When you’re going to build something big, it’s often a good idea to start small and work out the bugs first. That’s what [bitluni] did with his massive 1200-pixel LED video wall, which he unveiled at Maker Faire Hanover recently.
We covered his prototype a while back, a mere 300 ping pong ball ensconced-LEDs on a large panel. You may recall his travails with the build, including the questionable choice of sheet steel for the panel and the arm-busting effort needed to drill 300 holes with a hand drill. Not wanting to repeat those mistakes, [bitluni] used the custom hole punch he built rather than a drill, and went with aluminum sheet for the four panels needed. It was still a lot of work, and he had to rig up some help to make the tool more comfortable to use, but in the end the punched holes appear much neater than their drilled counterparts.
[bitluni] mastered enough TIG welding to make nice aluminum frames for the panels, making them lightweight and easy to transport. 1200 ping pong balls, a gunked-up soldering iron, and a package of hot glue sticks later, the wall was ready for electronics. It took a 70-amp power supply and an ESP32 to run everything, but that’s enough horsepower to make some impressive graphics and even stream live video – choppy and low-res, but still usable.
We love the look this wall and we appreciate the effort that went into it. And it’s always good to see just how much fun [bitluni] has with his builds – it’s infectious.
Continue reading “Giant LED Display Is 1200 Balls To The Wall”
When running a hacker camp or other event, one of the many challenges faced by the organisers concerns the production and distribution of event videos. As the talks are recorded they must be put online, and with a load of talks to be processed it quickly becomes impractical to upload them one by one through a web interface such as that provided by YouTube. At the BornHack 2019 hacker camp in Denmark they were using a particularly well-integrated unit to do the video uploading in real time, and its creator [Mikkel Mikjær Christensen] was good enough to share the video we’ve put below the break, a talk he gave about it at The Camp 2017, a Danish open source software camp.
It takes the viewer through the evolution over several years, from simple camcorders with integrated microphones and post-event processing, through a first-generation system with a laptop and rack-mount monitors, and into a final system in a rugged portable case with a significantly powerful laptop running OBS with a hardware MPEG encoder. Careful choice of power supplies and the use of good quality wireless microphones now give instantaneous video streaming to events such as BornHack without the need for extensive infrastructure.
If you were wondering where you might have heard that name before, [Mikkel] is the [Mike] from the Retrocomputing with Mike YouTube channel. It’s being honest to say that more of our conversation was about retrocomputers than the video box.
Continue reading “An All-In-One Conference Video Streaming Box”
Getting a home music streaming system off the ground is typically a straightforward task. Using Apple devices with Airplay makes this task trivial, but if you’re a computing purist like [Connor] who runs a Linux machine and wants to keep it light on extra packages, the task gets complicated quickly. His goal is to bring audio streaming to all Linux platforms without the need to install a lot of extra software. This approach is friendly to light-footprint devices like the Raspberry Pi that he used in his proof of concept.
[Connor] created a set of scripts which allow streaming from any UNIX (or UNIX-like) machines, using only dependencies that a typical OS install would already have. His Raspberry Pi is the base station and streams to his laptop, but he notes that this will work between virtually any UNIX or Linux machine. The only limitation is what FFmpeg can or can’t play.
We definitely can appreciate a principled approach to software and its use, although it does seem that most people don’t have this issue at the forefront of their minds. This results in a lot of software that is bulky, making it difficult to maintain, use, or even know what it does, and also makes it harder for those of us that don’t want to use that type of software to find working solutions to other problems. It’s noble that [Connor] was able to create something without sacrificing any principles.
When it comes to robots, it seems the trend is to make them as complicated as possible – look at anything from Boston Dynamics if you’ve any doubt of that. But there’s plenty to be said for simple robots too, such as this adorable ESP32-driven live-streaming bot.
Now it’s true that [Max.K]’s creation is more remote controlled car than robot, and comparing it to one of the nightmare-fuelling creations of Boston Dynamics is perhaps unfair. But [Max.K]’s new project is itself a simplification and reimagining of his earlier, larger “ZeroBot“. As the name implies, ZeroBot was controlled by a Raspberry Pi Zero, an obvious choice for a mobile platform designed to stream FPV video. The ESP32 bot eschews the Pi platform in favor of, well, an ESP32. To save as much space as possible, [Max.K] did a custom PCB for the microcontroller and its supporting components. The 3D-printed case is nicely designed to hold the board along with two motors, a small VGA camera, and a battery pack. At 160×120 resolution, the video isn’t amazing, but the fact that it can be streamed from the ESP32 at a decent enough framerate to drive the bot using a simple web interface is impressive.
