How To Drill A Curved Hole

Next time you’re renovating and need to run some cables around corners in you walls, save yourself some frustration by building [izzy swan]’s corner drilling rig. It’s something akin to a custom tunnel boring machine but on a small scale.

drill-a-curved-holeStarting with a piece of steel, [izzy] traced and cut out a 90 degree curve with an attached arm that will allow it to rotate from a central block. He then grabs a random drill bit and attaches it to a flex shaft which is secured to the leading point of the steel curve. To complete the handy setup the entire rig is bolted to a block that will clamp over the corner stock.

As it stands, it takes some elbow grease to get the drill through, but it’s not a purpose built setup. On a second demonstration, the flex shaft breaks, but the idea is there. Now, [izzy] advises that this is most easily accomplished when re-framing walls with no drywall obstructing your drill, but the concept for this rig could nonetheless prove handy for welding, grinding, and so forth along any angled curve.

If instead you want to push your carpentry skills to their limits, build a wooden Vespa.

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Hacker Places To Visit: Musée Des Arts Et Métiers In Paris

I think the restaurant is really close now...
I think the restaurant is really close now… CC: E. Broeks

The best way to pull off this deception: tell your significant other that you’d want nothing more than a romantic week in Paris. Arrive in Paris, stash your bags, and then take either the number three or eleven Metro. When you get to the station that looks like the inside of a giant steam engine, Arts et Métiers, get out. You’re now ten Euros away from one of the coolest museums a hacker could visit.

A significant portion of modern science’s beginnings is sitting in the Musée, polished and beautiful. Most of them are housed in cabinets so old they’re part of the exhibit. Now, the Henry Ford museum in Detroit Michigan is a monument to industrialization, and cool in its own right, but it leaves some questions unanswered. We’re all spoiled by desktop CNCs, precision measurement tools for pennies, and more. How did we get here? How did they measure a shaft or turn a screw before precision digital micrometers? What did early automation look like? Early construction?

Also did I mention it has Foucault’s Pendulum? You know, the one that finally convinced everyone that the Earth rotated around an axis? No big deal.

The museum has a few permanent exhibits: instruments scientifique, matériaux, construction, communication, énergie, mécanique et transports.

What kind of basic museum would have just one example of Pascal's work?
What kind of basic museum would have just one example of Pascal’s work? CC: Anton Lefterov

Instruments Scientifiques was one of my favorites. Not only did it include old scientific instruments, it had sections containing some of the original experiments in optics, computation, and more. For example you can see not just one but a few original examples of Pascal’s Pascaline, arguably the first mechanical calculators in the modern era to be used by the layman for every day calculation, signed by Pascal. It’s also worth noting just how incredible the workmanship of these tools are. They’re beautiful.

Matériaux was initially a disappointment as I entered it from the wrong end. For me it started of with a tragically boring and simplistic display on recycling materials designed primarily to torture children on field trips. Luckily it quickly ramped into a fascinating display on materials manufacturing technology. How did we go from hand looms to fully automated Jacquard looms (of which you can see some of the first examples) to our modern day robotic looms? How did ceramic evolve? What was early steelmaking like? It’s very cool and models are all in beautiful condition.

It reeked of copper, machine oil, and phenolics. They just don't make computers like they used to.
It reeked of copper, machine oil, and phenolics. They just don’t make computers like they used to.

By the time I got to Communication I was reaching the limit of my endurance and also what you can fit into a single day of the museum. It’s a large building. It was packed through many of the early examples of computing, television, and space. There was quite a display of early camera equipment. You could get close enough to some truly massive old computers to smell the still off-gassing phenolics.

Construction held my interest for a long time. It’s not my usual interest, but after living in Paris for a month or so I was absolutely burning with curiosity. How did anyone without a single powered crane or vehicle build so many buildings out of stone? It’s packed for four rooms and two stores from floor to ceiling of beautiful little wood models explaining exactly how.

Énergie was quite cool. It followed the development of steam power for the most part. It started with primitive waterwheels. Moved on to turbines. Then showed the gradual increase in complexity until the the modern day. It had some internal combustion too, but much of that was reserved for the transports section of the museum. It also had some interactive displays to entertain children and Hackaday writers. However they were in desperate need of an oiling and this is by far the most ear-piercingly squeaky exhibit in the whole building.

