Converting A Nebra Cryptocurrency Miner To A Meshcore Repeater

After the swivel by Helium Inc. towards simply running distributed WiFi hotspots after for years pushing LoRaWAN nodes, many of the associated hardware became effectively obsolete. This led to quite a few of these Nebra LoRa Miners getting sold off, with the [Buy it Fix it] channel being one of those who sought to give these chunks of IP-67-rated computing hardware a new life.

Originally designed to be part of the Helium Network Token (HNT) cryptocurrency mining operation, with users getting rewarded by having these devices operating, they contain fairly off-the-shelf hardware. As can be glanced from e.g. the Sparkfun product page, it’s basically a Raspberry Pi Compute Module 3+ on a breakout board with a RAK 2287 LoRa module. The idea in the video was to convert it into a Meshcore repeater, which ought to be fairly straightforward, one might think.

Unfortunately the unit came with a dead eMMC chip on the compute module, the LoRa module wasn’t compatible with Meshcore, and the Nebra breakout board only covers the first 24 pins of the standard RPi header on its pin header.

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Touchless Support Leaves No Mark

[Clough42] created a 3D print for a lathe tool and designed in some support to hold the piece on the bed while printing. It worked, but removing the support left unsightly blemishes on the part. A commenter mentioned that the support doesn’t have to exactly touch the part to support it. You can see the results of trying that method in the video below.

In this case [Cloug42] uses Fusion, but the idea would be the same regardless of how you design your parts. Originally, the support piece was built as a single piece along with the target object. However, he changed it to make the object separate from the support structure. That’s only the first step, though. If you import both pieces and print, the result will be the same.

Instead, he split the part into the original two objects that touch but don’t blend together. The result looks good.

We couldn’t help but notice that we do this by mistake when we use alternate materials for support (for example, PETG mixed with PLA or PLA with COPE). Turns out, maybe you don’t have to switch filament to get good results.

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New Drug Hopes To Treat Sleep Apnea Without Masks

Sleep apnea is a debilitating disease that many sufferers don’t even realize they have. Those afflicted with the condition will regularly stop breathing during sleep as the muscles in their throat relax, sometimes hundreds of times a night. Breathing eventually resumes when the individual’s oxygen supply gets critically low, and the body semi-wakes to restore proper respiration. The disruption to sleep causes serious fatigue and a wide range of other deleterious health effects.

Treatment for sleep apnea has traditionally involved pressurized respiration aids, mechanical devices, or invasive surgeries. However, researchers are now attempting to develop a new drug combination that could solve the problem with pharmaceuticals alone.

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STL Editing With FreeCAD

[Kevin] admits that FreeCAD may not be the ideal tool for editing STL files. But it is possible, and he shares some practical advice in the video below. If you want to get the most out of your 3D printer, it pays to be able to create new parts, and FreeCAD is a fine option for that. However, sometimes you download an STL from the Internet, and it just isn’t quite what you need.

Unlike native CAD formats, STLs are meshes of triangles, so you get very large numbers of items, which can be unwieldy. The first trick is to get the object exactly centered. That’s easy if you know how, but not easy if you are just eyeballing it.

If you use the correct workbench, FreeCAD can analyze and fix mesh problems like non-manifold parts, flipped normals, and other issues. The example is a wheel with just over 6,000 faces, which is manageable. But complex objects may make FreeCAD slow. [Kevin] says you should be fine until the number of faces goes above 100,000. In that case, you can decimate the number of faces with, of course, a corresponding loss in resolution.

Once you are satisfied with the mesh, you can create a real FreeCAD shape from the mesh. The resulting object will be hollow, so the next step will be to convert the shape to a solid.

That still leaves many triangles when you really want flat surfaces to be, well, flat. The trick is to make a copy and use the “refine shape” option for the copy. Once you have a FreeCAD solid, you can do anything you can do in FreeCAD.

We’ve run our share of FreeCAD tips if you want more. There are other ways to tweak STLs, too.

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Skimming Satellites: On The Edge Of The Atmosphere

There’s little about building spacecraft that anyone would call simple. But there’s at least one element of designing a vehicle that will operate outside the Earth’s atmosphere that’s fairly easier to handle: aerodynamics. That’s because, at the altitude that most satellites operate at, drag can essentially be ignored. Which is why most satellites look like refrigerators with solar panels and high-gain antennas attached jutting out at odd angles.

