Building a giant Game of Life spinner

giant-game-of-life-spinner

We see a lot of projects related to Conway's Game of Life, but this one is Hasbro's Game of Life. The board game company recently commissioned a giant game spinner as part of a museum exhibit. Here's the build log that shows how it was pulled off. The first thing to note is that [Jzzsxm] does this for a living. His company was hired to build several exhibits related to board games for a … [Read more...]

Small life on a character LCD

[Duality] just finished programming Conway's Game of Life on a character LCD. The game is a great programming exercise that everyone should undertake at one point or another. It uses a very simple set of rules to evolve the playing area from a given starting state. In this case the game grid is only 64 pixels, one for each of the positions on this 16x2 character LCD screen. This makes for very … [Read more...]

Large remote-controlled Game of Life display

game_of_life

Sometimes it’s just plain fun to over-engineer. [Stephanie] gets a warm fuzzy feeling when she successfully adds way more electronics components to a project than she really needs - just because she can. We can’t really argue with her if that is the intended goal, nor can we find fault with the sweet Game of Life display she put together. She started off with six Game of Life kits from … [Read more...]

Music synthesized from the Game of Life

gameoflife_synth

[vtol] has built a very elaborate system of electronic sound machines, which can be patched together in various ways in order to create all sorts of sounds and sound effects. The modules range from simple noise synthesizers to pitch shifters, sequencers, and effects processors. The most recent addition to his synthesizer system is a matrix sequencer named 2112, which focuses on generating random … [Read more...]

Needs more LEDs, EMSL biggified Conway’s Game of Life

So I don't know about you, but Leo Villareal is like...my all time hero now.

Evil Mad Scientist Laboratories has proven bigger is better with their colossal LED table running Conway's Game of Life. At the heart of the system is 44 ATmega164Ps controlling 352 LEDs on a 32x44 inch table; and to make it interactive IR LEDs detect the presence of objects. The display is set up as an exhibit at the San Jose Museum of Art in tribute to [Leo Villareal]. To see a demo, catch a … [Read more...]

LED Life and Charlieplexing

ledlife

Yesterday, we featured [Andrew]'s orientation aware camera. We want to highlight another one of his projects: LED Life. It's a 6x5 LED matrix playing Conway's Game of Life. He used the low power MSP430 like our e-paper clock. The best part of the writeup is his explanation of how Charlieplexing works. Microcontroller GPIO pins generally have three possible states: output high, output low, and … [Read more...]