Recover Borked HDD After Xbox 360 Ban

[Incudie] tipped us off about a method to fix a borked HDD in your Xbox 360. Many of the one million consoles banned earlier in the month also had the hard disks scrambled making off-line gaming impossible as well. It turns out that this is caused by having a ban flag in the NAND chip on the motherboard. It has been discovered that because of wear levelling, the NAND will have two copies of the “secdata.bin” file which stores the ban flag. Please note, this will NOT allow the console to use Xbox Live, it just re-enables the HDD.

The quick and dirty of the fix is as follows: First the NAND is dumped from your Xbox 360 to a computer. After verifying the file, it can be opened in a HEX editor and the two copies of “secdata.bin” located. Once identified by date, the older version is injected on top of the newer to overwrite the ban flag.

Looks like this is not for the faint of heart, but if you got banned for modding in the first place this should be easy to pull off.

Update: Looks like xbox-scene now has a collection of apps to help you with this process. [Thanks CollinstheClown]

Banned Xbox 360’s – Boon Or Bust?

We’re sure you’ve heard about Xbox 360s facing an other round of bans from Xbox Live last week. It seems that living in a hole, or even in Grenora, North Dakota couldn’t help you escape hearing this from every news source possible. Apparently, this has caused a slew of banned consoles to go up for sale in a buyer-beware quagmire. This is a joke in several ways; didn’t the hardware problems of the machine already make the used market risky enough? Now consumers will be even more wary, losing game sales because less people are buying used consoles.

If you have just the right kernel, and a copy of your CPU key, and a second unbanned Xbox 360, you may be able to reactivate your machine. But how many people have those things available to them? Undoubtedly an Xbox 360’s desirability is greatly diminished if Xbox Live is removed from the equation. This is something Nintendo could learn from when it comes to the Wii (no online multiplayer with New Super Mario Bros Wii?… Really?). So whether you are the one who was banned, or you decided/were tricked in to purchasing a banned console, what are you going to do with it now that online play is out of the picture?

We’ve seen the console emulating SNES games and even XBMC run with the help of Ubuntu. Leave us a comment and tell us if you are planning to just go without Xbox Live, use the machine as a desktop running Ubuntu, or spearhead the effort to repurpose this powerful (and flawed) hardware platform. Will you go out and capitalize on cheaper hardware, or have you been burnt by the grim reality of a crippled rig?

FreeBOOT Gives The Xbox 360 JTAG Hack New Life

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There has been another development in the never-ending battle that is Microsoft trying to keep its gaming system closed to unauthorized use. Xbox-scene reports that a new hack called freeBOOT v0.01 allows the Xbox 360 to upgrade to the newer kernels, but allows the option of rebooting to an older kernel in order use the JTAG exploit and gain access to the hardware.

In case you missed it, the JTAG hack is a way to run homebrew code on an Xbox 360. Exploiting this hack makes it possible to boot a Linux kernel in about five seconds. We’ve long been fans of the homebrew work done with XBMC on the original Xbox and hope that advances like this will lead to that end. We want this because the older hardware cannot handle high definition content at full resolution but the Xbox 360 certainly can.

This exploit is still far from perfect. It currently requires that the Cygnos360 mod chip be installed on the system. A resistor also needs to be removed from the board to prevent accidental kernel updating. That being said, this is still progress. If you’re interested in step-by-step details, take a look at the text file instructions provided.

[Thanks wdfowty]

Your Music In Rock Band 2

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[Peter Kirn] over at Create Digital Music takes an in depth look at the process of adding your own music to Rock Band 2. This involves using REAPER audio production software, uploading your work via the XNA Creators’ Club, and then playing the fresh track on an Xbox 360. Both REAPER and the XNA Club cost money, and the total price comes out somewhere between $100-$160. The process is now in closed beta but a wider beta is expected in September followed by a full release in October.

Microsoft Sorta Explains E74 Errors

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Last month we speculated on the recent rise in Xbox 360 E74 errors. We assumed that this was because of an increase in the number of HDMI consoles and that the associated scalar chip was failing. Unfortunately since these weren’t red ring failures, they didn’t fall into the extended three year warranty period for Xbox 360s. That is until this week when Microsoft admitted that some E74 errors are the same types of failures that cause the RRoD and would repair E74 under the same three year warranty. Kotaku attempted to get a better explanation out of Microsoft, but only got a little more info. Microsoft did confirm that E74 is not a reclassing of RRoD, but that there is some overlap between the two.

[via xbox-scene]

Hackit: Xbox 360 Hardware Failures On The Rise?

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Joystiq has been tracking the new starlet of Xbox 360 failures: the E74 error. It appears as the lower right light on the console turning red and an on-screen message telling the user to contact support with the error E74. The number of reported E74 errors seems to have risen since August 2008 and people are wondering if the more recent increase in errors are related to the release of the New Xbox Experience (NXE) Dashboard update. Did Microsoft reclass Red Ring of Death (RROD) failures as E74 to avoid warranty replacements? Continue reading “Hackit: Xbox 360 Hardware Failures On The Rise?”

FiSSION 3D Game Engine For Wii Homebrew

[youtube=http://www.youtube.com/watch?v=Xd1DrN2PDt4]

[PunMaster] wrote in to tell us that he has just released the first public demo of FiSSION Project. It’s a homebrew 3D game engine for the Wii. He’s hoping it will make development easier for other people that want to get into the Wii hacking scene. The project was originally spun out of similar work he was doing targeted at XNA for the 360. This is just a demo to generate interest in the project and hopefully get some feedback as to what’s needed to make a full release possible.