Meet the Video DJ Machine

Have you ever wanted to perform as a DJ but found the equipment expensive as well as intimidating? Well, your prayers have been answered by [Dror Ayalon] who has designed Nomnom 2. It is an open source, music mixing project that uses up to 16 video clips to give you control of your next hit album.

You are given charge of a physical control panel that has 16 buttons and four knobs. Each button can be used to turn on or off a particular clip while the knobs control the repetition rate, volume, speed and playable length of each track. An Arduino sits under the buttons and is responsible for sending the information to an application that runs in your web browser. The browser app uses the NexusUI library to control playback of the audio clips and bring to life the entire experience.

[Dror Ayalon] has been busy polishing his project and there are some neat videos of him demonstrating it so check out the videos below. The code is available for down from GitHub and the BOM is available at the Hackaday.io project page. The web app can be ported to a desktop app using electron and a PCB can be designed for the controller for future versions.

For now, it is incredible to see hardware and software, come together in such a harmonious fashion. This may be the start of something wonderful but if you are just looking for a way to annoy the neighbors, check out the Midi Musical Siren instead. Continue reading “Meet the Video DJ Machine”

Celebrating a Subscriber Milestone with a Copper YouTube Play Button

YouTube channels unboxing their latest “Play Button Award,” a replica of the famous logo in silver, gold, or faux-diamond depending on the popularity of the channel, are getting passé. But a metalworking channel that makes its own copper Play Button award to celebrate 25,000 subs is something worth watching.

[Chris DePrisco] is a bit of a jack-of-all-trades, working in various materials but with a strong focus on metalwork. He recently completed a beefy home-brew vertical milling center; we covered his attempt to leverage that platform by adding an extruder and turning it into a large bed 3D printer. For the Play Button build, [Chris] turned to the VMC to mill a mold from what appears to be a block of graphite; good luck cleaning that mess up. He melted copper scrap in a homemade electric furnace and poured it into the preheated mold — a solid tip for [The King of Random]’s next copper casting attempt. The rough blank was CNC machined and polished into the Play Button, and finally mounted behind glass neatly inked with paint pens in the versatile VMC. The final result is far nicer than any of the other Button awards, at least in our opinion.

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The Elements Converge for ±.002 in Tolerance

What can be accomplished with just a torch and compressed air? We can think of many things, but bringing a 17-foot-long marine shaft into ±.002 in tolerance was not on our list.

Heat straightening (PDF) utilizes an oxy-acetylene flame that is used to quickly heat a small section of a workpiece. As the metal cools, it contracts more than it expanded when heated, resulting in a changed volume. With skill, any distortions on a shaft can theoretically be straightened out with enough time (and oxy-acetylene). Heat straightening is commonly applied to steel but works on nickel, copper, brass and aluminum additionally.

[Keith Fenner’s] standard process for trueing stock is sensitive enough that even sunlight can introduce irregularities, but at the same time is robust enough to carry out in your driveway. However, even though the only specialty tools you need are a torch, compressed air and work supports, watching [Keith] work makes it clear that heat straightening is as much an art as it is a science. Check out his artistry in the video below the break. Continue reading “The Elements Converge for ±.002 in Tolerance”

[CNLohr] Reverses Vive, Valve Engineers Play Along

[CNLohr] needs no introduction around these parts. He’s pulled off a few really epic hacks. Recently, he’s set his sights on writing a simple, easy to extend library to work with the HTC Vive VR controller equipment, and in particular the Watchman controller.

There’s been a lot of previous work on the device, so [Charles] wasn’t starting from scratch, and he live-streamed his work, allowing others to play along. In the process, two engineers who actually worked on the hardware in question, [Alan Yates] and [Ben Jackson], stopped by and gave some oblique hints and “warmer-cooler” guidance. A much-condensed version is up on YouTube (and embedded below). In the links, you’ll find code and the live streams in their original glory, if you want to see what went down blow by blow. Code and more docs are in this Gist.

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Build Your Own YouTube Play Button

The only thing that matters in this world is the likes you get on social media platforms. To that end, YouTube has been sending out silver and gold play buttons to their most valuable creators. [Sean] hasn’t screamed into a microphone while playing Minecraft long enough to earn one of these play buttons, so he decided to build his own.

This play button isn’t just a bit of pot metal ensconced in a frame brought to you by Audible dot com; this YouTube play button actually does something useful. It’s a PCB with 144 LEDs working together as a display. There’s an Atmel SAMD21 microcontroller on board to drive the LEDs, and an ESP8266 to pull data down from the Internet. What data is worthy enough to go on an Arduinofied YouTube play button? The subscriber count for [Sean]’s channel, of course. Go subscribe, it might crash his Play button.

Admittedly, there were a few problems with this Play button PCB. Firstly, the ESP8266 can’t directly communicate with the YouTube API to pull down the subscriber count. That problem was fixed with a Raspberry Pi that could connect to the API, and programming the ESP to pull the data from the Pi. Second, this was [Sean]’s first experiment with double-sided SMD boards reflowed in a toaster oven. The first side to be assembled was easy, but to get the second side on, [Sean] turned to low-temp bismuth solder paste. Except for a small error in assembling the board, everything worked as planned.

It’s a great project, and if you want to check out what the better parts of YouTube look like, check out [Sean]’s video below. Don’t forget to rate, comment, like, unlike, or subscribe.

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Low-cost Video Streaming with a Webcam and Raspberry Pi

Some people will tell you that YouTube has become a vast wasteland of entertainment like the boob tube before it. Live streaming doesn’t help the situation much, and this entry level webcam live-stream server isn’t poised to advance the art.

We jest, but only a little. [Mike Haldas] runs a video surveillance company that sells all manner of web-enabled cameras and wondered what it would take to get a low-end camera set up for live streaming. The first step was converting the Zavio webcam stream from RTSP (real-time streaming protocol) to the standard that YouTube uses, RTMP (real-time messaging protocol). Luckily, FFmpeg handles that conversion, so he compiled it for his MacBook Pro and set up a proof of concept. It worked, but he needed a compact solution that would free up his laptop. Raspberry Pi to the rescue – after loading a bunch of libraries and a four-hour build and install of FFmpeg, the webcam was streaming 1080p video of [Mike]’s sales office. He was worried that the Pi wouldn’t have the power needed for the job, and that it would be unstable. But as of this writing, the stream below has been active for six days, and it’s riveting stuff.

Raspberry Pis are a staple in the audio streaming world, like this pro-grade FM broadcast streaming rack or this minuscule internet radio streamer. And of course there’s this quick and dirty, warm and fuzzy streaming baby monitor.

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Barb Makes Mechanical Pokey Finger With Filament Rivets

We were trolling around Hackaday.io, and we stumbled on [Barb]’s video series called (naturally enough) “Barb Makes Things“. The plot of her videos is simple — Barb points a time-lapse camera at her desk and makes stuff. Neat stuff.

Two particularly neat projects caught our attention: a mechanical pointy-finger thing and the useful 3D-printing-filament rivets that she used to make it. (Both of which are embedded below.) The finger is neat because the scissor-like extension mechanism is straight out of Wile E. Coyote’s lab.

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But the real winners are the rivets that hold it together. [Barb] takes a strand of filament, and using something hot like the side of a hot-glue gun, melts and squashes the end into a mushroom rivet-head. Run the filament through your pieces, mushroom the other end, and you’re set. It’s so obvious after seeing the video that we just had to share. (Indeed, a lot of cheap plastic toys are assembled using this technique.) It’s quick, removable, and seems to make a very low-friction pivot, which is something that printed pins-into-holes tends not to. Great idea!

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