You Can Use A Crappy Mixer As A Neat Synthesizer

[Simon the Magpie] found himself in possession of a Behringer mixer that turned up in someone’s garbage. They’re not always the most well-regarded mixers, but [Simon] saw an opportunity to do something a bit different with it. He decided to show us all how you can use a mixer as a synthesizer.

[Simon] actually picked up the “no-input” technique from [Andreij Rublev] and decided to try it out on his own equipment. The basic idea is to use feedback through the mixer to generate tones. To create a feedback loop, connect an auxiliary output on the mixer to one of the mixer’s input channels. The gain on the channel is then increased on the channel to create a great deal of feedback. The mixer’s output is then gently turned up, along with the volume on the channel that has formed the feedback loop. If you’ve hooked things up correctly, you should have some kind of tone feedbacking through the mixer. Want to change the pitch? Easy – just use the mixer’s EQ pots!

It’s pretty easy to get some wild spacey sounds going. Get creative and you can make some crunchy sounds or weird repeating tones if you play with the mixer’s built in effects. Plus, the benefit of a mixer is that it has multiple channels. You can create more feedback loops using the additional channels if you have enough auxiliary sends for the job. Stack them up or weave them together and you can get some wild modulation going.

Who needs a modular synth when you can do all this with a four channel mixer and some cables? Video after the break.

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Audio Synthesizer Hooked Up With ChatGPT Interface

ChatGPT is being asked to handle all kinds of weird tasks, from determining whether written text was created by an AI, to answering homework questions, and much more. It’s good at some of these tasks, and absolutely incapable of others. [Filipe dos Santos Branco] and [Edward Gu] had an out of the box idea, though. What if ChatGPT could do something musical?

They built a system that, at the press of a button, would query ChatGPT for a 10-note melody in a given musical key. Once the note sequence is generated by the large language model, it’s played out by a PWM-based synthesizer running on a Raspberry Pi Pico.

Ultimately, ChatGPT is no musical genius. It’s simply picking a bunch of notes from a list that are known to work together melodically; that’s the whole point of musical keys. It would have been wild if it generated some riffs on the level of Stairway to Heaven or Spontaneous Devotion, but that might be asking for too much.

Here’s the question, though. If you trained a large language model, but got it to digest sheet music instead of written texts… could it learn to write music in various genres and styles? If someone isn’t working on that already, there’s surely an entire PhD you could get out of that idea alone. We should talk!

In any case, it’s one of the more creative projects from the ever-popular ECE 4760 class at Cornell. We’ve featured a bunch of projects from the class over the years, and noted how the course now runs on the RP2040. Continue reading “Audio Synthesizer Hooked Up With ChatGPT Interface”

Cyanodore 6 Is A Rad Commodore 64 Synthesizer

The Commodore 64 is celebrated to this day for its capable SID sound chip, which provided the soundtrack for some of the best video games of its era. Even today, it’s still in demand as a chiptune synth. [gavinlyons] decided to take a breadbox-style C64 and mod it to be a more dedicated synth platform, creating what he calls the Cyanodore 6.

The build starts by equipping the C64 with MIDI via a C-LAB interface cartridge. Software is loaded on to the C64 via a readily-available SD2ISEC converter, which lets the retro computer run off SD cards. The original SID was removed and replaced with an ARMSID emulator instead, giving the rig stereo output with some custom wiring. Four potentiometers were also added to control various synth parameters by wiring them into the C64’s two joystick ports. There are a variety of synth programs that can run on the C64, with [gavinlyons] noting CynthCart, STATION64, and MicroRhythm as popular choices. Other nifty mods include the keyboard illumination, tube preamp, and integrated 7″ LCD screen.

If you’re looking to start using your C64 as a performance instrument, this build is an excellent starting point. We’ve seen other neat builds in this area before, too. It’s got just about everything you’ll need on stage. Video after the break.

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Arduino Synthesizer Uses Modified Slide Pots

There comes a point in every Arduino’s life where, if it’s lucky, it becomes a permanent fixture in a project. We can’t think of too many better forever homes for an Arduino than inside of a 3D-printed synthesizer such as this 17-key number by [ignargomez] et al.

While there are myriad ways to synthesizer, this one uses the tried-and-true method of FM synthesis courtesy of an Arduino Nano R3. In addition to the 17 keys, there are eight potentiometers here — four are used for FM synthesis control, and the other four are dedicated to attack/delay/sustain/release (ADSR) control of the sound envelope.

