Vector Network Analyzer Demo And Teardown

[Kerry Wong], ever interested in trying out and tearing down electrical devices, demonstrates and examines the SV 6301a Handheld Vector Network Analyzer. He puts the machine through its paces, noting that the 7 inch touchscreen is a pretty nice feature for those whose eyesight isn’t quite what it used to be.

The internals are similar to the nanoVNA-F V3, but not identical.

What’s a Vector Network Analyzer (VNA)? It’s not for testing Ethernet or WiFi. It’s aimed at a more classical type of “network”. The VNA tests and evaluates characteristics of electrical networks, especially as related to RF and microwave.

It provides detailed information about properties across a specified frequency range, making it an indispensable tool for advanced work. Tektronix has a resource page that goes into detail about exactly what kinds of things a VNA is good for.

[Kerry] shows off a few different features and sample tests before pulling the unit apart. In the end, he’s satisfied with the features and performance of the device, especially the large screen and sensible user interface.

After all, not every piece of test equipment does a great job at fulfilling its primary function, like the cheap oscilloscope that was a perhaps a little too cheap.

Continue reading “Vector Network Analyzer Demo And Teardown”

Noble Graphs: Displaying Data With Neon Like Its 1972

In the days before every piece of equipment was an internet-connected box with an OLED display, engineers had to be a bit more creative with how they chose to communicate information to the user. Indicator lights, analog meters, and even Nixie tubes are just a few of the many methods employed, and are still in use today. There are, however, some more obscure (and arguably way cooler) indicators that have been lost to time.

[Aart Schipper] unearthed one such device while rummaging around in his father’s shed: a pair of Burroughs Bar Graph Glow-Transfer Displays. These marvelous glowing rectangles each have two bars (think the left and right signals on an audio meter, which is incidentally what they were often used for), each with 201 neon segments. Why 201, you may ask? The first segment on each bar is always illuminated, acting as a “pilot light” of sorts. This leaves 200 controllable segments per channel. Each segment is used to “ignite” its neighboring segment, something the manufacturer refers to as the “Glow-Transfer Principle.” By clever use of a three-phase clock and some comparators, each bar is controlled by one analog signal, keeping the wire count reasonably low.

Don’t get us wrong, the warm, comforting glow of Nixie tubes will always have a special place in our hearts, but neon bar graphs are just hard to beat. The two do have a similar aesthetic though, so here’s hoping we see them used together in a project soon.

Thanks to [Jan] for the tip!

Ready For The Rapture: This Wind-Up Cassette Player Can Play Anywhere

As useful as electronics are, the need to have some source of power for them can be a bit of an issue, especially for small, portable devices. One of the most low-tech but universally applicable source is human mechanical power, as demonstrated by the rugged 1980s-era Messenger II tape player in a recent [TechMoan] video. Without beating around the bush, this is indeed a device created by an evangelical organization (GRN) that missionaries would take with them to wherever their mission took them. Naturally this put the availability of power from a wall outlet in question, especially in the 1980s when this tape player was produced. Continue reading “Ready For The Rapture: This Wind-Up Cassette Player Can Play Anywhere”

Can An 8-Bit Light Gun Work On A Modern TV?

It’s an accepted part of retro gaming lore, that 8-bit consoles perform best when used with an original CRT TV. One of the reason for this is usually cited as being because the frame buffer and scaler circuit necessary for driving an LCD panel induces a delay not present on the original, and in particular this makes playing games which relied on a light gun impossible to play. It’s a subject [Nicole Branagan] takes a look at, and asks whether there are any ways to use a classic light gun with a modern TV.

Along the way we’re treated to an in-depth look at the tech behind light gun games, how the gun contained a photodiode which on the NES was triggered by the brief showing of a frame with a white square where the target would sit, and on the Sega consoles by a white screen with an on-board timer counting the screen position at which the gun was aimed.

The conclusion is that the delay means you won’t be playing Duck Hunt or Hogan’s Alley on your 4K TV, but interestingly, all is not lost. There are modified versions of the games that take account of the delay, or an interesting lightgun emulator using a WiiMote. We’d be happy at playing either way, just as long as we can take pot-shots at the annoying Duck Hunt dog.

