Happen to have an old Rock Band drum controller collecting dust in your living room? If you also have a spare Arduino and don’t mind parting with that plastic college memento then you’ve got the bulk of what could potentially be your new percussive MIDI instrument. In his project video [Evan Kale] outlines the steps necessary to turn that unloved plastic into a capable instrument for recording.
The whole process as outlined by [Evan] in under seven minutes. This looks like a great weekend endeavor for those of us just starting out with MIDI. After cracking the back of the Guitar Hero drum kit controller open, the main board within is easily replaced with a standard sized Ardunio (which matches the present mounting holes exactly). About 4:50 into the video [Evan] explains how to add a basic perf-board shield over the Arduino which connects the piezo sensors in each of the drum pads to the analog pins of the micro-controller. The MIDI jack that comes built into the back of the kit can also be reused as MIDI out when wired to the Arduino’s serial out pin. By adjusting [Evan’s] example code you can dial in the instrument’s feedback to match the intensity of each hit.
The video with all of the details is after the jump. Or you can check out a MIDI hack that goes the other way and uses a drum kit as a Guitar Hero or Rock Band controller instead…
Continue reading “Forgotten Rock Band Drum Controller As A MIDI Instrument”
[Robert] wrote a program using Max/MSP that lets him make music with his guitar hero controller. There’s another video after the break where he walks through the various features but here’s the gist of it. This works on Mac and Windows and allows a sort of ‘live play’ or midi mapping mode. In the midi mode each key can be configured to do your bidding. His example uses the pick bar to scroll through different samples and the green button the play them or the red button to stop.
The live mode us much more involved. In the software you choose the type of scale and the key you’d like to play in. This makes up for the controller’s lack of enough frets to make it a chromatic instrument and these settings can be adjust from the controller. There is an up-pick offset that makes the upward movement of the pick bar a different note than the downward movement. The motion control can also be used as an input. He demonstrates pitch bending and cutoff using that method.
This looks like a lot of fun. He needs to team up with [Joran] to add drums to the mix, forming a much more creative rock band than you can buy in the store.
Continue reading “Guitar Hero As An Instrument Or Midi Controller”
Musical keyboards that light up the correct notes to play have long been touted as a quick and easy way to learn how to play. They’re also fun to look at. [Shootingmaker] has developed a similar concept, with a keyboard lookalike, covered in LEDs (Youtube video, embedded below).
The project consists of a PCB, in which the design of the mask imitates the white and black notes of a piano. This makes it look like a keyboard, but as far as we can tell, it doesn’t actually work as one. All the notes are fitted with APA102 addressable LEDs, under the control of a Teensy 3.2 board, operating in USB-MIDI mode. The Teensy receives MIDI data, and then directs the individual LEDs to flash in different colors based on which MIDI channel fired the note.
It’s a fun way to visualise MIDI data, and we think it would be even more fun combined with a basic synthesis engine to make some noise. We suspect it wouldn’t be too hard to integrate the project into an existing instrument, either. Software is available on Github for those interested in replicating the project. You can use MIDI to control neon lights, too.
Continue reading “Flashing LEDs With MIDI, Note By Note”
The hurdy gurdy is the perfect musical instrument. It’s an instrument with a crank, and a mechanical wonderment of drone strings and weird chromatic keyboards. No other musical instrument combines the sweet drone of bagpipes with the aural experience of an eight-year-old attempting to play Hot Cross Buns on a poorly tuned violin.
Now, the hurdy gurdy is going digital. The Digi-Gurdy is [XenonJohn]’s entry into this year’s Hackaday Prize, and it’s exactly what it says on the tin: it’s a musical instrument that drones on and on, with keys plunking out a melody.
If you’re not familiar with a hurdy gurdy, this video is a varily good introduction. It’s a box with somewhere between four and six strings mounted on the outside. The strings vibrate by means of a wooden wheel powered by a crank. There’s a keyboard of sorts along the body of the instrument that ‘fret’ a single string providing the melody; all the other strings are drone strings that sound continuously. I think it was in, like, a Led Zeppelin video, man.
While it’s a slightly complicated build to make an analog hurdy gurdy, delving into the digital domain is easy: [XenonJohn] is building a hurdy gurdy that simply outputs MIDI commands with some buttons and a Teensy 3.6 microcontroller. The parts are 3D printed, and since this hurdy gurdy is completely digital, you can change the tuning of the drone strings without actually tuning them. Awesome.
Sometimes a hack isn’t about building something cool. Sometimes it’s more tactical, where the right stuff is cobbled together to gather the information needed to make decisions, or just to document some interesting phenomenon.
