CL-32: The Minimum Possible For A Useful Handheld Computer

For almost as long as there have been microcomputers, there have been attempts with varying success to make tiny handheld microcomputers. Sometimes these have been very good, and other times they’ve missed the mark in some way. Latest to find its way to us is the CL-32 from [Moosepr], it’s a handheld computer with an ESP32 as brains, an electronic paper display, and a QWERTY keyboard in its smart printed case.

The hardware is relatively standard, save for the keyboard which is a dome-switch design in which the membrane carrying the domes is hand-made. We like this, and don’t think we’ve seen anyone else doing that. Expansion is taken care of by a novel socket arrangement in which boards nestle in a recess in the surface. Some experimentation was required as always to drive the display, but the result is a functional computer.

Sadly there’s little detail in terms of what the software will be, and no hardware files as yet. But what we can see is promising enough to make this one to watch, so we’ll look forward to what they come up with. If an ESP32 OS is a problem, there’s always badge.team, who have been continuously improving theirs since 2017.

The UMPC powered up, case-less showing the black PCB, with the display standing upwards and showing a blue colour scheme desktop with a CLI terminal open. To the right of it is one of the UMPCs that served as an inspiration for this project.

Bringing The UMPCs Back With A Pi Zero

Miss PDAs and UMPCs? You wouldn’t be the only one, and it’s a joy to see someone take the future into their own hands. [Icepat]’s dream is reviving UMPCs as a concept, and he’s bringing forth a pretty convincing hardware-backed argument in form of the Pocket Z project. For the hardware design, he’s hired two engineers, [Adam Nowak] and [Marcin Turek], and the 7-inch Pocket Z7 version is coming up quite nicely!

The Hackaday.io project shows an impressive gallery of inspiration devices front and center, and with these in mind, the first version of the 7-inch UMPC sets the bar high. With a 1024×600 parallel RGB (DPI) touchscreen display, an ATMega32U4-controlled keyboard, battery-ready power circuitry, and a socketed Pi Zero for brains, this device shows a promising future for the project, and we can’t wait to see how it progresses.

While it’s not a finished project just yet, this effort brings enough inspiration all around, from past device highlights to technical choices, and it’s worth visiting it just for the sentiment alone. Looking at our own posts, UMPCs are indeed resurfacing, after a decade-long hiatus – here’s a Sidekick-like UMPC with a Raspberry Pi, that even got an impressive upgrade a year later! As for PDAs, the Sharp memory LCD and Blackberry keyboard combination has birthed a good few projects recently, and, who can forget about the last decade’s introductions to the scene.

Steamdeck motherboard standing upright propped onto a USB-C dock it's wired up to, showing just how little you need to make the steamdeck board work.

Steam Deck, Or Single Board Computer?

With a number of repair-friendly companies entering the scene, we have gained motivation to dig deeper into devices they build, repurpose them in ways yet unseen, and uncover their secrets. One such secret was recently discovered by [Ayeitsyaboii] on Reddit – turns out, you can use the Steam Deck mainboard as a standalone CPU board for your device, no other parts required aside from cooling.

All you need is a USB-C dock with charging input and USB/video outputs, and you’re set – it doesn’t even need a battery plugged in. In essence, a Steam Deck motherboard is a small computer module with a Ryzen CPU and a hefty GPU! Add a battery if you want it to work in UPS mode, put an SSD or even an external GPU into the M.2 port, attach WiFi antennas for wireless connectivity – there’s a wide range of projects you can build.

Each such finding brings us closer to the future of purple neon lights, where hackers spend their evenings rearranging off-the-shelf devices into gadgets yet unseen. Of course, there’s companies that explicitly want us to hack their devices in such a manner – it’s a bet that Framework made to gain a strong foothold in the hacker community, for instance. This degree of openness is becoming a welcome trend, and it feels like we’re only starting to explore everything we can build – for now, if your Framework’s or SteamDeck’s screen breaks, you always have the option to build something cool with it.

[Via Dexerto]

Go Forth With This Portable Programmer

When choosing a low-level language, it’s hard to beat the efficiency of Forth while also maintaining some amount of readability. There are open source options for the language which makes it accessible, and it maintains its prevalence in astronomical and other embedded systems for its direct hardware control and streamlined use of limited resources even though the language started over 50 years ago. Unlike 50 years ago, though, you can now take your own self-contained Forth programmer on the go with you.

The small computer is built on a design that [Dennis] built a while back called my4TH which has its own dedicated 8-bit CPU and can store data in a 256 kB EEPROM chip. Everything else needed for the computer is built in as well but that original design didn’t include a few features that this one adds, most notably a small 40×4 character LCD and a keyboard. The build also adds a case to tie everything together, with ports on the back for I2C and power plus an RS232 port. An optional battery circuit lets the computer power up without an external power supply as well.

Continue reading “Go Forth With This Portable Programmer”

A Peek Inside Apple Durability Testing Labs

Apple is well-known for its secrecy, which is understandable given the high stakes in the high-end mobile phone industry. It’s interesting to get a glimpse inside its durability labs and see the equipment and processes it uses to support its IP68 ingress claims, determine drop ability, and perform accelerated wear and tear testing.

