The Email Of The Future In 1986

With so many online messaging services to choose from it’s almost as though the daddy of them all, email, has faded into the background as something you only use for more formal contacts. But it’s still the underpinning of much of the business world’s electronic communication and is likely to stay so for the foreseeable future. The BBC Archive takes us back to a time when email was relatively new, when in 1986 [Lesley Judd] takes a very chunky 1980s laptop on a plane from London to the Netherlands, and sends an email to her colleague at home using a payphone and an acoustic coupler.

There are so many of-their-era quirks in this film it’s difficult to pick, but little things like the aircraft still having smoking and non-smoking areas, there being no sign of a mobile telephone, or the payphone operating in Guilders rather than Euros make it from a different time. Perhaps most interesting though is the email system in use, because this isn’t an internet based service. Instead it’s using Telecom Gold, which was the UK telco BT’s online service offering to businesses, and part of the international Dialcom network. This was a commercial service which  hung on until some time in the 1990s when the Internet finally displaced it.

The British writer L. P. Hartley used the phrase “The past is a foreign country; they do things differently there” as the opening sentence of one of his books, and the film below the break certainly brings that to mind. It’s a time that’s within reach, yet the changes in information technology over even the next decade or so would make the tech depicted not just obsolete but almost unrecognizable. Most of us today could sit at a 1996 laptop and send an email, but few of us would be as immediately at home with Telecom Gold.

It’s still possible to use an acoustic coupler today though.

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Remembering The BBC Computer Literacy Project

There comes a point in everybody’s life when things that they were a part of are presented as history, and for the 8-bit generation, that time is now. It’s interesting to see the early history of 8-bit home computers presented as history, not from a 2026 perspective but from the early 1990s. The BBC archive has recently posted a retrospective from 1992 looking at ten years of the Computer Literacy Project, a British government programme intended to equip the young people of the 1980s with the skills they would need to approach the information age. It’s a much more immediate history of something which was largely still in place at the time, making it a time capsule in which this past isn’t quite the other country we see it as today.

The Computer Literacy Project was run by the nation’s broadcaster and included a raft of TV programming about computers, as well as the commissioning of a machine specifically for the project. You know this machine as the Acorn BBC Micro, and aside from eventually providing the genesis of what would become ARM, it remains one of the most high-spec 8-bit machines in terms of built-in hardware. We hear from the luminaries of Acorn about the development of this machine, and then the film moves into some of the wider cultural effects.

If you were there, you’ll doubtless remember some of the TV programmes featured, and you might have used a BBC Micro at school. If you weren’t there, it’s an encapsulation of the promise on offer in that era, an optimism that seems sad when you reflect that educational computing descended into learning Microsoft Word during the following decade. It would be another two decades before the Raspberry Pi and BBC micro:bit picked up that fallen torch.

The Beeb, it seems, has long had an interest in home computers. Schools, too.

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Recreating A Homebrew Game System From 1987

We often take for granted how easy it is to get information in today’s modern, Internet-connected world. Especially around electronics projects, datasheets are generally a few clicks away, as are instructions for building almost anything. Not so in the late 80s where ordering physical catalogs of chips and their datasheets was generally required.

Mastering this landscape took a different skillset and far more determination than today, which is what makes the fact that a Japanese electronics hobbyist built a complete homebrew video game system from scratch in 1987 all the more impressive.[Alex] recently discovered this project and produced a replica of it with a few modern touches.

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Behind RadioShack’s Cheapest Computer

In the 1980s, there was a truly staggering amount of choice for a consumer looking to purchase a home computer. On the high end, something like an Apple Lisa, a business-class IBM PC, or a workstation from Sun Microsystems could easily range from $6,000 to $20,000 (not adjusted for inflation). For the time, these mind-blowing prices might have been worth the cost, but for those not willing to mortgage their homes for their computing needs, there were also some entry-level options. One of these was the Sinclair ZX-80, which was priced at an astounding $100, which caused RadioShack to have a bit of a panic and release this version of the TRS-80 computer to compete with it.

As [David] explains in his deep dive into this somewhat obscure machine, the TRS-80 MC-10 was a commercial failure, although not for want of features. It had a color display, a chicklet keyboard, and 4K of RAM, which were all things that the ZX-80 lacked.

Unfortunately, it also had a number of drawbacks compared to some of its other contemporaries that made consumers turn away. Other offerings by Commodore, Atari, Texas Instruments, and even RadioShack themselves were only marginally more expensive and had many more features, including larger memory and better storage and peripheral options, so most people chose these options instead.