But for all the advantages that the lack of meaningful drag on a vehicle has, there’s at least one big potential downside. If a spacecraft is orbiting high enough over the Earth that the impact of atmospheric drag is negligible, then the only way that vehicle is coming back down in a reasonable amount of time is if it has the means to reduce its own velocity. Otherwise, it could be stuck in orbit for decades. At a high enough orbit, it could essentially stay up forever.

Launched in 1958, Vanguard 1 is expected to remain in orbit until at least 2198

There was a time when that kind of thing wasn’t a problem. It was just enough to get into space in the first place, and little thought was given to what was going to happen in five or ten years down the road. But today, low Earth orbit is getting crowded. As the cost of launching something into space continues to drop, multiple companies are either planning or actively building their own satellite constellations comprised of thousands of individual spacecraft.

Fortunately, there may be a simple solution to this problem. By putting a satellite into what’s known as a very low Earth orbit (VLEO), a spacecraft will experience enough drag that maintaining its velocity requires constantly firing its thrusters.  Naturally this presents its own technical challenges, but the upside is that such an orbit is essentially self-cleaning — should the craft’s propulsion fail, it would fall out of orbit and burn up in months or even weeks. As an added bonus, operating at a lower altitude has other practical advantages, such as allowing for lower latency communication.

VLEO satellites hold considerable promise, but successfully operating in this unique environment requires certain design considerations. The result are vehicles that look less like the flying refrigerators we’re used to, with a hybrid design that features the sort of aerodynamic considerations more commonly found on aircraft.

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PlayStation 3 Emulator RPCS3 Can Almost Play Three-Quarters Of PS3 Games

Although already having entered the territory of ‘retro gaming’, the Sony PlayStation 3 remains a notoriously hard to emulate game console. Much of this is to blame on its unique PowerPC-based Cell processor architecture, which uses a highly parallel approach across its asymmetric multi-core die that is very hard to map to more standard architectures like those in today’s x86 and ARM CPUs. This makes it even more amazing that the RPCS3 emulator team has now crossed the 70% ‘playable’ threshold on their compatibility list.

This doesn’t mean that you can fire up these games on any purported ‘gaming system’, as the system requirements are pretty steep. If you want any kind of enjoyable performance the recommended PC specifications feature an Intel 10th generation 6-core CPU, 16 GB of dual-channel RAM and a NVIDIA RTX 2000 or AMD RX 5000 series GPU or better.

It should be noted here also that the ‘playable’ tag in the compatibility list means that the game can be completed without game breaking glitches. Performance remains an issue, with very creative optimizations through e.g. the abuse of x86 SIMD instructions remaining the topic of research by the emulator developers. Yet as original PS3 hardware gradually becomes less available, the importance of projects like RPCS3 will become more important.


Header: Evan-Amos, Public domain.

Ordering Pizza On The Nintendo Wii (Again)

The Nintendo Wii first launched in 2006, and quickly became a fixture in living rooms around the world. It offered motion-controlled bowling, some basic internet features, and a pretty decent Zelda game. On top of all that, though, you could also use it to order a pizza, as [Retro Game Attic] demonstrates.

The Wii used to organize different features of the console into “channels.” Way back in the day, you could install the Demae Channel on your Wii in Japan, which would let you order fast food from various outlets using the Demaecan service.

The Demae Channel service was discontinued in 2017. However, it has since been resurrected by WiiLink, which is a homebrew project which replicates the functionality of the original Nintendo WiiConnect 24 and Wi-Fi Connection servers. As it stands, you can load the WiiLink version of the Demae Channel (or Food Channel) on to your Wii, and use it to order pizza from your local Domino’s Pizza. It only works in the United States and Canada right now, and there are no other restaurants available, at least until further development is completed to add JustEat compatibility. It’s not entirely clear how much of the functionality was recreated from the original Demae Channel; what is clear is that plenty of custom development has been done on the WiiLink version to integrate it with modern delivery services.

What’s so exciting about this is how well it actually works. The app perfectly nails the classic Wii Channel visual style. It also seems to integrate well with the Domino’s API for digital orders, even displaying simple updates on holiday opening hours and order times. Pricing data and images of the pizzas are all available right in the app, and you can even make modifications. It might be a gimmick… but it actually works. Notably, though, the app avoids any stickiness with handling payment—thankfully, pay-on-delivery is still legitimate in the pizza world in 2026.

Will this revolutionize how you order pizza on a daily basis? Probably not. Is it one of the coolest Wii hacks we’ve seen in a while? Undeniably. Video after the break.

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