A Commodore 64 accessing an online service

The WiC64 Brings Classic Commodores Online, Google Maps Included

A computing platform is never really dead unless people stop developing new software for it. By that measure, the Commodore 64 is alive and well: new games, demos, and utilities are still being released on a regular basis. Getting those new programs onto an old computer was always a bit of a hassle though, requiring either an SD card adapter for the Commodore or a direct cable connection from an internet-connected PC. Luckily, there’s now a simpler way to get your latest software updates thanks to a WiFi adapter called WiC64.  This adapter plugs into the expansion port of a classic Commodore and lets you download programs directly into memory. [Tommy Ovesen] over at [Arctic Retro] bought one and explored its many features.

The basic design of the WiC64 is straightforward: an ESP32 mounted on an adapter board that connects its data bus to that of the Commodore 64, 128 or VIC-20. A simple program, which you still need to transfer the old way, lets you configure the device and connect to a WiFi network. Once that’s done, an interactive BBS-style program is launched that allows you to access a range of online services. The WiC64 developers provide these, but since the system is fully open-source there’s nothing stopping you from running your own servers as well.

A street on Google Maps, rendered on a Commodore 64 Services currently available include an RSS reader, several multiplayer online games, and even a radio station that plays non-stop SID tunes. There’s also a direct link to CSDB, an online database of Commodore 64 programs and demos which you can now simply download and run directly on your C64 – in effect, a modern app store for a classic computer.

One feature that really seems to defy the C64’s hardware limitations is a fully functional version of Google Maps. Even with the Commodore’s limited resolution and color depth, it does a pretty decent job of showing maps, satellite photos, and even Street View images.

Using the WiC64 requires no hardware modifications to the Commodore 64, but a custom ROM is available that enables a few convenient features such as LOADing programs directly from a web address. There have been several attempts at getting classic Commodores online, but none so far that managed to get complex apps like Google Maps running. We have seen YouTube videos being played on a Commodore PET though.

Continue reading “The WiC64 Brings Classic Commodores Online, Google Maps Included”

Fulcrum Foils Finger Fatigue

It turns out that typing all day just might be bad for your hands and fingers. Repetitive Strain Injury, RSI, was a real problem for [David Schiller], particularly when coding. So, naturally, he started designing his own keyboard. And bless him, he’s shared the whole project on GitHub.

The solution is Fulcrum, a chording keyboard with keys that can be pressed with minimal movement. And one more clever trick is a thumb joystick, mounted in the thumb’s opposable orientation. It’s a 5-way switch, making for a bunch of combinations. The base model is a 20-key arrangement, and he’s also designed a larger, 40-key option.

The build is pretty simple, if you have access to a 3D printer. Print the STLs, add key switches, and wire it all up to a microcontroller. Use the supplied code, and all that’s left is to learn all the chord combos. And why stop with combos for single characters, when there are plenty of common words and plenty of key combinations. If you decide to build your own take on the Fulcrum, be sure to let us know about it!

Copyright Data, But Do It Right

Copyright law is a triple-edged sword. Historically, it has been used to make sure that authors and rock musicians get their due, but it’s also been extended to the breaking point by firms like Disney. Strangely, a concept that protected creative arts got pressed into duty in the 1980s to protect the writing down of computer instructions, ironically a comparatively few bytes of BIOS code. But as long as we’re going down this strange road where assembly language is creative art, copyright law could also be used to protect the openness of software as well. And doing so has given tremendous legal backbone to the open and free software movements.

So let’s muddy the waters further. Looking at cases like the CDDB fiasco, or the most recent sale of ADSB Exchange, what I see is a community of people providing data to an open resource, in the belief that they are building something for the greater good. And then someone comes along, closes up the database, and sells it. What prevents this from happening in the open-software world? Copyright law. What is the equivalent of copyright for datasets? Strangely enough, that same copyright law.

Data, being facts, can’t be copyrighted. But datasets are purposeful collections of data. And just like computer programs, datasets can be licensed with a restrictive copyright or a permissive copyleft. Indeed, they must, because the same presumption of restrictive copyright is the default.

I scoured all over the ADSB Exchange website to find any notice of the copyright / copyleft status of their dataset taken as a whole, and couldn’t find any. My read is that this means that the dataset is the exclusive property of its owner. The folks who were contributing to ADSB Exchange were, as far as I can tell, contributing to a dataset that they couldn’t modify or redistribute. To be a free and open dataset, to be shared freely, copied, and remixed, it would need a copyleft license like Creative Commons or the Open Data Commons license.

So I’ll admit that I’m surprised to have not seen permissive licenses used around community-based open data projects, especially projects like ADSB Exchange, where all of the software that drives it is open source. Is this just because we don’t know enough about them? Maybe it’s time for that to change, because copyright on datasets is the law of the land, no matter how absurd it may sound on the face, and the closed version is the default. If you want your data contributions to be free, make sure that the project has a free data license.

