Have you ever thought about coffee purity? It’s more something you’d encounter with prescription or elicit drugs, but coffee is actually a rather valuable commodity. If a seller can make the actual grounds go a bit further by stretching the brew with alternative ingredients there becomes an incentive to cheat.
If this sounds like the stuff rumors are made of, that’s because it is! Here in Ho Chi Minh City there are age-old rumors a coffee syndicate that masterfully passes off adulterated product as pure, high-grade coffee. Rumors are one thing, but the local media started picking up on these suspicions and that caught my attention. I decided to look to simple chemistry to see if I could prove or disprove the story.
What we want to investigate is whether price and coffee purity are related. If they are, then after accounting for the effect of price, we will want to know whether proximity to the market where artificial coffee flavoring is sold has an effect on coffee purity.
Continue reading “How Pure Is This Cup Of Joe? Coffee, Conspiracy, And Citizen Science” →
The Switch is Nintendo’s latest effort in the console world. One of its unique features is the Joy-Cons, a pair of controllers that can either attach directly to the console’s screen or be removed and used individually. But how do they work? [dekuNukem] decided to find out.
The reverse engineering efforts begin with disassembly. Surprisingly, there is no silkscreen present on the board to highlight test points or part numbers. This is likely
to conflate intended to stymie community efforts to work with the hardware, as different teams may create their own designations for components. Conversely, the chips inside still have their identifying markings present, which does ease identification somewhat.
There are some interesting choices made – the majority of the buttons are scanned in a matrix configuration by the on-board microcontroller, making it harder to spoof button presses. The controllers communicate over Bluetooth, switching to a physical serial connection when attached directly to the screen. This runs at a blistering 3,125,000 BPS after the initial handshake is completed.
Overall it’s a fairly comprehensive reverse engineering effort, and [dekuNukem] has provided excellent detail in the writeup for anyone else looking to get involved. There’s still some work left to do, like investigating the rumble messages, but it’s an excellent start and very comprehensive.
Perhaps you’re more interested in older Nintendo hardware? Check out this comprehensive effort to figure out NES console-to-cartridge security methods.
One of the modern marvels in our medical toolkit is ultrasound imaging. One of its drawbacks, however, is that it displays 2D images. How expensive do you think it would be to retrofit an ultrasound machine to produce 3D images? Try a $10 chip and pennies worth of plastic.
While — of all things — playing the Wii with his son, [Joshua Broder, M.D], an emergency physician and associate professor of surgery at [Duke Health], realized he could port the Wii’s gyroscopic sensor to ultrasound technology. He did just that with the help of [Matt Morgan, Carl Herickhoff and Jeremy Dahl] from [Duke’s Pratt School of Engineering] and [Stanford University]. The team mounted the sensor onto the side of the probe with a 3D printed collar. This relays the orientation data to the computer running software that sutures the images together into a complete 3D image in near real-time, turning a $50,000 ultrasound machine into its $250,000 equivalent.
Continue reading “Turn Medical Imaging From 2D Into 3D With Just $10” →