Light gun image: Evan-Amos, Public domain.

The Pros And Cons Of Hydrofoils

Hydrofoils have fascinated naval architects and marine designers for years. Fitted with underwater wings, these designs traverse the waters at great speed with a minimum of drag. As with many innovative technologies, though, the use of hydrofoils is riddled with challenges that often offset the vast benefits they offer.

While hydrofoils promise a better marine transportation experience, their adoption hasn’t been smooth sailing. In this article, we’ll dive deep into the potential and pitfalls of hydrofoil designs, and look at the unique niches this technology serves today.

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A Look At A 1960s Tube-Based Magnavox Concert Grand Console Stereo

Back in presumably the early 1960s, [David]’s grandfather bought a console stereo featuring a record player, AM/FM radio and a rather astounding stereo speaker system that would be more than enough to cover a small concert hall. Having inherited this piece of auditory art after his grandfather’s passing, [David] has given the console stereo a prominent place in his living room, which is where we start the tour in a new video on the [Usagi Electric] YouTube channel.

Plentiful I/O on this 1960s vintage piece of Magnavox audio equipment.

Being a 1950s-vintage design that got produced into the 1960s in a variety of models, the Magnavox Concert Grand is an all-tube affair, with the only presence of semiconductors being the three transistors found in the ‘Phantom’ remote control. [David] unfortunately does not posses this remote control, although the receiver module is present in the unit. It appears to be similar to the 1960 1ST800F in possession by [electra225] over at the Classic HiFi Care forum, which can provide 50 Watt per channel, yet as noted in the forum post, the 44 tubes alone draw about 250 Watt, with [electra225] recording 377 Watt total with everything cranked up. Clearly a high power bill was a price one had to pay for having high-end audio back in that era.

After [David] takes his unit apart – made very easy due to the modular construction – he goes through the basic circuitry of the power supply, the amplifiers and even has a peek at the circuitry of the remote control which appears to use basic frequency modulation to transfer the intended action to the receiver. All of this is made quite easy as full schematics are available for the entire system, as was standard back in those days. Interesting is also the I/O module, which features an MPX section, for demodulating stereo FM which wasn’t standardized yet at the time. Finally, tape drive connectors are available, which would have been likely a reel-to-reel unit for maximum HiFi enjoyment.

With the only broken thing in [David]’s unit being the snapped wire on the tuner of the radio module (ironically caused by the disassembly), all that was changed before reassembly was a good clean, after which the console stereo was put back and tested. Reflecting an era when HiFi equipment was supposed to blend in with other furniture, it will likely continue to do service for [David] as the world’s fanciest TV soundbar for the foreseeable future.

Continue reading “A Look At A 1960s Tube-Based Magnavox Concert Grand Console Stereo”

Satellite Hunting Hack Chat

Rescheduled — note new date!


Join us on Wednesday, October 18 at noon Pacific for the Satellite Hunting Hack Chat with Scott Tilley!

From the very first beeps of Sputnik, space has primarily been the domain of nations. It makes sense — for the most part, it takes the resources of a nation to get anything of appreciable size up out of the gravity well we all live in, but more importantly, space is the highest of high ground, and the high ground has always been a place of advantage to occupy. And so a lot of the hardware we’ve sent upstairs in the last 70 years has been in the national interest of this or that country.

join-hack-chatA lot of these satellites are — or were, at least — top secret stuff, with classified payloads, poorly characterized orbits, and unknown communications protocols. This can make tracking them from the ground a challenge, but one that’s worth undertaking. Scott Tilley has been hunting for satellites for years, writing about his exploits on the Riddles in the Sky blog and sometimes being featured on Hackaday. After recently putting his skills to work listening in on a solar observation satellite as its orbit takes it close to Earth again, we asked him to stop by the Hack Chat to share what he’s learned about hunting for satellites, both long-lost and intentionally hidden. Join us as we take a virtual trip into orbit to find out just what’s going on up there.

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, October 18 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.