Jenny’s Daily Drivers: Going 32-Bit With SliTaz In 2026

We’re used to seeing technologies move with the times, and it’s likely among Hackaday readers are the group who spend the most time doing that and are most aware of it. There’s one which we’ll all be aware of which has quietly slipped away for most of us almost without a word, I speak of course of 32-bit computing. For most of us that means 32-bit computing on x86 machines, and since the 64-bit x86 instruction set we all now use has been around for nearly a quarter century, its 32-bit ancestor is now ancient history.

In the world of software that means we’re now in an era of operating systems and browsers dropping 32-bit support, so increasingly keeping a 32-bit machine up to date will become a challenge. That sounds like something just painful and difficult enough to subject to a Daily Drivers piece, so just how practical is it to use a 32-bit machine for my daily work in 2026?

2005 Just Gave Me A Computer

My trusty Dell, showing the SliTaz desktop
Not looking too bad for a 21 year old laptop.

On my desk I have a Dell Latitude D610. It was made in about 2005 in the days when Dells were solidly made, and with its 1.6GHz Pentium M and 2Gb of memory it represents roughly the final throw of the dice for a 32-bit Intel laptop. Just over a year later it would have been replaced by one of the Intel Core series with the 64-bit instructions grudgingly adopted from AMD, but at the time it was a respectably useful machine.

It came into my possession about eight years ago when I used it to test the Revbank bar tab software for my hackerspace, and for the past six years it’s languished unloved in my box there. It’s got an ancient Ubuntu distro on it, so my first task is to pick a 32-bit replacement from 2026. That’s now a dwindling selection, so it’s time to start digging though some minimalist distros. With the supply of those based on mainstream distros drying up as they drop 32-bit support, it’s time to look into more esoteric offerings. This fits well with the ethos of this series, we’re all about the unusual here.

Cutting out the mainstream based distros certainly narrows the field, and out of the promising contenders in the minimalist field, I went for SliTaz. It uses Busybox and the Openbox desktop, that runs from RAM. I was looking for good application support in the repos, and this distro has the things I need. Download it, stick it on a USB stick, and let’s see what it can do. I know one thing, I wouldn’t have been able to download that ISO in five seconds with the internet connection I had in 2005. Continue reading “Jenny’s Daily Drivers: Going 32-Bit With SliTaz In 2026”

Wipeout Clone Runs Native On ESP32-S3

Psygnosis’s 1995 game Wipeout is remembered for two things: being one of the greatest games of all time, and taking advantage of the then-new PlayStation’s capacity for 3D graphics. The ESP32-S3 might not be your first choice to replace Sony’s iconic console, but [Michael Biggins] a.k.a. [PhonicUK] is working on doing just that, with his own clone of Wipeout on the Expressif MCU. 

It’s actually not that crazy when you think about it. The PlayStation had a 32-bit RISC processor, and the ESP32-S3 is a 32-bit RISC processor. The PlayStation’s was only good for about 30 Million Instructions Per Second (MIPS) but it had a graphics co-processor to help out with the polygons — the ESP32-S3 has two cores that can help each other, which combine to about 300 MIPS. In terms of RAM, the board in use has 8 MB of PSRAM, while the faster 512 kB on the chip is used, in effect, as video ram.

The demo is very impressive, especially considering he’s fit in three computer players. He’s also got it blasting out 60 frames per second, which is probably double what the original Wipeout ran on the PS1. Part of that is the two cores in action: he’s got them working together on the interlaced video output, one sending while the other finishes the second half of the frame. Each half of the video gets dedicated space in the internal memory. Using a 480×320 pixel display doesn’t hurt for speed, either. Sure, it’s paltry by modern standards, but the original Wipeout got by with even fewer pixels — and it didn’t run on a microcontroller. Granted it’s a beefy micro, but we really love how [Michael] is pushing its limits here.

Right now there’s just the Reddit thread and the demo video below. [Michael] is considering sharing the source code for his underlying 3D engine under an open license. We do hope he shares the code, as there are surely tricks in there some of us here could learn from. If it’s all old hat to you, perhaps you’d rather spend a weekend learning raytracing.

Continue reading Wipeout Clone Runs Native On ESP32-S3″

ESP32Synth : An Audio Synthesis Library For The ESP32

With MCUs becoming increasingly more powerful it was only a matter of time before they would enable some more serious audio-processing tasks. [Danilo Gabriel]’s ESP32Synth library is a good example here, which provides an ESP-IDF based 80+ voice mixing and synthesis engine. If you ever wanted to create a pretty impressive audio synthesizer, then all you really need to get started is an ESP32, ESP32-S3 or similar dual-core Espressif MCU that has the requisite processing power.

Audio output goes via I2S, requiring only a cheap I2S DAC like the UDA1334A or PCM5102 to be connected, unless you really want to use the internal DAC. With this wired up you get 80 voices by default, with up to 350 voices demonstrated before the hardware cannot keep up any more. You can stream multiple WAV files from an SD card for samples along with the typical oscillators like sinewave, triangle, sawtooth and pulse, as well as noise, wavetables and more.

In order to make this work in real-time a number of optimizations had to be performed, such as the removal of slow floating-point and division operations in the audio path. The audio rendering task is naturally pinned to a single core, leaving a single core for application code to use for remaining tasks. While the code is provided as an Arduino project, it uses ESP-IDF so it can likely be used for a regular ESP-IDF project as well without too much fuss.

