Why Peeling Adhesive Tape Is So Unreasonably Noisy

Although not as reviled as the sound of nails on chalkboard, the sound of adhesive tape being peeled is quite probably at least as distinctive. With every millimeter of the tape’s removal from the roll sounding like it’s screaming in protest, it has led some to wonder just why this process is noisy enough to be heard from across an open-plan office. Recently [Er Qiang Li] et al. had their paper on a likely theory published in Physical Review E, in which they examine the supersonic air pulses at the core of this phenomenon.

The shockwaves produced by peeling tape, captured on Schlieren imaging. (Credit: Er Qiang Li et al., 2026)
The shockwaves produced by peeling tape, captured on Schlieren imaging. (Credit: Er Qiang Li et al., 2026)

Using rolls of adhesive tape and two microphones synchronized with two high-speed cameras in a Schlieren imaging setup, they gathered experimental data of this stick-slip mechanism. Incidentally, in addition to this auditory effect, adhesive tape is also known for the triboluminescence effect, as well as the generating of X-rays, making them quite the source of scientific demonstrations, even when they’re not also being used to create graphene with.

What they deduced from the recorded data was that the transverse fractures that suddenly appear after the extended stick phase hold a vacuum until they reach the end of the fracture during the brief slip phase, at which point the vacuum collapses very suddenly. This produces a pressure of 9600 Pa and clearly visible shock fronts on the Schlieren images.

Now that we know why peeling adhesive tape from its roll is so noisy, it won’t make it any more quiet, but at least we can add another fascinating science fact to its roll of achievements.

Railguns: Making Metal Go Fast Using The Lorentz Force

In science fiction, the use of gunpowder-based weapons is generally portrayed as something from a savage past, with technology having long since moved on to more civilized types of destructive weaponry, involving lasers, microwaves, and electromagnetism. Instead of messy detonating powder, energy-weapons are used to near-instantly deposit significant amounts of energy into the target, and railguns enable the delivery of projectiles at many times the speed of sound using nothing but the raw power of electricity and some creative physics.

Of course, the reason that we don’t see sci-fi weapons deployed everywhere has arguably less to do with today’s levels of savagery in geopolitics and more with the fact that physical reality is a very harsh mistress, who strongly frowns upon such flights of fancy.

Similarly, the Lorentz force that underlies railguns is extremely simple and effective, but scaled up to weapons-grade dimensions results in highly destructive forces that demolish the metal rails and other components of the railgun after only a few firings. Will we ever be able to fix these problems, or are railguns and similar sci-fi weapons forever beyond our grasp?

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The Challenges Of Simulating A Human Brain On A Supercomputer

It’s quite the understatement to say that at this point in time we don’t quite understand how even the tiniest brain works exactly. Much of this is due to the sheer complexity and scale of these little biological marvels: with the human brain packing billions of neurons and their associated supportive scaffolding into a few kilograms of gooey pink-white mass, the sheer connectivity density is more than we can reasonably hope to measure in-situ. Ergo attempts to recreate digital simulations of small sections of such brains, a process that’s making gradual progress.

Most recently we have been doing mapping of neurons and their connections in the brain of the humble fruitflyD. melanogaster. Despite their brains being minuscule, with only about 140,000 neurons and 50 million connections, we’re not quite at the level where we can have a simulated fruitfly brain spark to life. This should probably give us some hints as to the sheer complexity of mapping the human brain, never mind simulating even a small part like a cubic millimeter of the temporal cortex with about 57,000 cells and 150 million synapses.

Even once you have all the connectome data of such a bit of brain, it’s not like you can just toss it onto a supercomputer and expect a meaningful simulation. All supercomputers today are massively parallel, meaning thousands of networked computers that require the computing task to be split up and all communication between nodes restricted as much as possible to not starve nodes.

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Nuclear Waste Remediation By Proton Beam

One of the issues with nuclear power plants is that they produce long-lived radioactive waste. Storing spent nuclear fuel is a real problem. However, researchers at the Department of Energy’s Thomas Jefferson National Accelerator Facility have made strides not only to produce more electricity from spent fuel but also to break it down into shorter-lived nuclear waste. [Aman Tripathi] shares the details about NEWTON, a program to fire high-energy protons at a target to produce a flood of neutrons that can interact with nuclear waste. You can read the original press release, too.

Short-lived, of course, is a relative term. Unprocessed spent fuel may be dangerous for about 100,000 years. After the proposed processing, the danger period is down to “only” 300 years. On the plus side, the process generates a lot of heat, which you can convert to electricity in the usual way.

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Miranda, as imaged by Voyager 2 on Jan. 24, 1986.

Miranda’s Unlikely Ocean Has Us Asking If There’s Life Clinging On Around Uranus

If you’re interested in extraterrestrial life, these past few years have given an embarrassment of places to look, even in our own solar system. Mars has been an obvious choice since before the Space Age; in the orbit of Jupiter, Europa’s oceans have been of interest since Voyager’s day; the geysers of Enceladus give Saturn two moons of interest, if you count the possibility of a methane-based chemistry on Titan. Even faraway Neptune’s giant moon Triton probably has an ocean layer deep inside. Now the planet Uranus is getting in on the act, offering its moon Miranda for consideration in a kinda-recent study in the Planetary Science Journal.

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LEGO Orrery Gets A Real-Time Drive Upgrade

An orrery is a beautiful type of mechanical contrivance, built to demonstrate the motion of heavenly objects. LEGO happens to offer just such a device, built using its Technic line of blocks, shafts, and gears. Only, it has a serious limitation—it has to be cranked manually to make it spin the Earth around the sun. [Görkem] set out to fix this glaring oversight with some good old-fashioned hardware.

The setup removes just five LEGO pieces from the original design, eliminating the hand crank from the mechanism. In its place, [Görkem] installed a NEMA 17 stepper motor, paired with a custom PCB mounted on the back. That carries an ESP32 microcontroller and a TMC2208 stepper motor driver set up for silent drive. Rigged up like so, the orrery can simulate the motion of the Earth and Moon around the Sun in real time. There’s also a knob to track back and forth in time, and a button to reset the system to the correct real-time position.

The final build looks great, combining the LEGO Technic parts with some chunky electronics and 7-segment displays that make it a wonderful techy desk decoration. Down the line, [Görkem] hopes to offer a plug-and-play kit to others who wish to duly animate their own LEGO orrery sets (set #42179).

We love a good LEGO build around these parts. We’ve featured everything from parts sorters to functional typewriters in the past.

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Nobody Can Complain When You Fart, If It’s For Science!

There are some stories that you can tell a writer has enjoyed composing, and, likely, whoever wrote the piece for Medical Express reporting on new smart underwear to measure human flatulence was in their element. It follows a University of Maryland project to create a clip-on hydrogen sensor that can be attached to a set of underwear to monitor gaseous emissions.

Lest you think that this research has a non-serious tone to it, it seems that gastroenterologists have incomplete data on what constitutes normal activity. The aim of this research is to monitor a large number of people to create a human flatus atlas that will inform researchers for years to come. Better still, they’re recruiting, so if you’re a regular Johnny Fartpants who misspent their youth lighting farts while drunk and would like to atone, get in touch.

We know that gut problems can be no fun at all, so fart jokes aside, if this research makes advancements in their study, it can only be a good thing. Meanwhile, if you are one of those superproducers they mention, perhaps you need to build the FartMaster 3000.