High Tech Tagging Adds Graffiti To Poles

[Akira] looks to increase his urban canvas by tagging poles which some custom hardware. If you’re looking to add some art to a lamp post, height becomes a problem. That’s where this little guy comes in. The remote-controlled pole climber includes a marker that leaves a trail as the device climbs and descends.

The rig clamps around a pole, with omnidirectional bearings on three sides of the four-sided frame. That last side is occupied by a rubber wheel mounted at a bit of an angle. When the motor turns the angle of the wheel causes the jig to rotate around the pole and climb at the same time. To come back down the motor is simply reversed. Xbee modules are used to make a rudimentary wireless control with a button for up and another for down. It looks like the marker is also mounted on a servo but we didn’t see a way to control when it is actually touching the pole. Perhaps you can figure it out by studying the clip after the jump.

We’ve seen projects that climb poles before. Among our favorites is the one that takes your bicycle with it.

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Arduino Data Logger Maps Out The Potholes On Your Morning Commute

Now you can prove that you have the bumpiest commute in the office by measuring how rough your ride actually is. [Techbitar] calls the project the Bump-O-Meter. It uses an Arduino, GPS, and accelerometer to map out rough roads.

The hardware was built on a breadboard and [Techbitar] goes into detail about connecting and communicating with each module used. Once it’s running, the logger will read up to six sensors and record them to an SD card. In the video after the break he shows the method used to dump and graph the data. He starts by looking at the data in a spreadsheet. There are many fields included in the file but only three of them are needed to graph what is seen above. After narrowing down the number of columns he heads over to GPS Visualizer and uploads the data set which is then automatically plotted on the map.

In a Utopian society all city owned vehicles would have a system like this and the bad sections of road would automatically appear on the road crew’s repair list.

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Raspberry Pi Driven Polargraph Exhibits High Precision Drawing Ability

This polar graph draws some amazing shapes on a dry erase board. Part of that is due to the mounting brackets used for the two stepper motors and the stylus. But credit is also due for the code which takes velocity into account in order to plan for the next set of movements.

The Go language is used to translate data into step commands for the two motors. This stream of commands is fed over a serial connection between the RPi board and an Arduino. The Arduino simply pushes the steps to the motor controllers. The inclusion of the RPi provides the horsepower needed to make such smooth designs. This is explained in the second half of [Brandon Green’s] post. The technique uses constant acceleration, speed, and deceleration for most cases which prevents any kind of oscillation in the hanging stylus. But there are also contingencies used when there is not enough room to accelerate or decelerate smoothly.

You can catch a very short clip of the hardware drawing a tight spiral in the video embedded after the break.

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Adafruit’s Got A New Board, An Official Arduino

There’s a new Arduino in town, this time designed in conjunction with Adafruit. It’s the Arduino Micro, a very neat little board designed for breadboard use.

Ostensibly an upgrade of the long in the tooth Arduino Nano, the new Micro takes all the best features of the new Arduino Leonardo and shrinks them down to a convenient stick of gum-sized package. It’s powered by the ATmega32u4 microcontroller, and with a MicroUSB port is able to emulate keyboards, mice and other USB input devices.

Of course with any microcontroller dev board, comparisons must be drawn between the Arduino Micro and the very popular Teensy USB dev board. Like the Teensy boards (and the new Arduino Leonardo), the Micro is able to function as a USB keyboard or mouse. The Teensys, though, is loaded with LUFA making it able to emulate just about anything from mice, USB audio devices, and MIDI synths.

KegDroid Makes Drinking Beer More Fun

KegDroid beer arduino

Are you bored with just drinking beer? Are your friends constantly sneaking into your house and stealing your sacred beverages? If so, perhaps you need KegDroid – the Android controlled beer tap created by [Paul Carff].

Looking for a way to add more excitement to drinking his beer, [Paul] spiced up his tap with a little extra technology. He added an Android tablet for touchscreen navigation of the menus, an Arduino to control the flow sensors and solenoid valves, and an NFC reader to act as security for restricted access.  Users must be authenticated before they are allowed to pour any alcohol.

Your name and photo are pulled from your Google+ account as you’re logged in, then you simply select your beverage of choice, and if you’d like a one, eight, or twelve ounce pour. Flow sensors automatically shut off when you have the desired quantity.

Seems like you get more foam than beer, but all in all it’s a cool bar top app.

Check out the video after the break.

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Dumpster Diving Nets 100 Arduino-powered Motor Controllers

Never one to pass up the recycle pile at work, [Scott] usually doesn’t find much. A few old hard drives, maybe a ancient laptop every once in a while, but on very rare occasions he finds something actually useful. This latest haul is a gaggle of stepper motor drivers that, with a bit of work, can be reverse engineered and turned into an Arduino.

After prying into one of the plastic-enclosed boards, [Scott] found a LED, a quartet of transistors for powering the motor, and an ATMega168 microcontroller. Interestingly, most of the pins for the 168 were already broken out on the DA15 connector on each controller. The only thing needed was to build a programmer to dump the Arduino bootloader onto these little widgets.

After much trial and error (and building a new programming interface), [Scott] now has 100 Arduinos with a single stepper motor controller built in. He’s already made a toy light cycle rotate on a small stepper (after the break) and blink a LED, but with this many widgets, we’re wondering what crazy contraption [Scott] will come up with.

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Giving The Arduino Deques, Vectors And Streams With The Standard Template Library

The Arduino IDE is extremely similar to C++, but judging from the sketches you can find on the Internet, you’d never know it. Simpler Arduino projects can make do with just toggling IO pins, reading values, and sending serial data between two points. More complex builds fall into the category of real software development, and this is where the standard Arduino IDE falls miserably short.

[Andy] saw this lack of proper libraries for more complicated pieces of software as a terrible situation and decided to do something about it. He ported the SGI Standard Template Library to bring all those fun algorithms and data structures to any AVR chip, including the Arduino.

Going over what’s included in [Andy]’s port reads just like a syllabus for an object-oriented programming class. Stacks, queues, and lists make the cut, as do strings and vectors. Also included is just about everything in the   and headers along with a few Arduino-oriented additions like a hardware serial and liquid crystal streams.

With all these objects floating around, [Andy] says it will make an impact on Flash and SRAM usage in an AVR. Still, with all the hullabaloo over faster and larger ARM micros, it’s nice to see the classic 8-bit microcontroller becoming a bit more refined.