ESP32 Hosts A Public Website

If you wanted to host a website, you could use any one of a number of online services, or spin up a server on a spare computer at home. If you’re a bit more daring, you could also do what [Tech1k] did, and run one on an ESP32 microcontroller.

The site in question is available (or at least, should be) at HelloESP.com. The first revision ran entirely on an ESP32, serving pages from a SPIFFS filesystem. The device was also fitted with a BME280 environment sensor and an OLED screen. It had an uptime of 500 days before the board failed.

The site has since been relaunched, running on a board that is framed on [Tech1k]’s wall. It runs on an ESP32-WROOM-32D, paired with a BME280 again, along with a CCS811 CO2 and air quality sensor and a DS3231 RTC for accurate timekeeping. The ESP32 is setup to hold an outbound WebSocket to a Cloudflare worker, with the Worker routing HTTP requests to the site via that route. This avoids the need for port forwarding for the ESP32 to be visible to the outside world, and the Cloudflare Worker will also serve a static version of the page in the case of WiFi dropouts or other temporary failures.

It’s true that this isn’t a completely unheard of project—microcontrollers have been working as simple web servers for a long time now. Still, [Tech1k] did a great job of making this as robust as possible and more like a real functional webserver rather than just something that runs on a local network to serve up a config page. That’s worthy of note.

You can run webservers on all kinds of chips these days, even the Raspberry Pi Pico. If you’re doing web stuff on something weird, you know we always wanna hear about it on the tipsline!

Microsoft Finally Ups FAT32 Size Limit

You probably don’t spend a lot of time using the FAT32 file system anymore, since it’s thoroughly been superseded many times over. Even so, Microsoft has seen fit to deliver an upgrade for FAT32 for the latest Windows 11 Insider Preview build. Finally, the stock Windows tools will let you format a FAT32 drive up to 2 TB instead of locking you to a 32 GB maximum!

The size limit was never baked into the FAT32 spec itself. With a 32-bit field for counting sectors, the file system supports up to 2 TB volumes with 512-byte sectors. However, as explained by former Microsoft developer [Dave Plummer], it just so happened that the 32 GB limit came about because of a random decision made when slapping together the Format dialogue box over 30 years ago.

The pending change was first announced in 2024, affecting the command line format tool as well. It’s actually been possible to create larger FAT32 volumes for some time, you just couldn’t easily do it with Microsoft’s standard formatting tools.

FAT32 is still a terrible file system to use in 2026, mostly because it has a hard limit on file size that tops out at 4 GB. It’ll ruin your life if you’re shooting HD or 4K video. We often don’t spend a lot of time musing over file systems in detail, but they’re right at the heart of everything we do on our computers on a daily basis. Sometimes, it bears thinking about!

ESP32 Weather Display Runs Macintosh System 3

It seems like everybody takes their turn doing an ESP32-based weather display, and why not? They’re cheap, they’re easy, and you need to start somewhere. With the Cheap Yellow Display (CYD) and modules like it, you don’t even need to touch hardware! [likeablob] had the CYD, and he’s showing weather on it, but the Cydintosh is a full Macintosh Plus Emulator running on the ESP32.

Honey, I stretched the Macintosh!

The weather app is his own creation, written with the Retro68k cross-compiler, but it looks like something out of the 80s even if it’s getting its data over WiFi. The WiFi connection is, of course, thanks to the whole thing running on an ESP32-S3. Mac Plus emulation comes from [evansm7]’s Micro Mac emulator, the same one that lives inside the RP2040-based PicoMac that we covered some time ago. Obviously [likeablob] has added his own code to get the Macintosh emulator talking to the ESP32’s wireless hardware, with a native application to control the wifi connection in System 3.3. As far as the Macintosh is concerned, commands are passed to the ESP32 via memory address 0xF00000, and data can be read back from it as well. It’s a straightforward approach to allow intercommunication between the emulator and the real world.

The touchpad on the CYD serves as a mouse for the Macintosh, which might not be the most ergonomic given the Macintosh System interface was never meant for touchscreens, but evidently it’s good enough for [likeablob]. He’s built it into a lovely 3D printed case, whose STLs are available on the GitHub repository along with all the code, including the Home Assistant integration.

Espressif’s New ESP32-S31: Dual-Core RISC-V With WiFi 6 And GBit Ethernet

In a move that’s no doubt going to upset and confuse many, Espressif has released its newest microcontroller — the ESP32-S31. The confusing part here is that the ESP32-S series was always the one based on Tensilica Xtensa LX7 cores, while the ESP32-C series was the one using RISC-V cores.

That said, if one looks at it as a beefier -S3 MCU it does have some appealing upgrades. The most obvious improvements are with the use of WiFi 6, as well as Bluetooth Classic and LE 5.4, including LE Audio. There is also Thread and Zigbee support for those who are into such things.

The Ethernet MAC got a bump from the 100 Mbit RMII MAC in previous MCUs and is now gigabit-rated, while the number of GPIO is significantly higher at 60 instead of 45 on the -S3. On the RAM side, things are mostly the same, except for DDR PSRAM support, with octal SPI offering up to 250 MHz compared to 80 MHz on the -S3.

On the CPU side the up-to-320 MHz RISC-V cores are likely to be about as powerful as the 240 MHz LX7 cores in the -S3, based on the ESP32-C series performance in terms of IPC. Overall it does seem like a pretty nice MCU, it’s just confusing that it doesn’t use LX7 cores with the series it was put into. When this MCU will be available for sale doesn’t seem to be known yet, with only samples available to select customers.