Microcontrollers existed before the Arduino, and a device that anyone could program and blink an LED existed before the first Maker Faire. This might come as a surprise to some, but for others PICs and 68HC11s will remain as the first popular microcontrollers, found in everything from toys to microwave ovens.
Arduino can’t even claim its prominence as the first user-friendly microcontroller development board. This title goes to the humble Basic Stamp, a four-component board that was introduced in the early 1990s. I recently managed to get my hands on an original Basic Stamp kit. This is the teardown and introduction to the first user friendly microcontroller development boards. Consider it a walk down memory lane, showing us how far the hobbyist electronics market has come in the past twenty year, and also an insight in how far we have left to go.
Is your keyboard too quiet? Is your Cherry MX Blue board not driving your coworkers crazy enough? If the machine gun fire of a buckling spring keyboard isn’t enough for you, there’s only one solution: [Russell]’s typewriter turned into a mechanical keyboard.
Converting typewriters into keyboards has been done for a very long time; teletypes, the first computer keyboards, were basically typewriters, and the 1970s saw a number of IBM Selectrics converted into a keyboard with serial output. Even in recent years, typewriters have been converted into keyboards with the help of some switches and an ATMega. [Russell]’s mechanical keyboard improves on all of these builds by making the electronic interface dead simple, and a project that can be done by anyone.
Instead of installing switches underneath every key or futzing about with the weird mechanics of a Selectric typewriter, [Russell] is only installing a touch-sensitive position sensor into the frame of the typewriter. When a key is pressed, it strikes a crossbar in the frame of the typewriter. With a single ADC chip and a Raspberry Pi, [Russell] can determine which key was pressed and use that information to output a character to a terminal.
It’s a very simple solution for an electrical interface to a mechanical device, and the project seems to work well enough. [Russell] is using his new keyboard with Vim, even, something you can check out in the video below.
Pathfinder is a relatively simple device, with a cheap, off the shelf ultrasonic distance sensor, an ATMega, and a few passives. On its own, the ultrasonic distance sensor is only accurate to about 5%. By incorporating a temperature sensor, [Neil] was able to nail down the accuracy of his sensor to about 1%. Impressive!
For the machine to human interface, [Neil] chose haptic feedback, or small vibration motors tucked away inside a wristband. It’s by far the easiest way to add the output needed, and with a haptic motor driver, it’s easy to add specialized drive patterns to the vibration motor
You can check out [Neil]’s quarterfinal entry video for the Pathfinder below.
Of special interest in the new 2Ku system is the antennas strapped to the top of a GoGo-equipped plane’s fuselage. These antennas form a mechanically-phased-array that are more efficient than previous antennas and can provide more bandwidth for frequent fliers demanding better and faster Internet.
Currently, GoGo in-flight wireless uses terrestrial radio to bring the Internet up to 35,000 feet. Anyone who has flown recently will tell you this is okay, but you won’t be binging on Nexflix for your next cross country flight. The new system promises speeds up to 70Mbps, more than enough for a cabin full of passengers to be pacified by electronic toys. The 2Ku band does this with a satellite connection – much faster, but it does have a few drawbacks.
Because the 2Ku system provides Internet over a satellite connection, ping times will significantly increase. The satellites GoGo is using orbit at 22,000 miles above Earth, or about 0.1 light seconds away from the plane. Double that, and your ping times will increase by at least 200ms compared to a terrestrial radio connection.
While this is just fine for email and streaming, it does highlight the weaknesses and strengths of mobile Internet.
In 2007, everyone discovered you could blink an LED with an Arduino. A few years after that, someone discovered you could make a PID controller work with an Arduino, and a great number of sous vide cooker hacks showed up on the Internet. Trends in electronics projects come and go, and this year we have CANbus sniffers and development platforms. One of these CAN dev platforms, CANcrusher, is a semifinalist for the Hackaday Prize, and does a great job at poking and prodding a CANbus.
Like a lot of very excellent projects, the CANcrusher is based on a Teensy 3.1 microcontroller. This, along with the MCP2515 CAN controller gives the CANcrusher three independent CAN channels supporting DW-CAN, SW-CAN, and LSFT. The software for the device can stream data directly to a computer over USB.
Simply providing an interface for a CAN bus is something that has been done to death, and to improve upon the many CANbus projects out there, the CANcrusher is adding Bluetooth, a GSM radio, SD datalogging, and a real time clock. It’s a great project for the Hackaday Prize with multiple videos explaining how it works and what it can do. You can check out the entry video for the CANcrusher below.
The hobbyist electronics market is still tiny, and even though random companies are coming out with some very interesting hardware, these parts and components aren’t exactly meant for us. The ESP8266 WiFi module is a slight deviation from this trend, with hundreds of different ESP dev boards floating around, and weirdos buying them by the bag.
[4ndreas] found an RGB LED strip on Ali Express that could be controlled by WiFi. Inside, he found everyone’s favorite WiFi module, and by shorting two pins, he started up the controller in bootloader mode.
Because of the massive amount of open source development surrounding the ESP8266, there are a host of tools that can be used to program this cheap LED controller. [4ndreas] took a swing at writing his own firmware for the controller and came up with this project.
It’s not a killer project, but it does demonstrate the power of open source toolchains for cheap WiFi modules. This is only the first product found with an ESP8266 inside, but there are undoubtedly others out there just waiting to be taken apart and controlled in more advanced ways.
Since 2010, over one and a half billion dollars has been transferred from Kickstarter backers to project creators, and with Kickstarter’s 5% cut taken on each dollar collected, that means Kickstarter has had somewhere in the neighborhood of 75 to 80 million dollars in revenue in the last five years. That’s a success by any measure, and as with this huge amount of money, questions must be asked about the transparency of Kickstarter.
This is not a post about a Kickstarter project for an impossible project, a project that breaks the laws of physics, or one that is hyped beyond all reasonable expectations. This is a post about Kickstarter itself, and it’s been a long time coming. In the past, Kickstarter has shown at least some transparency by cancelling projects that are obvious rebrandings of white label goods – a direct violation of their rules. Kickstarter has even cancelled projects that violate the laws of physics, like this wireless charging Bluetooth tag. It’s a start, but Kickstarter has a much larger problem on its plate: the Staff Pick problem.