‘Upgrading’ A Microwave Oven To 20 KW

Whilst microwave plasmas are nothing new around here, we were curious to see what happens at 20x the power, and since YouTuber [Styropyro] had put out a new video, we couldn’t resist seeing where this was going. Clearly, as your bog standard microwave oven can only handle at most one kilowatt; the ‘oven’ needed a bit of an upgrade.

A 16 kW water-cooled magnetron. Why not over-drive it to 20 kW for fun?

Getting hold of bigger magnetrons is tricky, but as luck — or perhaps fate — would have it, a 16 kW, water-cooled beast became available on eBay thanks to a tip from a Discord user. It was odd but perhaps not surprising that this Hitatch H0915 magnetron was being sold as a ‘heat exchanger.’

[Styropyro] doesn’t go into much detail on how to supply the anode with its specified 16 kW at 9.5 kVDC, but the usual sketchy (well down-right terrifying) transformers in the background indicate that he had just what was needed kicking around the ‘shop. Obviously, since this is a [Styropyro] video, these sorts of practical things have been discussed before, so there is no need to waste precious time and get right on to blowing stuff up!

Some classic microwave tricks are shown, like boiling water in five seconds, cooking pickles (they really do scream at 20 kW) and the grape-induced plasma-in-a-jar. It was quite clear that at this power level, containing that angry-looking plasma was quite a challenge. If it was permitted to leak out for only a few seconds, it destroyed the mica waveguide cover and risked coupling into the magnetron and frying it. Many experiments followed, a lot of which seemed to involve the production of toxic brown-colored nitrogen dioxide fumes. It was definitely good to see him wearing a respirator for this reason alone!

Is it purple or is it indigo? Beauty is in the eye of the beholder!

The main star of the demonstration was the plasma-induced emissions of various metal elements, with the rare indigo and violet colors making an appearance once the right blend of materials was introduced into the glassware. Talking of glassware, we reckon he got through a whole kitchen’s worth. We lost count of the number of exploded beakers and smashed plates. Anyway, plasma science is fun science, but obviously, please don’t try any of this at home!

For those who didn’t take an ‘electron devices’ course at college, here’s a quick guide to how magnetrons work. Plasma physics is weird; here’s how the plasma grape experiment works. Finally, this old hack is a truly terrible idea. Really don’t do this.

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Ham Radio In The Internet Age

Even if you are relatively young, you can probably think back on what TV was like when you were a kid and then realize that TV today is completely different. Most people watch on-demand. Saturday morning cartoons are gone, and high-definition digital signals are the norm. Many of those changes are a direct result of the Internet, which, of course, changed just about everything. Ham radio is no different. The ham radio of today has only a hazy resemblance to the ham radio of the past. I should know. I’ve been a ham for 47 years.

You know the meme about “what people think I do?” You could easily do that for ham radio operators. (Oh wait, of course, someone has done it.) The perception that hams are using antique equipment and talking about their health problems all day is a stereotype. There are many hams, and while some of them use old gear and some of them might be a little obsessed with their doctor visits, that’s true for any group. It turns out there is no “typical” ham, but modern tech, globalization, and the Internet have all changed the hobby no matter what part of it you enjoy.

Radios

One of the biggest changes in the hobby has been in the radio end. Hams tend to use two kinds of gear: HF and VHF/UHF (that’s high frequency, very high frequency, and ultra-high frequency). HF gear is made to talk over long distances, while VHF/UHF gear is for talking around town. It used to be that a new radio was a luxury that many hams couldn’t afford. You made do with surplus gear or used equipment.

Globalization has made radios much less expensive, while technological advances have made them vastly more capable. It wasn’t long ago that a handy-talkie (what normal folks would call a walkie-talkie) would be a large purchase and not have many features. Import radios are now sophisticated, often using SDR technology, and so cheap that they are practically disposable. They are so cheap now that many hams have multiples that they issue to other hams during public service events.

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Hackaday Podcast Episode 294: SAO Badge Reveal, Precision On A Shoestring, And The Saga Of Redbox

With the 2024 Hackaday Supercon looming large on the horizon, Editors Elliot Williams and Tom Nardi start this episode off by talking about this year’s badge and its focus on modular add-ons. From there they’ll go over the results of a particularly challenging installment of What’s that Sound?, discuss a promising DIY lathe that utilizes 3D printed parts filled with concrete, and ponder what the implosion of Redbox means for all of their disc-dispensing machines that are still out in the wild.

You’ll also hear about custom macropads, lifting SMD pins, and how one hacker is making music with vintage electronics  learning kits. Finally, they’ll reassure listeners that the shifting geopolitical landscape probably won’t mean the end of Hackaday.io anytime soon, and how some strategically placed pin headers can completely change how you approach designing your own PCBs.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Download in DRM-free MP3.

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Donated Atari Mega ST Gives A Peek At Game Development History

[Neil] from The Cave, a computer and console gaming museum in the UK, has a treat for vintage computing and computer gaming enthusiasts. They received an important piece of game dev history from [Richard Costello], who coded ports of Gauntlet 2, Mortal Kombat, and Primal Rage for Atari ST and Amiga home computers. [Richard] brought them his non-functional Atari Mega ST in the hopes that they could get it working again, and demonstrate to visitors how game development was done back in the 80s — but sadly the hardware is not in the best shape.

The Atari ST flagged deleted files for overwriting but didn’t actively wipe them, allowing an undelete utility to work.

That doesn’t stop [Neil], however. The real goal is seeing if it’s possible to re-create the development environment and access the game assets on the SCSI hard drive, and it’s not necessary to revive every part of the hardware to do that. The solution is to back up the drive using a BlueSCSI board which can act as a host, scan the SCSI bus, and dump any device it finds to an SD card. The drive didn’t spin up originally, but some light percussive maintenance solved that.

