For those of us old enough to experience it first hand, the original Game Boy was pretty incredible, but did have one major downside: battery consumption. In the 90s rechargeable batteries weren’t common, which led to most of us playing our handhelds beside power outlets. Some modern takes on the classic Game Boy address these concerns with modern hardware, but this group from the Delft University of Technology and Northwestern has created a Game Boy clone that doesn’t need any batteries at all, even though it can play games indefinitely.
This build was a proof-of-concept for something called “intermittent computing” which allows a computer to remain in a state of processing limbo until it gets enough energy to perform the next computation. The Game Boy clone, fully compatible with the original Game Boy hardware, is equipped with many tiny solar panels which can harvest energy and is able to halt itself and store its state in nonvolatile memory if it detects that there isn’t enough energy available to continue. This means that Super Mario Land isn’t exactly playable, but other games that aren’t as action-packed can be enjoyed with very little impact in gameplay.
The researchers note that it’ll be a long time before their energy-aware platform becomes commonplace in devices and replaces batteries, but they do think that internet-connected devices that don’t need to be constantly running or powered up would be a good start. There are already some low-powered options available that can keep their displays active when everything else is off, so hopefully we will see even more energy-efficient options in the near future.
Thanks to [Sascho] for the tip!
Continue reading “Game Boy Plays Forever”
If you’re too young to remember Battlebots on the television, there are two things that you should know. First is that there are plenty of highlights of this epic robot battle royale on YouTube, and the second is that now there’s an even better version with drones instead of robots merely confined to land. It’s called DroneClash 2019, and it looks like it was amazing.
Not only were the robots set up in a box and asked to battle each other, they first had to navigate down a corridor with anti-drone measures. The drones have to make it through and into a battle royale in the final room. If this wasn’t good enough, the event was opened by a prince of the Netherlands and is put on by a university.
This is an annual event to push the state of the art in drone and anti-drone tech, but we’d be happy to see it optioned for a TV show. If it doesn’t, you might be satisfied with a giant human-driven robot competition from a while back, or maybe just head down the rabbit hole of old Battlebots clips.
Continue reading “Battlebots To The Skies!”
Researchers at Delft University of Technology have created a detector that enables the detection of a single photon’s worth of radio frequency energy. The chip is only 10 mm square and the team plans to use it to explore the relationship of mass and gravity to quantum theory.
The chip has immediate applications in MRI and radio astronomy. Traditionally, detecting a single photon at radio frequencies is difficult due to the significance of thermal fluctuations. At lower frequencies, cryogenic cooling can reduce the issue, but as frequency increases the fluctuations are harder to tame.
The trick requires a qubit that samples the radio frequency energy. While the radio source is at 173 MHz, the qubit is at 1 GHz, allowing a fine time resolution. Coupling of the two is via an LC circuit that uses a Josephson junction which, of course, requires very cold temperatures. Continue reading “You’re Listening To Quantum Radio”