A lathe fit for a king!
A lathe fit for a king! CC: Rama

Mécanique is competing with instruments scientifique as my favorite exhibit. Have you ever wanted to see hundreds of examples of screw machines, old lathes, and the evolution of the milling machine? What about models of the factories that built steam engines or massive wagon wheels. They even had a lathe that belonged to a French king. Apparently he thought metalworking was the way to get in touch with the common people.

Transports was a nice exhibit, but it fell a little short for me since I’d been to the aforementioned Henry Ford museum. However, it covered the history of some of the European automobile manufacturers pretty well. Had a nice section on trains and subways. And even had some models of the ships used in the European Space Agency.

Musée_des_Arts_et_Métiers_-_Avion_III_de_Clément_Ader
The entrance of the school. Has some original, “flying,” machines. CC: King Boshi

The last exhibit is the museum itself. It’s an historic building. It was originally built as a school for training engineers in 1794 but as the school grew out of it, it slowly transformed into the museum it is today. The architecture is beautiful. It’s adorned in stone and statue like all the French museums. It also has sections cut out in some of the higher storeys of the building so you can see how it was constructed.

Part of its beauty is also related to the school swallowing up the Priory of Saint Martin des Champs (Google translate does a great job if you don’t read French). The Priory is a beautiful old church, founded in 1079. It was home to the last trial by combat the country would see. You can piece together the story between the two pages dedicated to the combatants Jean de Carrouges and Jacques Le Gris.

The muses of agriculture and industry now look over the sanctuary.
The muses of agriculture and industry now look over the sanctuary.

The final display in the museum is in the church. It holds Foucault’s pendulum, dangling from the center of the sanctuary. If you get there early enough in the day you may get to watch it knock over a peg or two and prove the rotation for yourself.

Rather than the statues of the saints there are statues of the muses of Industrie and Agriculture. The hall is filled with more exhibits. There are cutaway original automobiles. A model of the Statue of Liberty. A catwalk lets you take a high view of the surroundings. It is also beautiful in and of itself. The church is well maintained and painted in the style original to them.

If you find yourself in Paris with a few hours (or days) to spare I highly recommend this museum. Any technical person would be hard pressed to leave uninspired and unawed by the display. It’s good to get a perspective on the past.

Featured Photo CC: Roi Boshi

 

Arduino Sketch: The Next Generation

What was your first Arduino program? Probably an LED blinker — that seems to be the “hello world” of microcontrolllers. You probably moved on to things a little more complicated pretty quickly. At some point, things get harder because the Arduino lacks an operating system.

There are operating systems that will run on the Arduino. They aren’t full-featured like Windows or Linux, but they allow you to run multiple tasks that are both isolated from each other (to some degree) and have a way to cooperate (that is, synchronize, share data and resources, and so on). One such operating system is ChibiOS. It will run on AVR- and ARM-based devices. You can find documentation about the entire project on the home page along with other ports.

The problem with adopting a new operating system is always getting started. [ItKindaWorks] has started a video series on using ChibiOS and has posted three installments so far (see below; one is about getting started, the other two cover messaging, mutexes, and priorities).

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Want To Wake Up In A Ship’s Warp Core? Circadia Sunrise Clock Makes It So

Who among you has difficulty rising in the mornings? Sunrise clocks that simulate a — well, sunrise,  are a gentle means of returning to the waking world. [FlorianH], grappling with this very issue, has built his own impressive sunrise clock he has named Circadia. Some sunrise clocks mate an LED with a dev board and call it a day. This work of hardware art will never be confused for something rudimentary.

Standing at 187cm tall, the 8mm thick PCB frame contains three main sections that plug into each other “like Lego”: the top houses a cleverly designed (and virtually silent) propeller clock and a speaker with a 3D-printed, omni-directional reflector. The midsection is reinforced with an MDF column, around which is wrapped 16 strips of 18 RGB LEDs with a heat-molded sheet of acrylic to diffuse the light, while the bottom section has the mid-woofer, the Raspberry Pi 2 brain, most of the electronics, and three switched power supplies.

Built over two years, the primary feature is a variety of themes — with more being added all the time — ranging from rain forest, to arctic, to the warp core of a starship that will rouse you over the course of a half hour. Circadia can also function as a visualizer during a party, or even a Tetris display (a theme that was designed and tested in an afternoon!). Seeing it in action is a treat:

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