Digitizing an object usually means firing up a CAD program and keeping the calipers handy, or using a 3D scanner to create a point cloud representing an object’s surfaces. [Dzl] took an entirely different approach with his DIY manual 3D digitizer, a laser-cut and 3D printed assembly that uses rotary encoders to create a turntable with an articulated “probe arm” attached.
Each joint of the arm is also an encoder, and by reading the encoder values and applying a bit of trigonometry, the relative position of the arm’s tip can be known at all times. Manually moving the tip of the arm from point to point on an object therefore creates measurements of that object. [Dzl] successfully created a prototype to test the idea, and the project files are available on GitHub.
[John Whittington] failed to win a bid for an old VT-220 serial terminal on eBay, so he decided to make his own version and improve it along the way. The result is the Whitterm-220 (or WT-220) which has at its core a Raspberry Pi and is therefore capable of more than just acting as a ‘dumb’ serial terminal.
The enclosure is made from stacked panels of laser-cut plywood with an acrylic plate on the back for labels and connectors, where [John] worked paint into the label engravings before peeling off the acrylic’s protective film. By applying paint after laser-engraving but before peeling off the film, it acts as a fill and really makes the text pop.
Near the front, one layer of clear acrylic among the plywood layers acts as a light guide and serves as a power indicator, also doing double duty as TX/RX activity lights. When power is on, that layer glows, serving as an attractive indicator that doesn’t interfere with looking at the screen. When data is sent or received, a simple buffer circuit tied to the serial lines lights up LEDs to show TX or RX activity, with the ability to enable or disable this functionality by toggling a GPIO pin. A video overview is embedded below, where you can see the unit in action.
Just to be clear, the primary goal of the Papas Inventeurs (Inventor Dads) was to have the kids make something, have fun, and learn. In that light, they enjoyed a huge success. Four children designed, made, and sold laser-cut napkin rings from a booth at the Ottawa Maker Faire as a fun learning process (English translation, original link in French.) [pepelepoisson] documented the entire thing from beginning to end with plenty of photos. Things started at proof of concept, then design brainstorming, prototyping, manufacture, booth design, and finally sales. While adults were involved, every step was done by the kids themselves.
It all began when the kids were taken to a local fab lab at the École Polytechnique and made some laser-cut napkin holders from plywood for personal use. Later, they decided to design, manufacture, and sell them at the Ottawa Maker Faire. Money for the plywood came from piggy banks, 23 different designs made the cut, and a total of 103 rings were made. A display board and signs made from reclaimed materials rounded out the whole set.
In the end, about 20% of people who visited and showed interest made a purchase, and 60 of the 103 pieces were sold for a profit of $126. Of course, the whole process also involved about 100 hours of combined work between the kids and parents and use of a laser cutter, so it’s not exactly a recipe for easy wealth. But it was an incredibly enriching experience, at least figuratively, for everyone involved.
Liquid cooling is a popular way to get a bit of extra performance out of your computer. Usually this is done in desktops, where a special heat sink with copper tubing is glued to the CPU, and the copper tubes are plumbed to a radiator. If you want dive deeper into the world of liquid cooling, you can alternatively submerge your entire computer in a bath of mineral oil like [Timm] has done.
The computer in question here is a Raspberry Pi, and it’s being housed in a purpose-built laser cut acrylic case full of mineral oil. As a SoC, it’s easier to submerge the entire computer than it is to get a tiny liquid-cooled heat sink for the processor. While we’ve seen other builds like this before, [Timm] has taken a different approach to accessing the GPIO, USB, and other connectors through the oil bath. The ports are desoldered from the board and a purpose-built header is soldered on. From there, the wires can be routed out of the liquid and sealed off.
One other detail used here that we haven’t seen in builds like this before was the practice of “rounding” the flat ribbon cable typically used for GPIO. Back in the days of IDE cables, it was common to cut the individual wires apart and re-bundle them into a cylindrical shape. Now that SATA is more popular this practice has been largely forgotten, but in this build [Timm] uses it to improve the mineral oil circulation and make the build easier to manage.
The patience and precision involved with drawing geometric patterns in sand is right up a robot’s alley, and demonstrating this is [rob dobson]’s SandBot, a robot that draws patterns thanks to an arm with a magnetically coupled ball.
SandBot is not a cartesian XY design. An XY frame would need to be at least as big as the sand table itself, but a SCARA arm can be much more compact. Sandbot also makes heavy use of 3D printing and laser-cut acrylic pieces, with no need of an external frame.
[rob]’s writeup is chock full of excellent detail and illustrations, and makes an excellent read. His previous SandBot design is also worth checking out, as it contains all kinds of practical details like what size of ball bearing is best for drawing in fine sand (between 15 and 20 mm diameter, it turns out. Too small and motion is jerky as the ball catches on sand grains, and too large and there is noticeable lag in movement.) Design files for the SCARA SandBot are on GitHub but [rob] has handy links to everything in his writeup for easy reference.
Sand and robots (or any moving parts) aren’t exactly a natural combination, but that hasn’t stopped anyone. We’ve seen Clearwalker stride along the beach, and the Sand Drawing Robot lowers an appendage to carve out messages in the sand while rolling along.
It has never been easier to put a microcontroller and other electronics into a simple project, and that has tremendous learning potential. But when it comes to mechanical build elements like enclosures, frames, and connectors, things haven’t quite kept the same pace. It’s easier to source economical servos, motors, and microcontroller boards than it is to arrange for other robot parts that allow for cheap and accessible customization and experimentation.
That’s where [Andy Forest] comes in with the Laser Cut Cardboard Robot Construction Kit, which started at STEAMLabs, a non-profit community makerspace in Toronto. The design makes modular frames, enclosures, and basic hardware out of laser-cut corrugated cardboard. It’s an economical and effective method of creating the mechanical elements needed for creating robots and animatronics while still allowing easy customizing. The sheets have punch-out sections for plastic straws, chopstick axles, SG90 servo motors, and of course, anything that’s missing can be easily added with hot glue or cut out with a knife. In addition to the designs being open sourced, there is also an activity guide for educators that gives visual examples of different ways to use everything.
Cardboard makes a great prototyping material, but what makes the whole project sing is the way the designs allow for easy modification and play while being easy to source and produce.
Building your own robot is something everyone should do, and [Ahmed] has already built a few robots designed to be driven around indoors. An indoor robot is easy, though: you have flat surfaces to roll around on, and the worst-case scenario you have a staircase to worry about. An outdoor robot is something else entirely, which makes this project so spectacular. It’s the M1 Rover, an unmanned ground vehicle, built around the Arduino platform.
The design goal of the M1 Rover isn’t just to be a remote-controlled car that can be driven around indoors. This robot is meant for rough terrain, and is a robot that can be programmed, can also be driven around by a computer, a video game controller, or custom joysticks.
To this end, the M1 rover is designed around high-quality laser cut plywood, powered by a few DC motors controlled through a dual H-bridge, and loaded up with sensors, including a front-mounted ultrasonic sensor. All the electronics are tucked away in the chassis, and the software is just fantastic. In fact, with the addition of a smartphone skillfully mounted to the top of the chassis, this little robot can became an autonomous rover, complete with a webcam. It’s one of the better robotic rover projects we’ve seen, and amazing addition to this year’s Hackaday Prize.