A Deep Dive Into The Coolness That Was CRT Projectors

CRT monitors: there’s nothing quite like ’em. But did you know that video projectors used to use CRTs? A trio of monochrome CRTs, in fact: one for each color; red, green, and blue. By their powers combined, these monsters were capable of fantastic resolution and image quality. Despite being nowhere near as bright as modern projectors, after being properly set up, [Technology Connections] says it’s still one of the best projected images he has seen outside of a movie theatre.

After a twenty-minute startup to reach thermal equilibrium, one can settle down with a chunky service manual for a ponderous calibration process involving an enormous remote control. The reward is a fantastic (albeit brightness-limited) picture.

Still, these projectors had drawbacks. They were limited in brightness, of course. But they were also complex, labor-intensive beasts to set up and calibrate. On the other hand, at least they were heavy.

[Technology Connections] gives us a good look at the Sony VPH-D50HT Mark II CRT Projector in its tri-lobed, liquid-cooled glory. This model is a relic by today’s standards, but natively supports 1080i via component video input and even preserves image quality and resolution by reshaping the image in each CRT to perform things like keystone correction, thus compensating for projection angle right at the source. Being an analog device, there is no hint of screen door effect or any other digital artifact. The picture is just there, limited only by the specks of phosphor on the face of each tube.

Converging and calibrating three separate projectors really was a nontrivial undertaking. There are some similarities to the big screen rear-projection TVs of the 90s and early 2000s (which were then displaced by plasma and flat-panel LCD displays). Unlike enclosed rear-projection TVs, the screen for projectors was not fixed, which meant all that calibration needed to be done on-site. A walkthrough of what that process was like — done with the help of many test patterns and a remote control that is as monstrous as it is confusing — starts at 15:35 in the video below.

Like rear-projection TVs, these projectors were displaced by newer technologies that were lighter, brighter, and easier to use. Still, just like other CRT displays, there was nothing quite like them. And if you find esoteric projector technologies intriguing, we have a feeling you will love the Eidophor.

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A Function Generator From The Past

It’s always a pleasure to find a hardware hacker who you haven’t seen before, and page back through their work. [Bettina Neumryr]’s niche comes in building projects from old electronics magazines, and her latest, a function generator from the British Everyday Electronics magazine in April 1983, is a typical build.

The project uses the XR2206 function generator chip, a favourite of the time. It contains a current controlled oscillator and waveform shaper, and can easily produce square, triangle, and sine waves. It was always a puzzle back in the day why this chip existed as surely the global market for function generators can’t have been that large, however a little bit of background reading for this write-up reveals that its intended application was for producing frequency-shift-keyed sinusoidal tones.

The two PCBs on the bench, with a multimeter
Yellow-stained boards for the win!

The EE project pairs the XR2206 with an op-amp current generator to control the frequency, and another op-amp as an amplifier and signal conditioner. The power supply is typical of the time too, a mains transformer, rectifier, and linear regulators. There are a pair of very period PCBs supplied as print-outs in the magazine for home etching. This she duly does, though with toner transfer which would have been unheard of in 1983. After a few issues with faulty pots and a miswired switch, she has a working function generator which she puts in a very period project box.

It’s interesting to look at this and muse on what’s changed in electronic construction at our level in the last four decades. The PCB is single sided and has that characteristic yellow of ferric chloride etching, it takes up several times the space achievable with the same parts on the professionally-made dual-sided board designed using a modern PCB CAD package we’d use today. A modern take on the same project would probably use a microcontroller and a DAC, and a small switch-mode supply for less money than that transformer would provide the power. But we like the 1983 approach, and we commend [Bettina] for taking it on. The full video is below the break.

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Colorful parachutes at different levels of expansion

Holy Parachute Out Of Kirigami

If you have a fear of heights and find yourself falling out of an airplane, you probably don’t want to look up to find your parachute full of holes. However, if the designer took inspiration from kirigami in the same way researchers have, you may be in better shape than you would think. This is because properly designed kirigami can function as a simple and effective parachute.

Kirigami, for those unfamiliar, is a cousin of origami where, instead of folding, you cut slits into paper. In this case, the paper effectively folds itself after being dropped, which allows the structure to create drag in ways similar to traditional parachute designs. Importantly, however, the stereotypical designs of parachutes have some more severe drawbacks than they appear. Some major issues include more obvious things, such as having to fold and unpack before and after dropping. What may be less obvious are the large eddies that traditional parachutes create or their ease at being disturbed by the surrounding wind.

The kirigami chutes fix these issues while being easier to manufacture and apply. While these are not likely to be quite as effective for human skydiving, more durable applications may benefit. Quoted applications, including drone delivery or disaster relief, worry more about accuracy and scalability rather than the fragile bones of its passenger.