Check out these cool custom-built machines on display! They verify designs against a sliding scale of water ingress tests. At the bottom end is IPx4 for a light shower, but basically no pressure. Next up is IPx5, which covers low-pressure ambient-temperature spray jets from all angles – we really liked this machine! Finally, the top-end IPx7 and IPx8 are tested with a literal fire hose blast and a dip in a static pressure tank, simulating a significant depth of water. An Epson robot arm with a custom gripper is programmed to perform a spinning drop onto a hard surface in a repeatable manner. The drop surface is swapped out for each run – anything from a wooden sheet to a slab of asphalt can be tried. High-speed cameras record the motion in enough detail to resolve the vibrations of the titanium shell upon impact!

Accelerated wear and tear testing is carried out using a shake table, which can be adjusted to match the specific frequencies of a car engine or a subway train. Additionally, there’s an interview with the head of Apple’s hardware division discussing the tradeoffs between repairability and durability. He makes some good points that suggest if modern phones are more reliable and have fewer failures, then durability can be prioritized in the design, as long as the battery can still be replaced.

The repairability debate has been raging strong for many years now. Here’s our guide to the responsible use of new technology.

Continue reading “A Peek Inside Apple Durability Testing Labs”

Internals of the Blu-ray player, showing both the blu-ray drive and the custom PCBs

An Ingenious Blu-Ray Mini-Disk Player

[befi] brings us a project as impressive as it is reminiscent of older times, a Blu-Ray mini disk player. Easily fitting inside a pocket like a 8 cm CD player would, this is a labour of love and, thanks to [befi]’s skills both in electronics and in using a dremel tool.

A BluRay drive was taken apart, for a start, and a lot of case parts were cut off; somehow, [befi] made it fit within an exceptionally tiny footprint, getting new structural parts printed instead, to a new size. The space savings let him put a fully custom F1C100S-powered board with a number of unique features, from a USB-SATA chip to talk to the BluRay drive, to USB pathway control for making sure the player can do USB gadget mode when desired.

There’s an OLED screen on the side, buttons for controlling the playback, power and battery management – this player is built to a high standard, ready for day-to-day use as your companion, in the world where leaving your smartphone as uninvolved in your life as possible is a surprisingly wise decision. As a fun aside, did you know that while 8 cm CDs and DVDs existed, 8 cm BluRay drives never made it to market? If you’re wondering how is it that [befi] has disks to play in this device, yes, he’s used a dremel here too.

Everything is open-sourced – 3D print files, the F1C100S board, and the Buildroot distribution complete with all the custom software used. If you want to build such a player, and we wouldn’t be surprised if you were, there’s more than enough resources for you to go off. And, if you’re thinking of building something else in a similar way, the Buildroot image will be hugely helpful.

Want some entertainment instead? Watch the video embedded below, the build journey is full of things you never knew you wanted to learn. This player is definitely a shining star on the dark path that is Blu-Ray, given that our most popular articles on Blu-Ray are about its problems.

Continue reading “An Ingenious Blu-Ray Mini-Disk Player”

Screenshot of Microsoft Flight Simulator with the Dune expansion, and in the top right corner, the mod's author is shown using their phone with an attached gamepad for controlling a Dune ornithopter.

Take Control Of MS Flight Sim With Your Smartphone

Anyone with more than a passing interest in flight simulators will eventually want to upgrade their experience with a HOTAS (Hands On Throttle-And-Stick) setup that has buttons and switches for controlling your virtual aircraft’s assorted systems, which are well supported by games such as Microsoft Flight Simulator (MSFS). But a traditional HOTAS system can be a bit of an investment, so you might want to thank [Vaibhav Sharma] for the virtualHOTAS project that brings a configurable HOTAS interface to your phone — just in time to try out that Dune expansion for MSFS.

The phone’s orientation sensors are used as a joystick, and on the screen, there’s both sliders and buttons you can use as in-game controls. On the back-end there’s a Python program on the computer which exposes a webserver that the phone connects to, translating sensor and press data without the need for an app. This works wonderfully in MSFS, as [Vaibhav] shows us in the video below. What’s more, if you get tired of the touchscreen-and-accelerometer controls, you can even connect a generic smartphone-designed game controller platform, to have its commands and movements be translated to your PC too!

All the code is open source, and with the way this project operates, it will likely work as a general-purpose interface for other projects of yours. Whether you might want to build an accessibility controller from its codebase, use it for your robot platform, maybe simply repurpose this project for any other game, [Vaibhav]’s creation is yet another reminder that we’re carrying a sensor-packed platform, and it might just help you build a peripheral you didn’t know you needed.

Don’t have a phone handy? Perhaps an Xbox controller could work with just a few 3D printed upgrades, or you could stock up on buttons and build your own joystick from scratch. Oh, and keeping HOTAS principles in mind can be pretty helpful — you might get to redesign the venerable computer mouse, for instance!

Continue reading “Take Control Of MS Flight Sim With Your Smartphone”