With the files pulled off the drive, it was time to boot it up using an emulator (which begins at the 16:12 mark). There are multiple partitions, but not a lot of files. There was one more trick up [Neil]’s sleeve. Suspecting that deleting everything was the last thing [Richard] did before turning the machine off decades ago, he fired up a file recovery utility. The Atari ST “deleted” files by marking them to be overwritten by replacing the first letter of the filename with a ‘bomb’ character but otherwise leaving contents intact. Lo and behold, directories and files were available to be undeleted!

[Neil] found some fascinating stuff such as mixed game and concept assets as well as what appears to be a copy of Ramrod, a never-released game. It’s an ongoing process, but with any luck, the tools and environment a game developer used in the 80s will be made available for visitors to experience.

Of course, modern retro gaming enthusiasts don’t need to create games the classic way; tools like GB Studio make development much easier. And speaking of hidden cleverness in old games, did you know the original DOOM actually had multi-monitor support hidden under the hood?

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This Week In Security: The Geopolitical Kernel, Roundcube, And The Archive

Leading off the week is the controversy around the Linux kernel and an unexpected change in maintainership. The exact change was that over a dozen developers with ties to or employment by Russian entities were removed as maintainers. The unfortunate thing about this patch was that it was merged without any discussion or real explanation, other than being “due to various compliance requirements”. We eventually got more answers, that this was due to US sanctions against certain Russian businesses, and that the Linux Foundation lawyers gave guidance that:

If your company is on the U.S. OFAC SDN lists, subject to an OFAC sanctions program, or owned/controlled by a company on the list, our ability to collaborate with you will be subject to restrictions, and you cannot be in the MAINTAINERS file.

So that’s that. One might observe that it’s unfortunate that a single government has that much control over the kernel’s development process. There were some questions about why Russian entities were targeted and not sanctioned Chinese companies like Huawei. [Ted Ts’o] spoke to that, explaining that in the US there are exemptions and different rules for each country and business. This was all fairly standard compliance stuff, up until a very surprising statement from [James Bottomley], a very core Kernel maintainer:

We are hoping that this action alone will be sufficient to satisfy the US Treasury department in charge of sanctions and we won’t also have to remove any existing patches.

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A Birthday Cake For A Retrocomputer Designer

When making a birthday cake a bit more personal, one can create a novelty themed confection appropriate for the lucky recipient. In the case of [Spencer Owen], who you may know as the creator of the RC2014 retrocomputing ecosystem, it was appropriate to have one of the little machines at work somewhere, so [peahen] did just that. The result is a cake in the shape of an IMSAI 8080 microcomputer, but it does more than just look the part. This is a working replica of the classic machine, powered as you might expect by an RC2014 sitting next to it.

The lights are a set of addressable LEDs, and the switches are made from appropriately colored sweets. Sadly the plan to make these capacitive touch switched failed as the wiring became buried in the icing, but the LEDs deserve a second look. They’re encased in translucent heatshrink sleeving which is embedded under a layer of white icing, which is translucent enough, but on top for the classic panel light look are a set of edible cake-maker’s jewels. Best of all while all except the electronics is edible, the front panel is robust enough to have been removed from the cake in one and thus will live on.

We rather like the idea of electronics meeting sugarcraft, because fondant is a surprisingly versatile medium that deserves attention much further than just confectionery. We remember it being a popular cheap way to experiment with 3D printing back at the dawn of open source printers, and it still has some potential. Meanwhile if you’ve not seen the RC2014 we reviewed its original version back in 2016, and since then it’s evolved to become an ecosystem in its own right.

Putting The New CryoGrip Build Plate To The Test

BIQU has released a new line of low-temperature build plates that look to be the next step in 3D printing’s iteration—or so YouTuber Printing Perspective thinks after reviewing one. The Cryogrip Pro is designed for the Bambu X1, P1, and A1 series of printers but could easily be adapted for other magnetic-bed machines.

The bed adhesion strength when cold is immense!

The idea of the new material is to reduce the need for high bed temperatures, keeping enclosure temperatures low. As some enclosed printer owners may know, trying to print PLA and even PETG with the door closed can be troublesome due to how slowly these materials cool. Too high an ambient temperature can wreak havoc with this cooling process, even leading to nozzle-clogging.

The new build plate purports to enable low, even ambient bed temperatures, still with maximum adhesion. Two versions are available, with the ‘frostbite’ version intended for only PLA and PETG but having the best adhesion properties.  A more general-purpose version, the ‘glacier’ sacrifices a little bed adhesion but gains the ability to handle a much wider range of materials.

An initial test with a decent-sized print showed that the bed adhesion was excellent, but after removing the print, it still looked warped. The theory was that it was due to how consistently the magnetic build plate was attached to the printer bed plate, which was now the limiting factor. Switching to a different printer seemed to ‘fix’ that issue, but that was really only needed to continue the build plate review.

They demonstrated a common issue with high-grip build plates: what happens when you try to remove the print. Obviously, magnetic build plates are designed to be removed and flexed to pop off the print, and this one is no different. The extreme adhesion, even at ambient temperature, does mean it’s even more essential to flex that plate, and thin prints will be troublesome. We guess that if these plates allow the door to be kept closed, then there are quite a few advantages, namely lower operating noise and improved filtration to keep those nasty nanoparticles in check. And low bed temperatures mean lower energy consumption, which is got to be a good thing. Don’t underestimate how much power that beefy bed heater needs!

Ever wondered what mini QR-code-like tags are on the high-end build plates? We’ve got the answer. And now that you’ve got a pile of different build plates, how do you store them and keep them clean? With this neat gadget!

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