Behind RadioShack’s Cheapest Computer

In the 1980s, there was a truly staggering amount of choice for a consumer looking to purchase a home computer. On the high end, something like an Apple Lisa, a business-class IBM PC, or a workstation from Sun Microsystems could easily range from $6,000 to $20,000 (not adjusted for inflation). For the time, these mind-blowing prices might have been worth the cost, but for those not willing to mortgage their homes for their computing needs, there were also some entry-level options. One of these was the Sinclair ZX-80, which was priced at an astounding $100, which caused RadioShack to have a bit of a panic and release this version of the TRS-80 computer to compete with it.

As [David] explains in his deep dive into this somewhat obscure machine, the TRS-80 MC-10 was a commercial failure, although not for want of features. It had a color display, a chicklet keyboard, and 4K of RAM, which were all things that the ZX-80 lacked.

Unfortunately, it also had a number of drawbacks compared to some of its other contemporaries that made consumers turn away. Other offerings by Commodore, Atari, Texas Instruments, and even RadioShack themselves were only marginally more expensive and had many more features, including larger memory and better storage and peripheral options, so most people chose these options instead.

The TRS-80 MC-10 is largely a relic of the saturated 80s home computer market. It’s drop in price to below $50, and the price competition between other PC manufacturers at the time was part of the reason for the video game crash of the 1980s, and even led to Steve Jobs getting fired from Apple. There’s not a huge retro scene for these machines either, although there is at least one game developer you can see in the video below from [Spriteworx]. If you want to experiment with some of the standard TRS-80 software, there are emulators that have everything you need.

Thanks to [Stephen] for the tip!

Retrotechtacular: 1970s Radio

Before YouTube, you had to watch your educational videos on film. In the 1970s, if you studied radio, you might have seen the video from Universal Education and Visual Arts, titled Understanding Electronics Basic Radio Circuitry. The video’s been restored, and it appears on the [CHAP] YouTube channel.

The video starts with a good history lesson that even covers Fessenden, which you rarely hear about. The video is full of old components that you may or may not remember, depending on your age. There’s a classic crystal radio at the start and it quickly moves to active receivers. There’s probably nothing in here you don’t already know. On the other hand, radios work about the same today as they did in the 1970s, unless you count software-defined varieties.

We expect this was produced for the “trade school” market or, maybe, a super advanced high school shop class. There were more in the series, apparently, including ones on vacuum tubes, the transistor, and the principles of television.

We were sad that the credits don’t mention the narrator. He sounded familiar. Maybe Robert Vaughn? Maybe not. A little research indicates the company was a division of Universal Studios, although the Library of Congress says it was actually produced by  Moreland-Latchford Productions in Toronto.

Maybe these videos were the next step in becoming a child radio engineer. If you like old radio videos, this one is even older.

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Crowdsourcing SIGINT: Ham Radio At War

I often ask people: What’s the most important thing you need to have a successful fishing trip? I get a lot of different answers about bait, equipment, and boats. Some people tell me beer. But the best answer, in my opinion, is fish. Without fish, you are sure to come home empty-handed.

On a recent visit to Bletchley Park, I thought about this and how it relates to World War II codebreaking. All the computers and smart people in the world won’t help you decode messages if you don’t already have the messages. So while Alan Turing and the codebreakers at Bletchley are well-known, at least in our circles, fewer people know about Arkley View.

The problem was apparent to the British. The Axis powers were sending lots of radio traffic. It would take a literal army of radio operators to record it all. Colonel Adrian Simpson sent a report to the director of MI5 in 1938 explaining that the three listening stations were not enough. The proposal was to build a network of volunteers to handle radio traffic interception.

That was the start of the Radio Security Service (RSS), which started operating out of some unused cells at a prison in London. The volunteers? Experienced ham radio operators who used their own equipment, at first, with the particular goal of intercepting transmissions from enemy agents on home soil.

At the start of the war, ham operators had their transmitters impounded. However, they still had their receivers and, of course, could all read Morse code. Further, they were probably accustomed to pulling out Morse code messages under challenging radio conditions.

Over time, this volunteer army of hams would swell to about 1,500 members. The RSS also supplied some radio gear to help in the task. MI5 checked each potential member, and the local police would visit to ensure the applicant was trustworthy. Keep in mind that radio intercepts were also done by servicemen and women (especially women) although many of them were engaged in reporting on voice communication or military communications.