Clever and simple designs are always fun to try to apply to your own projects, so if you want to have your own hand, make sure to check out the paper itself here. For those more interested in clever drone design to take inspiration from, look no further than this maple seed-inspired drone.

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Can A Coin Cell Make 27 Volts?

We have all no doubt at some point released the magic smoke from a piece of electronics, it’s part of what we do. But sometimes it’s a piece of electronics we’re not quite ready to let go, and something has to be fixed. [Chris Greening] had a board just like that, a 27 volt generator from an LCD panel, and he crafted a new circuit for it.

The original circuit, which we think he may have drawn incorrectly, uses a small boost converter IC with the expected inductor and diode. His replacement is the tried and tested joule thief, but with a much higher base resistor than its normal application in simply maintaining a battery voltage. It sucks 10 mA from the battery and is regulated with a Zener diode, but there’s still further room for improvement. Adding an extra transistor and using the Zener as a feedback component causes the oscillator to shut off as the voltage increases, something which in this application is fine.

It’s interesting to see a joule thief pushed into a higher voltage application like this, but we sense perhaps it could be made more efficient by seeking out an equivalent to the boost converter chip. Or even a flyback converter.

A High Resolution ADC From Scratch

It’s a well-known conundrum that while most computers these days are digital in nature, almost nothing in nature is. Most things we encounter in the real world, whether it’s temperature, time, sound, pressure, or any other measurable phenomenon comes to us in analog form. To convert these signals to something understandable by a digital converter we need an analog-to-digital converter or ADC, and [Igor] has built a unique one from scratch called a delta sigma converter.

What separates delta sigma converters apart is their high sampling rate combined with a clever way of averaging the measurements to get a very precise final value. In [Igor]’s version this average is provided by an op-amp that integrates the input signal and a feedback signal, allowing for an extremely precise digital value to be outputted at the end of the conversion process. [Igor] has built this one from scratch as well, and is using it to interface a magnetic rotary encoder to control digital audio playback.

Although he has this set up with specific hardware, he has enough detail in his video (including timing diagrams and explanations of all of the theory behind these circuits) for anyone else to build one of these for other means, and it should be easily adaptable for plenty of uses. There are plenty of different ADC topologies too, and we saw many different ones a few years ago during our op-amp challenge.

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A Treasure Trove Of Random Vintage Tech Resources

Finding, collecting, and restoring vintage tech is the rewarding pastime of many a Hackaday reader. Working with old-school gear can be tough, though, when documentation or supporting resources are hard to find. If you’re in need of an old manual or a little scrap of software, you might find the Vintage Technology Digital Archive (VTDA) a useful destination.

The VTDA is a simple website. There is no search function, or fancy graphical way to browse the resources on offer. Instead, it’s merely a collection of files in a well-ordered directory tree. Click through /pics/DiskSleeves/VTDA/ and you’ll find a collection of high-resolution scans of various old diskettes and their packaging. /docs/computing/Centronics/ will give you all kinds of useful documentation, from press releases to datasheets for printers long forgotten. You can even find Heathkit schematics and old Windows bootdisk images if you dive into the depths.

While it doesn’t have everything, by any means, the VTDA has lots of interesting little bits and pieces that you might not find anywhere else. It’s a great counterpart to other archival efforts out on the web, particularly if you’re a member of the retrocomputing massive.

Thanks to [Itay] for the tip!

On 3D Scanners And Giving Kinects A New Purpose In Life

The concept of a 3D scanner can seem rather simple in theory: simply point a camera at the physical object you wish to scan in, rotate around the object to capture all angles and stitch it together into a 3D model along with textures created from the same photos. This photogrammetry application is definitely viable, but also limited in the sense that you’re relying on inferring three-dimensional parameters from a set of 2D images and rely on suitable lighting.

To get more detailed depth information from a scene you’d need to perform direct measurements, which can be done physically or through e.g. time-of-flight (ToF) measurements. Since contact-free ways of measurements tend to be often preferred, ToF makes a lot of sense, but comes with the disadvantage of measuring of only a single spot at a time. When the target is actively moving, you can fall back on photogrammetry or use an approach called structured-light (SL) scanning.

SL is what consumer electronics like the Microsoft Kinect popularized, using the combination of a visible and near-infrared (NIR) camera to record a pattern projected onto the subject, which is similar to how e.g. face-based login systems like Apple’s Face ID work. Considering how often Kinects have been used for generic purpose 3D scanners, this raises many questions regarding today’s crop of consumer 3D scanners, such as whether they’re all just basically Kinect-clones.

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