This Plane Flies Slow Because Its Wings Really Blow

The key to Short Takeoff and Landing (STOL) operations is the ability to fly slow– really slow. That’s how you get up fast without a long takeoff roll to build up speed. Usually, this involves layers of large flaps and/or leading edge slats, but [rctestflight] on YouTube decided he wanted to take a more active approach with a fully blown wing.

The airplane in question is R/C, of course, and good thing: these wings would be a safety nightmare for a manned aircraft. With a blown wing, air is blown out of a slot on the top end of the wing, producing a high-speed, high-pressure zone that keeps the wing flying when it would otherwise be completely stalled out. As long as everything works, that’s great! If an engine fails, well, suddenly you aren’t flying anymore — and you’re going too slow to glide. It ends badly.

[rctestflight] doesn’t have to worry about that, though, because this foamboard and pink styro R/C aircraft carries nothing that can’t survive a crash. (A couple of electric ducted fans (EDCs), an Ardupilot, a radio, and a battery are all pretty shock-resistant.) The EDCs sit midway down the chord of the wings, and blow air into a plenum carved into the foam. On each wing, the exhaust from the fans is driven rearward from a slot created by a piece of carbon fiber. This air serves not only as a lift-enhancement but also as the plane’s sole propulsion and a component of its control system.

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Universal Control For The Last Mac You’d Ever Expect

Universal control is a neat feature on Macintosh computers, allowing you to slide your mouse seamlessly from device to device. Of course you need a relatively recent version of MacOS to make it work, right? Not necessarily– thanks to [Bart Jackobs] MacFriends, universal control has come to the Macintosh Classic.

The Arduino is perfect for this purpose, but choosing it ruined a perfectly good pun and we can never forgive that.

Well, not exactly universal control, but similar functionality at any rate. [Bart] can slide his mouse from one side of his retina display over onto the glorious 512 x 342, 1-bit display of his Macintosh Classic, just as if the 68k powered antique was a modern device. As you might expect, the Motorola 68000 in that old Mac is getting a teensy bit of help– though sadly for our love of puns, from an Arduino Nano and not any kind of Teensy.

The Arduino is emulating a mouse and keyboard on the Apple Desktop Bus using code based on the abduino by [akuker]. [Bart]’s custom software on the modern Mac captures the mouse and keyboard inputs to pipe to the Arduino via USB serial. Apple’s Universal control doesn’t require a wired connection between the two machines, of course, but then, it doesn’t work on the Classic. One could imagine redoing this project for Bluetooth communication to have that a same Clarkian feeling of technological magic Apple has always wanted to convey– but nothing was wireless in 1990 except for telegrams and a handful of telephones, so the project is appropriate as-is.

As much as we might resent that micro-controller for ruining a pun, if you want to hook into the ADB– perhaps to use old peripherals with an emulated Macintosh— an Arduino will do the job. So would a Teensy, though, and then we’d have our pun.

Our thanks to [Bart Jakobs] for the tip. Don’t forget to send in your own: the endless maw of the tipsline is always hungry.

Digital Guitar Of The Future Has No Strings

Electric guitars are great, but they’re just so 20th century. You’d think decades of musicians riffing on the instrument would mean there are no hacks left in the humble axe. You’d think so, but you’d be wrong. [Michael], for one, has taken it upon himself to reinvent the electric guitar for the digital era.

Gone are the strings, and the frets have vanished as well. The neck of this guitar is one long custom PCB, looking very sleek with black solder mask. Gold pads serve as touch sensors to give tone data over i2c (from unspecified touch sensing chips) to the Amtel Mega 32u4 at the heart of the build.

With no strings, strumming won’t work, so a laptop-style touchpad serves instead. That means every user interaction with this guitar is with capacitive touch sensors talking i2c. The X and Y coordinates of the touch, along with pressure are sent to the processor over the i2c bus, triggering an interrupt and offering quite a bit of opportunity for sound control.