One of the interesting things here is that [ignargomez] and their team were short a few regular pots and modified a couple of slide pots for circular use — we wish there was more information on that. As a result, the 3D printed enclosure underwent several iterations. Be sure to check out the brief demo after the break.

Don’t have any spare Arduinos? The BBC Micro:bit likes to make noise, too.

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BBC Micro:Bit As Handheld Synthesizer

The BBC Micro:bit, while not quite as popular in our community as other microcontroller development boards, has a few quirks that can make it a much more interesting piece of hardware to build a project around than an Arduino. [Turi] took note of these unique features and decided that it was the perfect platform to build a synthesizer on.

The Micro:bit includes two important elements that make this project work: the LED matrix and a gyro sensor. [Turi] built a 5×5 button matrix for inputs and paired each to one of the diodes, which eliminates the problem of false inputs. The gyro sensor is used for detuning, which varies the pitch of any generated sound by a set amount according to the orientation of the device. It also includes a passive low-pass filter to make the sound more pleasant to the ear, especially for younger players of the machine. He’s released the source code on his GitHub page for anyone interested in recreating it.

While this was a one-off project for [Turi], he notes that using MicroPython to program it instead of C led to a lot of unnecessary complications, and the greater control allowed by C would enable some extra features with less hassle. Still, it’s a fun project that really showcases the unique features of this board, much like this tiny Sumo robot we covered over the summer.

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A EuroRack synthesizer module with an oscilloscope in the background showing a waveform

Recreating The Sounds Of The ’90s With A YM3812 Synthesizer

One reason the x86 PC became the dominant game platform in the early 1990s was the availability of affordable sound cards like the AdLib and Sound Blaster. These provided a quantum leap in sound quality compared to the PC speaker’s tinny beeps, thanks to Yamaha’s YM3812 chip, also known as OPL2. [Tyler] has made a detailed study of the various OPL series chips and wrote a comprehensive guide describing their operation.

[Tyler] begins by explaining the theory of FM synthesis. The basic idea is that you generate sine waves of different frequencies, combine them through mixing and modulation, and then adjust their strength over time. This way, a few simple operations on the chip’s nine sound channels can generate an astonishing variety of sounds from clear notes to chaotic noise. He then delves into the details of the YM3812 chip, including its 279 different register settings that enable all these operations.

The final goal of [Tyler]’s research is the design of a YM3812 EuroRack module that fits inside standard modular synthesizers. He’ll go into detail on the board’s design and construction in future blog posts, but he already shows the finished product and demonstrates its features in the video embedded below. It’s a great introduction if you’re new to FM synthesis and want to recreate those magic DOS game sounds.

Of course, you can also just connect the OPL2 chip to your DOS computer, whether through a classic sound card or through a parallel port. The related YM2612 from the Sega Genesis also makes a fine synthesizer.

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Sight And Sound Combine In This Engaging Synthesizer Sculpture

We’ll always have a soft spot for circuit sculpture projects; anything with components supported on nice tidy rows of brass wires always captures our imagination. But add to that a little bit of light and a lot of sound, and you get something like this hybrid synthesizer sculpture that really commands attention.

[Eirik Brandal] calls his creation “corwin point,” and describes it as “a generative dual voice analog synthesizer.” It’s built with a wide-open architecture that invites exploration and serves to pull the eyes — and ears — into the piece. The lowest level of the sculpture has all the “boring” digital stuff — an ESP32, the LED drivers, and the digital-to-analog converters. The next level up has the more visually interesting analog circuits, built mainly “dead-bug” style on a framework of brass wires. The user interface, mainly a series of pots and switches, lives on this level, as does a SeeedStudio WIO terminal, which is used to display a spectrum analyzer of the sounds generated.

Moving up a bit, there’s a seemingly incongruous vacuum tube overdrive along with a power amp and speaker in an acrylic enclosure. A vertical element of thick acrylic towers over all and houses the synth’s delay line, and the light pipes that snake through the sculpture pulse in time with sequencer events. The video below shows the synth in action — the music that it generates never really sounds the same twice, and sounds like nothing we’ve heard before, except perhaps briefly when we heard something like the background music from Logan’s Run.

Hats off to [Eirik] for another great-looking and great-sounding build; you may remember that his “cwymriad” caught our attention earlier this year.

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