This was a fun project and a very clean, smooth build. We like the lines of this little bot, and wouldn’t mind building one as a quick weekend project ourselves.
Continue reading “Little FPV Bot Keeps It Simple With An ESP32”
Chromecast devices have become popular in homes around the world in the last few years. They make it easy to cast audio or video from a smartphone or laptop, to a set of speakers or a display connected to the same network. [Akos] wanted to control the volume on these devices with a single, simple piece of equipment, rather than always reaching for a smartphone. Thus was built the CastVolumeKnob.
The project began by using Wireshark to capture data sent by the pychromecast library. Once [Akos] understood the messaging format, this was implemented in MicroPython on an ESP8266. A rotary encoder is used as a volume knob, and a Neopixel ring is used for visual feedback as to the device being controlled and the current volume level.
Further work was done to improve usability, with an ATtiny85 microcontroller being used to monitor the encoder for button presses before waking up the ESP8266, greatly reducing power consumption. The device is also rechargeable, thanks to an 18650 lithium polymer battery, and charger and boost converter boards. It’s all wrapped up in a sleek 3D printed case, with a translucent bezel for the LEDs and a swanky machined aluminium knob as the cherry on top.
It’s a homemade device that nonetheless would be stylish and unobtrusive in the living room environment. We imagine it proves very useful when important phone calls come in and it’s necessary to cut the stereo down to a more appropriate volume.
For another take, check out this USB volume knob with a nice weighty feel, courtesy of lead shot.
During an earnings call on November 29th, CEO of AT&T Communications John Donovan effectively signed the death warrant for satellite television in the United States. Just three years after spending $67 billion purchasing the nations’s largest satellite TV provider, DirecTV, he made a comment which left little doubt about the telecom giant’s plan for the service’s roughly 20 million subscribers: “We’ve launched our last satellite.”
The news might come as a surprise if you’re a DirecTV customer, but the writing has been on the wall for years. When the deal that brought DirectTV into the AT&T family was inked, they didn’t hide the fact that the actual satellite content delivery infrastructure was the least of their concerns. What they really wanted was the installed userbase of millions of subscribers, as well as the lucrative content deals that DirecTV had already made. The plan was always to ween DirecTV customers off of their satellite dishes, the only question was how long it would take and ultimately what technology they would end up using.
Now that John Donovan has made it clear their fleet of satellites won’t be getting refreshed going forward, the clock has officially started ticking. It won’t happen this year, or even the year after that. But eventually each one of the satellites currently beaming DirecTV’s content down to Earth will cease to function, and with each silent bird, satellite television (at least in the United States) will inch closer to becoming history.
Continue reading “Welcome To The Slow Death Of Satellite TV In America”
Audience interaction reached an all-time high in 2014 with Twitch Plays Pokemon, an online gaming stream where viewers were able to collaboratively command an emulated Game Boy playing Pokemon Red. Since then, the concept has taken off. Today, we see this extended to robots in the real world, with [theotherlonestar]’s Twitch Chat Controlled Robots.
The build is one that takes advantage of modern off-the-shelf components – an ESP8266 provides the brains, while a Pololu Zumo provides a ready to go robot chassis to save time on the mechanical aspects of the build. An L298N dual motor controller then handles motive power.
The real ingenuity though, is teaching the robots to respond to commands from Twitch chat. The chat is available in a readily parsable IRC format, which makes programming around it easy. [theotherlonestar] created a command set that enables the robots to be driven remotely by stream viewers, and then outfitted the ‘bots with hammers with which to fight, as well as a fedora to tip, if one is so inclined.
It’s a cool build, and one which shows further promise as Twitch continues to reduce stream & chat latency. We look forward to seeing future battles, but the first one already excites.
Interested in where it all began? Check out our Twitch Plays Pokemon coverage from way back when. Video after the break.
Continue reading “Twitch Plays Battling Robots?”