[David] Hand Soldered A Blinky Ball… And You Can Too!

This is a blinky ball that [David] designed, built, and programmed himself. Does it look familiar? It should, he took his inspiration from the original prototype, and the Hackerspace-produced derivative. [David’s] version is not as small, or as blinky, but in our minds the development process is the real reason for building something like this. He took a great idea and figured out how he could pull it off while pushing his skill set, staying within his time and budget constraints.

The project is powered by an Arduino nano which resides in the core of the ball. [David] used protoboard sourced locally for each of the slices, soldering green LEDs along the curved edges, and added shift registers to drive them. The ball is driven by a LiPo battery which can power it for about 45 minutes. You can see the animation designs he coded in the clip after the break.

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Dexterity Enhancing Guitar

[Justin Lange’s] dad loves playing guitar, but an accident left him with nerve damage that makes it pretty much impossible these days. He just doesn’t have the dexterity needed to form the cords using his left hand. But his son’s hacking skills are helping him get back into it. [Justin] built a button-based add-on that forms the cords for him.

The build has two parts. A frame mounts over the finger board with slots for eighteen solenoids which push the strings down between the frets. These are controlled by the replacement finger board which is mounted below the neck. It has a double-row of buttons that let the player select the desired chord. One button chooses the key, with a second button acting as a modifier to switch to a seventh cord, or minor cord.

The project, which [Justin] has named folkBox, relies on a microcontroller. We spy an Arduino Mega in one of the build photographs but it will be interesting to see if the final project moves to a standalone chip. He’s set a goal for a more robust version of the build some time this summer.

[via Make]

CoolBot Keeps Your Laser Cutter From Overheating

[Charles] wrote in to share the project he just built for the London Hackerspace. He calls it CoolBot, and as the name indicates it’s responsible for keeping the laser cutter from overheating.

At its heart the system is a water pump. It uses a plastic storage container as a reservoir, with an outfeed from the laser tube coming in the top of the lid. [Charles] mounted a temperature sensor using a 3D printed part to anchor it in the center of the return stream. An Arduino clone uses this sensor, as well as ambient room temperature and laser tube temperature sensors to decide when to switch on the cooling pump. As with any hackerspace add-on, this wouldn’t be complete without Internet connectivity so he included an Ethernet shield in the project box. Speaking of, that box uses panel-mount connectors to keep dust and water away from the electronics. But the lid of the controller box also includes a character LCD for quick reference.

Don’t miss [Charles’] explanation of the system in the video after the break.

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Driving A T6963C Based Graphic LCD

[Tom Fleet] spent the dreary weekend inside learning how to drive this T6963C based graphic LCD controller. Although this is his first time venturing away from HD44780 character displays, the availability of an Arduino library helped him go from being a newbie to coding his own animated graphics.

The hardware setup is straight-forward. The screen has a 20-pin connector and operates at 5V. We don’t see it on his protoboard, but usually these displays also need a potentiometer which serves as a voltage divider for the screen contrast. The data and control pins eat up most of the available I/O on the ATmega328 chip he used, but the I2C and SPI pins are still open and he plans a future project to make this a wireless display for his PC using one of those protocols.

As for fonts and animation, [Tom] links to several tools which will come in handy. There’s a font program that will convert Windows system fonts into a C file for use on the Arduino. The animations start with a 1:1 ratio animated graphic drawn with his favorite image editing software. He then converts those to monochrome bmp files and used bmp2c to convert each frame to a C array. After the break there’s a seven second example that would work well as a boot screen for his project.

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cheap-and-easy-cat-feeder

An Easy To Build Cat Feeder Driven By A DIY Linear Actuator

[Will Finucane] of Revolt Labs/Mad Science Blog was looking for a way to keep his cats happily fed while away on a short vacation, so he put together a cheap and easy automatic feeder to ensure that his pets didn’t go hungry while he was away.

We’ve seen different iterations of automatic pet feeders here before, some relying on rotating false bottoms, while others use crank-style feeders to get the job done. [Will’s] solution is a bit different, employing a cheap linear actuator to deliver feedings.

He emptied out a glue stick, replacing the glue with a brass tube. This gives him the rigidity that the glue lacked, allowing him to easily move a platform full of cat food up and down. He mounted the glue stick on a continuous rotation servo, installing the actuator and a feeding platform inside a cardboard box.

Using an Arduino, he lowers the movable platform every 12 hours, allowing a bit of cat food to fall from the hole he cut in the side of the box. While his creation might not stand up to years of use, it’s a quick solution that can cost very little, depending on what you have sitting around.

Check out the video below to see [Will’s] cat feeder in action.

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Building An Arduino Chiptunes Project Inside An FPGA

From time to time we find ourselves in the mood for some Chiptunes. You know, the music that accompanied all of the best 8-bit console games? These days there are a lot of projects that use the audio chips of yore to recreate the sounds, but you’re always faced with the issue of sourcing those parts. [Jack Gassett] took some inspiration from one of those projects, but solved the rare hardware dilemma by building his own Chiptunes MIDI device in an FPGA.

He saw one of our features on an Arduino controlled YM2149 programmable sound generator. He realized that you can already find FPGA libraries out there that mimic this sound generation hardware, and he’s already done extensive work with an Arduino soft processor. Why not combine the two?

He’s using a Papilio FPGA with a wing that includes a MIDI connector and audio-out jack. As you can hear in the clip after the break this sounds just like the real thing. And he’s got plans to roll as many different types of sound generating chips into the mix as possible. You know, one FPGA synth to rule them all.

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A Locking Chest With A Musical Key

music-detecting-box

[Basil Shikin] was thinking about different types of locks, and was trying to come up with a locking solution that he had yet to see. It dawned on him that he had never come across a lock triggered by music, so he set off to construct one of his own.

He ordered a wooden chest online, then proceeded to piece together the electronics required for the locking mechanism as well as the music detecting logic. Using an Atmega328P paired with an electret mic, his system listens for a particular tune (the Prelude of Light from the Ocarina of Time) to be played , which triggers a tiny servo to undo the latch. To do this, he implemented a version of the Goertzel Algorithm on the Arduino, allowing him to accurately detect the magical tune by frequency, regardless of what instrument it is played on.

Be sure to check out the video below to see his musical lock in action.

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