The TRS-80 MC-10 is largely a relic of the saturated 80s home computer market. It’s drop in price to below $50, and the price competition between other PC manufacturers at the time was part of the reason for the video game crash of the 1980s, and even led to Steve Jobs getting fired from Apple. There’s not a huge retro scene for these machines either, although there is at least one game developer you can see in the video below from [Spriteworx]. If you want to experiment with some of the standard TRS-80 software, there are emulators that have everything you need.

Thanks to [Stephen] for the tip!

The Math Behind The Music Of The 80s

Although there might have been other music produced or recorded in the 1980s, we may never know of its existence due to the cacophony of all of the various keytars, drum machines, and other synthesized music playing nonstop throughout the decade. There was perhaps no more responsible synthesizer than the Yamaha DX7 either; it nearly single-handedly ushered in the synth pop era. There had been other ways of producing similar sounds before but none were as unique as this keyboard, and for ways beyond just its sound as [Kevin] describes in this write-up.

Part of the reason the DX7 was so revolutionary was that it was among the first accessible synthesizers that was fully digital, meaning could play more than one note at a time since expensive analog circuitry didn’t need to be replicated for multiple keys. But it also generated its tones by using frequency modulation of sine waves in a way that allowed many signals to be combined to form different sounds. While most popular musicians of the 80s used one of the preset sounds of the synthesizer, it could produce an incredible range of diverse sounds if the musician was willing to dig a bit into the programming of this unique instrument.

There were of course other reasons this synthesizer took off. It was incredibly robust, allowing a musician to reliably carry it from show to show without much worry, and it also stood on the shoulders of giants since musicians had been experimenting with various other types of synthesizers for the previous few decades. And perhaps it was at the right place and time for the culture as well. For a look at the goings on inside the chip that powered the device, [Ken Shirriff] did a deep dive into one a few years ago.

80s Function Generator Is Both Beauty And Beast

You know how the saying goes — they don’t make them like this anymore. It’s arguably true of pretty much any electronic device given the way technology changes over time, though whether or not it’s objectively a bad thing is going to vary from case to case.

As a practical example, take a look at the insides of this 80’s vintage HP 3314A function generator shared on the EEV Blog Forum by [D Straney].

Hinged PCBs allow for easy access

With multiple PCBs stacked on top of each other, it’s hard to imagine that more components could possibly be crammed into it. One board in particular appears to be an entire Motorola 6800 computer, something which today would likely be replaced with a single microcontroller.

Which is actually why [D Straney] shared this with us in the first place. After seeing our recent post about a modern waveform generator that’s basically an empty box thanks to its modern components, they thought this would be a nice example of the opposite extreme.

So, is it a good or a bad thing that test equipment isn’t made this way anymore? Well, it’s hard to argue with the improved capabilities, smaller footprint, and reduced cost of most modern gear. But damn is the inside of this HP 3314A gorgeous. As one of the commenters on the page put it, hardware from this era was really a work of art.

The Apple They Should Have Made, But Didn’t

Whenever there is a large manufacturer of a popular product in the tech space, they always attract tales of near-mythical prototypes which would have changed everything on the spot had they just not been cancelled by the bean counters. The Sony-Nintendo PlayStation prototypes for example, or any of a number of machines inexplicably axed by Commodore.

Apple is no exception. They brought the instantly forgettable twentieth anniversary Mac and the pretty but impractical G4 Cube to market, but somehow they rejected the Jonathan, a razor-sharp modular machine from the mid-1980s.

It’s easy after so long associating Apple with the Mac to forget that in the mid-80s it was simply one of their several computer lines, and not the most successful one at that. The 16-bit machine was something of a slimmed-down evolution of the Lisa, and it thus it doesn’t necessarily follow that every other Apple machine of the day also had to be a Mac. Into this would have come the Jonathan, a high-end modular machine bridging the gap between domestic and business computing, with a standard bus allowing processor modules for different operating systems, and upgrades with standard “books”, hardware modules containing peripherals, not all of which would have come from Apple themselves. It would have been Apple’s first 32-bit machine, but sadly it proved too adventurous for their management, who feared that it might tempt Apple users into the world of DOS rather than the other way round.

What strikes us about the Johnathan is how out of place it looks on a 1980s desk, it would be the mid-1990s before we would come close to having machines with these capabilities, and indeed we’ve never seen anything quite as adventurous hardware-wise. It’s certainly not the only might-have been story we’ve seen though.