Said sound control is, of course, done in MIDI. This lets the guitar control a whole variety of synths and/or software, and of course [Michael] is using more futuristic-sounding synths than a pack of guitar samples. That said, what exactly goes on with the MIDI controls is left frustratingly vague. Obviously fretting provides note selection, but does the touchpad just send a “note start” command, or are the X, Y and pressure data used in interesting ways? Is there multitouch support? The video doesn’t say.

How, exactly, the obviously-plastic body of the guitar was manufactured is also left unsaid. Is it a large resin print? SLS? It looks injection-molded, but that makes no sense for a one-off prototype. On the other hand, it looks like he’s selling these, so it may very well be an injection-molded production case we’re seeing being assembled here, and not a prototype at all.

For all the video leaves us wanting more information, we can’t help but admit the end product both looks and sounds very cool. (Skip to the 4:50 mark in the embedded video to hear it in action.) The only thing that would improve it would be a hurdy-gurdy mode. Thanks to [Michael] for the tip, and remember  we want to hear tips about all the weird and wonderful hacked-together instruments you make or find on the web.

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Double The Sensors, Double The Fun, With 2-in-1 Panoramic Camera

When film all came in rolls, it was fairly easy to play with the frame of the image. Companies like Hasselblad (and many others) made camera backs that would expose longer strips of 35 mm film to create stunning panoramic images in one single shot. [snappiness] wanted to bring that style of camera into the digital age, and ended up with a 2-in-1 Sony-based frankencamera.

Sensors just aren’t readily available in the wide aspect ratio [snappiness] was looking for, and even if they were, bare sensors are hugely expensive compared to consumer cameras. Lacking the budget for high-res scientific CMOS, [snappiness] did what any of us would do, and hacked two Sony A7ii full-frame mirrorless cameras together to get a combined 24x72mm sensor frame.

Conceptually, the hack is really very simple: a 3D print acts like a T-fitting, with the two cameras held parallel off the arms of the T and the lens making the shaft. Inside, the only optics are a pair of mirrors serving as a beam splitter. Each camera sees half the FOV of the lens in its corresponding mirror, which means the images can be stitched together later to make the double-wide pictures [snappiness] is after.

Of course both cameras must be triggered at the same time, but with what looks like a headphone splitter and an aftermarket remote shutter button, that part works perfectly. The optics, not so much– as always with conceptually simple projects, the devil is in the details, and here it’s the mirror alignment where you’ll find Old Nick. [snappiness] made no provision for adjustments, so everything needed to be designed and built with very stringent tolerances. Somewhere along the way, those tolerances were exceeded; as a result, the two cameras don’t share a focal plane.

That means half the composite image will always be out of focus, or that the main lens needs to be refocused and two snaps taken, rather defeating the point the frankencamera. If [snappiness] attempts a version two, perhaps an adjustment mechanism to focus each sensor would be in order. Still, even if it didn’t work perfectly, he’s proven that the idea is sound, and we can’t imagine many people will see this and argue it isn’t a hack.

The world of film did make all of this easier, perhaps– we’ve seen large-format film cameras out of lego, and a panorama made from four full rolls of 35 mm film. If you know of any other great photography hacks– film or digital– don’t hesitate to send us a tip.

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Soldered RAM Upgrades Finally Available For Mac-PPC

In the retrocomputing world, [DosDude1] is a name spoken with more than a little respect. He’s back again with a long-awaited hack for PowerPC Macintosh: soldered RAM upgrades!

