test of your ability to calculate and implement precise timings with an embedded system. Give it a try!

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Video From Audio And Pure Data

Although graphical programming languages have been around for ages, they haven’t really seen much use outside of an educational setting. One of the few counterexamples of this is Pure Data, and Max MSP, visual programming languages that make music and video development as easy as dropping a few boxes down and drawing lines between them.

A few years ago, [Thomas] and [Danny] developed a very cool Pure Data audio-visual presentation. The program they developed only generated graphics, but though clever coding they were able to generate a few audio signals from whatever video was coming out of their computer. The project is called TVestroy, and it’s one of the coolest audio-visual presentations you’ll ever see.

The entire program is presented on three large screens and nine CRT televisions. With some extremely clever code and a black box of electronics, the video becomes the audio. Check it out below.

Although this is a relatively old build, [Thomas] thought it would be a good idea to revisit the project now. He’s open sourced most of the Pure Data files, and everything can be downloaded on the project page.

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Arcades: Don’t Call It A Comeback

nothing2Video arcades may be a thing of the past, but they’re still alive, well and were ready to play at this year’s World Maker Faire. The offerings weren’t old favorites, all were brand new games many being shown for the first time like the long-awaited VEC9. The Hall of Science building was filled with cabinets and no quarters were necessary, all were free-play.

Death By Audio Arcade was there in force with games like Particle Mace and Powerboat Italia ’88. Our personal favorite was Nothing Good Can Come of This. [Michael P. Consoli] devised a simple game: Two players in an empty room. A bullet drops from a hole in the ceiling, followed by a gun shortly thereafter. What happens next is up to the players. The simple graphics and gameplay give this title its charm. [Michael] was showing off a new stand-up cabinet for the game this year. He built the entire thing himself, working until the wee hours before load-in at Maker Faire.

[Batsly Adams], [Todd Bailey], and [Mike Dooley] teamed up to create what may be the first new vector arcade in decades. VEC9 has been teased for over 2 years. They’ve finally wrapped this game up and showed it off at the faire. VEC9 started with an old
Asteroids vector monitor found by [Batsly].

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Electronics For Aliens

We are surrounded by displays with “millions” of colors and hundreds of pixels per inch. With super “high fidelity” sound producing what we perceive to be realistic replicas of the real world.

Of course this is not the case, we rarely stop and think how our electronic systems have been crafted around the limitations of human perception. So to explore this issue, in this article we ask the question: “What might an alien think of human technology?”. We will assume a lifeform which senses the world around it much as we do. But has massively improved sensing abilities. In light of these abilities we will dub it the Oculako.

Let’s begin with the now mostly defunct CRT display and see what our hypothetical alien thinks of it. The video below shows a TV screen shot at 10,000 frames per second.

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Creating Video Trails In OpenCV

The video trail effect is nothing new: it was first used in music videos like “Blame it on the boogie” from the Jackson 5 in 1978. Now,  [Antonio Ospite] has put together a nice article that shows the basics of using OpenCV to create this effect in live video. He used the open source video processing package OpenCV for this, creating the effect with a short script. It can run in multiple ways, creating video trail effects, or “catch-up”trails (where the trail reverses into a final frame).

This provides an interesting example of how these video effects have become so much easier to create. The Jackson 5 video was created using a Scanimate and Quantel Paintbox system that was as big as a closet and cost hundreds of thousands of dollars. Now, you can create these effects with free software and a cheap PC. Now you just need to figure out what in our modern world looks awesome with this throwback effect.

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DIY Lego Slit-Scan 2001 Stargate

[Filmmaker IQ] has a bunch of great tutorials on the technical aspects of making movies, but this episode on copying the stargate Stanley Kubrick’s famous 2001: A Space Odyssey using Legos is a hacker’s delight.

The stargate in 2001 is that long, trippy bit where our protagonist Dave “I’m sorry Dave” Bowman gets pulled through space and time into some kind of alternate universe and is reborn as the star child. (Right, the plot got a little bit bizarre.) But the stargate sequence, along with the rest of the visual effects for the film, won them an Academy Award.

Other examples of slit scan animations you’ll recognize include the opening credits for Doctor Who and the warp-drive effect in Star Trek: TNG.

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Numato Opsis: FPGA-based Open Video Platform

Imagine that you’re running a conference and you want to do a professional job recording the speakers and their decks. You’ll need to record one video stream from the presenter’s laptop, and it’d be nice to have another of the presenter taken with a camera. But you also need to have the presenter’s screen displayed on a projector or two for the live audience. And maybe you’d like all of this dumped down to your computer so that you can simultaneously archive the presentation and stream it out over the Internet.

io-ports_png_project-bodyThat’s exactly the problem that the hdmi2usb project tries to solve on the software side for open-source software conventions. And to go with this software, [Tim Ansell] has built the Numato Opsis FPGA video board, to tie everything together. What’s great about the platform is that the hardware and the firmware are all open source too.

Because everything’s open and it’s got an FPGA on board doing the video processing, you’re basically free to do whatever you’d like with the content in transit, so it could serve as an FPGA video experimenter board. It also looks like they’re going to port code over so that the Opsis could replace the discontinued, but still open source, Milkimist One video effects platform.

One thing that’s really cute about the design is that it reports over USB as being a camera, so you can record the resulting video on any kind of computer without installing extra drivers. All in all, it’s an FPGA-video extravaganza with a bunch of open-source software support behind it. Very impressive, [Tim]!