Experimenting With 20 Meters Of Outlet Adapters

You may have seen some of the EEVblog dumpster dive videos, where [Dave Jones] occasionally finds perfectly good equipment that’s been tossed out. But this time, rather than a large screen monitor, desktop computer, or a photocopier, he features a stash of 283 electrical outlet double adapters that he found last year. He decided to perform a test in the parking lot, connecting all 283 adapters in series.

Using a pair of power meters and a 2 kW electric heater as a test load, [Dave] and his son [Sagan] measure the loss through this wild setup. It works out to about about 300 W, or roughly 1 W per adapter. He did a follow-up experiment using a FLIR thermal camera, and confirmed that the power loss is reasonably uniform, and that no single rogue adapter consuming all the lost power. After a back of the envelope calculation, we estimate this chain of adapters is about 20 meters long, making this whole thing entirely pointless but interesting nonetheless. Stick around until the end of the video for a teardown — they’re not as cheaply made as you might think.

[Dave]’s crazy experiment aside, we do wonder why someone had so many adapters to throw away in the first place. What would you have done with 283 adapters — left them in the dumpster or rescued them?

Continue reading “Experimenting With 20 Meters Of Outlet Adapters”

Mechanical Keyboard Is Also A Mouse

The mechanical keyboard community is a vibrant, if not fanatical, group of enthusiasts determined to find as many possible ways of assembling, building, and using as many high-quality keyboards as possible. With so many dedicated participants, most things that can be done with a keyboard already have been done. So when something as unique as this split keyboard that also doubles as a mouse pops up, we take notice.

The keyboard is a custom build from [Taliyah Huang] which uses a pair of Arduinos, one in each half of the keyboard, to communicate key and mouse information to a third Arduino which is plugged in to her laptop. The right-hand half of the keyboard also includes the circuitry from an optical mouse, which gets powered up when the caps lock button is held down. When activated, this allows the keyboard to be used as a mouse directly. It also includes support for most Mac gestures as well, making it just as useful as a trackpad.

While there were some problems with the design, including being slightly too tall to be ergonomic and taking nearly 24 hours of soldering to complete, the prototype device is an interesting one especially since it allows for full control of a computer without needing a dedicated mouse. For other unique mechanical keyboard concepts, we recently featured this build which takes design and functionality cues from the Commodore 64.

Continue reading “Mechanical Keyboard Is Also A Mouse”

Candy Blaster Lets You Shoot PEZ At Your Friends

Nerf Blasters are great fun to play with, but you really shouldn’t eat the foam darts. Conversely, Pez dispensers are fussy and kind of boring, but the candy is a tasty treat. [Soloprototype] has presented us the best of both worlds, in the form of a 3D-printed Pez blaster, with a firm note that this toy is for grown-ups only.

Overall, the design is very similar to the Pez Shooter, a long-discontinued Pez dispenser design. It uses a basic pistol form factor, and accepts a magazine of Pez pellets loaded into the grip. The magazine itself is cut out of a regular Pez dispenser, to avoid reinventing the wheel. Pulling the trigger fires the Pez pellets with spring power, launching candy into the air.

We all love candy propelled at speed, though [Soloprototype] notes that some safety precautions should be observed. To avoid choking risks, it’s not recommended to allow children to play with the toy. Nor should it be fired at the face or mouth. The full list of safety measures is available on the project’s Cults3D page.

The Pez blaster is cool, but we’d love to see more work in this space. The world needs a Twinkie Trebuchet, or a Cadbury Catapult, to say nothing of the Butterfingers Balista. If you can think of other Age of Empires siege weapons that would be ideal for candy delivery, drop them in the comments below. Alternatively, consider the M&M launcher we’ve shared previously!

Scratch Your Itch To Program A Microcontroller

One of the fun things about “old school” computers is that it was fairly easy to get kids into programming them. The old Basic interpreters were pretty forgiving, and you could do some clever things easily with very little theory or setup. These days, you are more likely to sneak kids into programming via Scratch — a system for setting up programs via blocks in a GUI. Again, you can get simple results simply. With Scratch or Basic, complex things have a way of turning out complex, but that’s to be expected. If you want to try a Scratch-inspired take on microcontroller programming, check out MicroBlocks. It will work with several common boards, including the micro:bit and the Raspberry Pi Pico. You can use it in a browser or download versions for Linux, Windows, Mac, or even Chromebooks.

You can see a video below about the micro:bit version from a year ago. The tool is advancing, so you’ll find many new features compared to the video, but it will still give you an idea of what’s happening.

Continue reading “Scratch Your Itch To Program A Microcontroller”