[DosDude1] is no stranger to soldering his way to more storage– upgrading the SSD on an M4 Mac Mini, or doubling  the VRAM on an old GPU. For a PPC Mac, though, it is not enough just to solder more RAM onto the board; if that’s all it was, we’d have been doing it 20 years ago. Once the RAM is in place, you have to have some way to make sure the computer knows the RAM is in place. For a WinTel machine, getting that information to the BIOS can be as easy as plugging in the right resistors. Continue reading “Soldered RAM Upgrades Finally Available For Mac-PPC”

Everyone’s Invited To The Copyparty

Setting up a file server can be intimidating to the uninitiated. There are many servers to choose from, and then you need to decide how to install it — Docker? Kubernates? Well, what’s all that then? [9001] has come to the rescue with Copyparty, a full-featured file server in a single Python script.

It’s light enough to run on nearly anything, and getting it running could not be easier: run copyparty-sfx.py, and you’ve got a server. There’s even a 32-bit .exe for older Windows machines — Windows 2000 seems to be the oldest version tested.

Browsers supported: almost all of them.

It’ll connect to anything, both in terms of the variety of protocols supported, and the browsers its web interface loads in. The GitHub documentation says browser support : “Yes”, which is pretty accurate going down the list. Sadly Copyparty’s pages do not work in NCSA Mosaic, but IE4 is A-OK.

There’s, FTP, TFTP, HTTP/HTTPS, WebDAV, SMB/CIFS, with unp/zeroconf/mdns/ssdp, etc etc. You need to check the readme for all features, some of which — like transcoding — are only available when dependencies such as ffmpeg installed on the server. Alternatively you can watch the video embedded below to get walked through the features. If the video whets your appetite, can also visit a read-only Copyparty server being demoed on a NUC sitting in [9001]’s basement.

Over the years we’ve seen plenty of folks create personal servers, but the focus is generally on the hardware side of things. While those with more software experience might prefer to configure the various services involved manually, we can definitely see the appeal of a project like Copyparty. In some ways it’s the inverse of the UNIX Philosophy: instead of doing one thing perfectly, this program is doing everything [9001] could think of, and doing it “good enough”.

Thanks to [pedropolis] for inviting us to the Copyparty via the tips line. Building a NAS? Writing software? Hardware?Whatever you do, the tips line is for you.

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Vintage Plasma Display Shows Current Rad Levels

It’s hard to argue that Soviet-Era nuclear engineering may have some small flaws, what with the heavily-monitored exclusion zone around Chernobyl No.4. Evidently, their industrial designers were more on-the-ball, because [Alex] has crafted the absolute most stylish fallout monitor we’ve ever seen, with ESP32 and a vintage Soviet-designed plasma display to indicate radiation levels in the exclusion zone.

Since the device is not located within the zone, [Alex] is using the ESP32 to access sensor values published via an API at SaveEcoBot. He also includes a Geiger counter module for the background level at the current location. That’s straightforward enough– integrating the modern microcontroller with the vintage plasma display is where the real hacking comes in. Though they might not be as vintage as you think: apparently the Elektronika MS6205 remained in production until 2005, but 2005 is still vintage. [Alex] notes in the instructions on hackaday.io that we’re actually looking for a post-1995 model to follow along.

The Elektronika MS6205 is based on a 100×100 pixel plasma matrix, but it is operated as a text-only display with Latin and Cyrillic characters in ROM. The ROM also includes some extra symbols and Greek letters (the gamma will come in handy for this application) that can be unlocked by cutting a trace on the board and replacing it with a bodge wire. Igniting the display requires 250V, which will require more work for North Americans than it does in Ukraine. Driving the display requires interfacing with the 7-bit data bus and 8-bit address bus, but [Alex] has made the wiring and code available on the project site if you’re interested in these devices. If you want to watch it in action and get more background, check out the video embedded below.

These sorts of monochrome plasma displays have a lot of charm, and are absolutely worth reverse-engineering if you get your hands on different model. If you like the vibe of this display, you might also be interested in Vacuum Fluorescent Displays, which can be easier to find in the West.

Thanks to [Alex] for the tip. Like the tireless IEA workers at Chernobyl, we’re always monitoring the radiation level of our tips line.  Continue reading “Vintage Plasma Display Shows Current Rad Levels”