Take this impromptu but thorough exploration of basement humidity undertaken by [Matthias Wandel]. Like most people with finished basements in their homes, [Matthias] finds the humidity objectionable enough to warrant removal. But he’s not one to just throw a dehumidifier down there and forget about it. Seeking data on how well the appliance works, [Matthias] wired a DHT22 temperature/humidity sensor to a spare Raspberry Pi to monitor room conditions, and plugged the dehumidifier into a Kill-A-Watt with a Pi camera trained on the display to capture data on electrical usage.
His results were interesting. The appliance does drop the room’s humidity while raising its temperature, a not unexpected result given the way dehumidifiers work. But there was a curious cyclical spike in humidity, corresponding to the appliance’s regular defrost cycle driving moisture back into the room. And when the dehumidifier was turned off, room humidity gradually increased, suggesting an unknown source of water. The likely culprit: moisture seeping up through the concrete slab, or at least it appeared so after a few more experiments. [Matthias] also compared three different dehumidifiers to find the best one. The video below has all the details.
We always appreciate [Matthias]’ meticulous approach to problems like these, and his field expedient instrumentation. He seems to like his creature comforts, too – remember the target-tracking space heater from a few months back?
Continue reading “Exploring Basement Humidity With A Raspberry Pi”
Model rockets are a heck of a lot of fun, and not a few careers in science and engineering were jump-started by the thrilling woosh and rotten-egg stench of an Estes rocket launch. Adding simple instrumentation to the rocket doubles the fun by allowing telemetry to be sent back, or perhaps aiding in recovery of a lost rocket. Sending an instrument-laden rocket into a tornado is quite a few notches past either of those scenarios, and makes them look downright boring by comparison.
A first and hopefully obvious point: just don’t do this. [ChasinSpin] and [ReedTimmer] are experienced storm chasers, and have a small fleet of purpose-built armored vehicles at their disposal. One such vehicle, the Dominator, served as a mobile launch pad for their rocket as they along with [Sean Schofer] and [Aaron Jayjack] chased what developed into an EF4 monster tornado near Lawrence, Kansas on May 28. They managed to score a direct hit on the developing tornado, only 100 feet (30 meters) away at the time, and which took the rocket to 35,000 ft (10.6 km) and dragged it almost 30 miles (42 km) downrange. They lost touch with it but miraculously recovered it from a church parking lot.
They don’t offer a lot of detail on the rocket itself, but honestly it looks pretty much off-the-shelf, albeit launched from an aimable launchpad. [ChasinSpin] does offer a few details on the instrument package, though – a custom PCB with GPS, IMU, a temperature/humidity/barometric pressure sensor, and a LoRa link to send a data packet back every second. The card also supported an SD card for high-resolution measurements at 10 times per second. Check out the launch in the video below, and be sure to mouse around to get a look at the chaotic environment they were working in.
Even if this isn’t as cool as sending a sounding rocket into an aurora, it’s still really cool. We’re looking forward to seeing what kind of data this experiment collected, and what it reveals about the inner workings of these powerful storms.
Continue reading “Storm Chasers Score Bullseye On Tornado With Instrument-Packed Rocket”
It may have passed you by in the news, but the MIDI Manufacturers Association (MMA) has recently unveiled more details about the upcoming MIDI 2.0 standard. Previously we covered the prototyping phase start of this new standard. The original Musical Instrument Digital Interface standard was revealed all the way back in August of 1983, as a cooperation between companies including Moog Music, Roland, Yamaha, Korg, Kawai and others. It was the first universal interface that allowed one to connect and control all kinds of musical instruments.
Over the years, MIDI has seen use with the composing of music, allowing instruments to be controlled by a computer system and to easily share compositions between composers. Before MIDI such kind of control was limited to a number of proprietary interfaces, with limited functionality.
The MMA lists the key features of MIDI 2.0 as: Bidirectional, Backwards Compatible, and the enhancing of MIDI 1.0 where possible. Using a new technology called MIDI Capability Inquiry (MIDI-CI), a MIDI 2.0 device can exchange feature profiles and more with other 2.0 devices. 1.0 is the fallback if MIDI-CI finds no new functionality. MIDI-CI-based configuration can allow 2.0 devices to automatically configure themselves for their environment.
Suffice it to say, MIDI 2.0 is a far cry from the original MIDI standard. By transforming MIDI into a more versatile, bidirectional protocol, it opens new ways in which it can be used to tie musical devices and related together. It opens the possibility of even more creative hacks, many of which were featured on Hackaday already. What will you make with MIDI 2.0?
See a brief demonstration of this feature of MIDI 2.0 in the below video:
Continue reading “Please Meet ‘Capability Inquiry’, Part Of The MIDI 2.0 Standard”