Hackaday Podcast Ep13: Naked Components, Shocking Power Supplies, Eye-Popping Clock, And Hackaday Prize

Editors Mike Szczys and Elliot Williams geek out about all things hackerdom. Did you catch all of our April Fools nods this week? Get the inside scoop on those, and also the inside scoop on parts that have been cut in half for our viewing pleasure. And don’t miss Mike’s interview with a chip broker in the Shenzhen Electronics markets.

We rap about the newly announced Hackaday Prize, a word clock to end all other word clocks, the delights of transformerless power supplies, and tricks of non-contact voltage testers. You’ll even find an ode to the App Note, as well as a time when electronics came in wooden cases. And who doesn’t love a Raspberry Pi that grinds for you on Nintendo Switch games?

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (60.1 MB)

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Episode 013 Show Notes:

New This Week:

Interesting Hacks of the Week:

Quick Hacks:

Can’t-Miss Articles:


  • Endy is a chip broker with a booth in the SEG building of Huaqiangbei.
    • Thank you to Scotty Allen of Strange Parts for connecting us with Endy for this interview.

2 thoughts on “Hackaday Podcast Ep13: Naked Components, Shocking Power Supplies, Eye-Popping Clock, And Hackaday Prize

  1. I’m a little behind the podcasts, but just wanted to say that I really enjoyed #11, especially the interview with Ivan. It was really interesting to hear how Espressif welcomed and encouraged his efforts … a sign of a hacker friendly company. I also enjoy you guys’ takes on the best stories of the week. Many are familiar (I’m a frequent Hackaday reader), but I always hear about something that I missed. Keep up the good work!

    1. Glad you like!

      Ivan also gives Sprite (Jeroen Domburg) a lot of the credit for spurring on their open/documentation effort. It’s hackers all the way down!

      I followed the various development efforts around the ESP32 from the very beginning, and it’s been interesting to see the official SDK developed in public on their GitHub.

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