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High-Stakes Fox Hunting: The FCC’s Radio Intelligence Division In World War II

With few exceptions, amateur radio is a notably sedentary pursuit. Yes, some hams will set up in a national or state park for a “Parks on the Air” activation, and particularly energetic operators may climb a mountain for “Summits on the Air,” but most hams spend a lot of time firmly planted in a comfortable chair, spinning the dials in search of distant signals or familiar callsigns to add to their logbook.

There’s another exception to the band-surfing tendencies of hams: fox hunting. Generally undertaken at a field day event, fox hunts pit hams against each other in a search for a small hidden transmitter, using directional antennas and portable receivers to zero in on often faint signals. It’s all in good fun, but fox hunts serve a more serious purpose: they train hams in the finer points of radio direction finding, a skill that can be used to track down everything from manmade noise sources to unlicensed operators. Or, as was done in the 1940s, to ferret out foreign agents using shortwave radio to transmit intelligence overseas.

That was the primary mission of the Radio Intelligence Division, a rapidly assembled organization tasked with protecting the United States by monitoring the airwaves and searching for spies. The RID proved to be remarkably effective during the war years, in part because it drew heavily from the amateur radio community to populate its many field stations, but also because it brought an engineering mindset to the problem of finding needles in a radio haystack.

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Supercon 2024: How To Track Down Radio Transmissions

You turn the dial on your radio, and hear a powerful source of interference crackle in over the baseline noise. You’re interested as to where it might be coming from. You’re receiving it well, and the signal strength is strong, but is that because it’s close or just particularly powerful? What could it be? How would you even go about tracking it down?

When it comes to hunting down radio transmissions, Justin McAllister and Nick Foster have a great deal of experience in this regard. They came down to the 2024 Hackaday Superconference to show us how it’s done.

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Radio Apocalypse: Meteor Burst Communications

The world’s militaries have always been at the forefront of communications technology. From trumpets and drums to signal flags and semaphores, anything that allows a military commander to relay orders to troops in the field quickly or call for reinforcements was quickly seized upon and optimized. So once radio was invented, it’s little wonder how quickly military commanders capitalized on it for field communications.

Radiotelegraph systems began showing up as early as the First World War, but World War II was the first real radio war, with every belligerent taking full advantage of the latest radio technology. Chief among these developments was the ability of signals in the high-frequency (HF) bands to reflect off the ionosphere and propagate around the world, an important capability when prosecuting a global war.

But not long after, in the less kinetic but equally dangerous Cold War period, military planners began to see the need to move more information around than HF radio could support while still being able to do it over the horizon. What they needed was the higher bandwidth of the higher frequencies, but to somehow bend the signals around the curvature of the Earth. What they came up with was a fascinating application of practical physics: meteor burst communications.

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All-Band Radio Records Signals, Plays MP3s

In these days of everything-streaming, it’s great to see an old school radio build. It’s even better when it’s not old-school at all, but packed full of modern ICs and driven by a micro-controller like the dsPIC in [Minh Danh]’s dsMP3 build. Best of all is when we get enough details that the author needs two blog posts — one for hardware, and one for firmware — like [Minh Danh] has done.

This build does it all: radio, MP3 playback, and records incoming signals. The radio portion of the build is driven by an Si4735, which allows for receiving both in FM and AM — with all the AM bands, SW, MW and LW available. The FM section does support RDS, though because [Minh Danh] ran out of pins on the dsPIC, isn’t the perfect implementation.

Just look at that thru-hole goodness.

The audio section is a good intro to audio engineering if you’ve never done a project like this: he’s using a TDA1308 for headphones, which feeds into a NS8002 to drive some hefty stereo speakers– and he tells you why he selected those chips, as well as providing broken-out schematics for each. Really, we can’t say enough good things about this project’s documentation.

That’s before we get to the firmware, where he tells us how he manages to get the dsPIC to read out MP3s from a USB drive, and write WAVs to it. One very interesting detail is how he used the dsPIC’s ample analog inputs to handle the front panel buttons on this radio: a resistor ladder. It’s a great solution in a project that’s full of them.

Of course we’ve seen radio receivers before, and plenty of MP3 players, too — but this might be the first time we’ve seen an electronic Swiss army knife with all these features, and we’re very glad [Minh Danh] shared it with us.

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