HOPE X: Lock Picking And Lock Sport

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HOPE X is happening. There are tons of people here. Tons. So many that people (including me) have been turned away at the door for popular talks. Overall, we are having a great time and meeting some interesting people.

I admit to having zero lock picking experience. It’s something I’ve thought would be neat to learn about for a long time. Well, today was the day…. I attended the “Lockpicking, A Primer” presentation and it was great. They started with the basics, discussing the appeal of lock picking and where organized Lock Sport started. The presentation consisted of excellent graphics and clear explanations of the lock picking process. They went over the anatomy of a lock and how they work as well as the tools used and tool types. The talk also progressed into more advanced topics. There is even a lock picking village where you give it a go. I’ll be trying it out for sure.

Couldn’t make it to NYC for the event? All of the talks are streamed live. You’ve probably heard that Hackaday has a booth at HOPE this year. Swing by and say hi. You could probably convince us to give you a shirt!

hope x lockpicking

We’re At HOPE X

For the next three days, Hackaday will be live, in the flesh, at Hotel Pennsylvania in NYC. It’s HOPE X, the biennial conference for hackers, code crackers, and slackers put on by the awesome folks at 2600.

Highlights of the event include a keynote from [Daniel Ellisburg]a video conference with [Edward Snowden], and a whole bunch of other stuff. Hackaday has a booth (thanks, overlords!) on the mezzanine right with the other vendors, right behind the Club-Mate table.

We’ll be putting up random updates from HOPE the entire weekend. If you’re visiting, stop by and we might have a t-shirt for you.

2600 And Why Publishing Sucks

26002600: The Hacker Quarterly is the premier (print) infosec publication out there, and depending on who you talk to, the best publication out there that has anything to do with modifying electronics, infiltrating networks, and all the other goodies we post on a daily basis. They’ve also been around for longer than most of our readership, and to lose them would be a terrible loss for anyone who calls themselves a hacker.

Being a print publication, they are completely at the mercy of their distributors. Any sort of media is a very, very dirty business, so when 2600’s distributors recently decided to not pay them for a few previous issues… well, that’s a problem.

2600’s most recent distributor, Source Interlink, was recently dropped as the distributor for Time, throwing the entire company into panic mode. Source Interlink then rebranded itself as TEN: The Enthusiast Network, distributing a disturbing amount of hotrod magazines to bookstores across the country. With this change in names and a little corporatespeak, TEN: The Enthusiast Network has yet to pay 2600 what they’re due.

This isn’t the first time 2600 has faced near oblivion thanks to a distributor. They almost went out of business in 1997 when their distributor declared bankruptcy. 2600 have proven themselves to be resilient folk, though, and all bets are on them making it through this little impasse. Still, they’re still out six months worth of revenue, deep in debt, and they’re putting on a huge conference in a few weeks. It’s really not good timing.

If you’d like to help 2600, buy July’s issue, make them number 1 on Kindle, or buy a ticket for HOPE X. Hackaday is going to have a booth there (awesome!), and we’ll be putting a post up on that when  the already amazing list of speakers is finalized.

World Maker Faire 2013 Roundup

They built a shed using only this tool

Handibot

One of the more interesting structures at WMF was a garden shed made entirely out of plywood cut with the Handibot. It’s a handheld luggable CNC router that allows you to place the machine over a work piece, punch some settings into the software, and cut mortises, CNC engravings, and just about any other shape you can imagine.

The Handibot recently finished a very successful Kickstarter, and from the looks of it they have a really great tool on their hands. They managed to carve a few Hackaday logos in the floor of their shed, but we forgot to film that. It was a busy day.

Future Crew and a 1930s teletype Model 15 Teletype

Scope

Being from the area, NYC Resistor, the Brooklyn-based hackerspace just had to make a showing. Some of the smaller project they brought with them is Space Rocks, an Asteroids clone played on an old, slowly dying oscilloscope. They also had a Minitel terminal made for the US market, which was just weird.

Their big, impressive project for the Maker Faire was Future Crew a Starship/TARDIS bridge simulation game that pits five players against a common enemy: time itself.

Each station has a certain task, such as advancing the timeline on an old video edit console, playing a short ditty on a toy electronic piano, and reading what a Model 15 Teletype was printing out. All these stations are connected to a Raspberry Pi, and the game looks really fun, provided all the players know what’s going on.

Now we know what Make does with their networking hardware

For anyone who visited Maker Faire, you may have noticed your iDevice’s current location was in San Mateo, CA. I noticed this when my MacBook’s time was set for Pacific time, and a few other people who were there early on Saturday told me their iPhones were doing the same thing.

Apparently, shipping a bunch of WiFi routers across the country (along with a bunch of PA gear and other ephemera) is cheaper than buying two sets and warehousing them. This was mildly interesting and we’re now accepting proposals to figure out how quickly Apple/Google/Whatever’s database can be updated with the correct information. Deadline for applications is before the next SFO Maker Faire.

Phone Trucks Around the World

2600

Like most years, 2600 made a showing with their reclaimed Bell service van, ‘Free Kevin’ bumper sticker included. They had a ton of swag including a few old HOPE badges, current and back issues, t-shirts, Department of Hopeland Security passports and stickers.

The 2600 van did give us a few ideas should Hackaday ever need a booth for Maker Faires and other shows. Anyone up for building a heart-shaped bed?

Fixing The Worst Video Game Ever: E.T. For Atari 2600

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This hack has got to be every gamer’s dream. Someone actually took the time to dig through the binary file of E.T. the Extra-Terrestrial and fix the errors that made it an abomination of a title for the Atari 2600.

This is quite a feat in many ways. First off, you need to know the game well enough to understand where they problems lie. The Internet is a huge help in that regard as there’s no shortage of sources complaining about the game’s shortcomings. This turns out to be one of the articles strongest points as the author takes time to address the most common myths about bugs in the game. From there he goes on to discuss the problems that were actually fixed. Some are just general tweaks like the color fix listed above. But most of them are genuine improvements in the game play, like the falling fix which prevents E.T. from falling in this pit when his feet are obviously not anywhere near the edge.

So you couldn’t get your hard earned bucks back for a bummer of a game back in the day. But at least a few decades later you can fix the things that made it suck and play it through the way it should have been.

[via Reddit]

Help 2600 Magazine Compile A List Of Dates For Their Hacker Calendar!

2600, the magazine familiar to many as a preeminent hacking quarterly, is publishing a calendar. While, according to the 2600 site, most calendars only mark holidays, 2600 intends to “provide as complete a guide to milestones in the hacker world as humanly possible.” Not an easy task considering that, depending on your definition, hacking could extend to the discovery of fire, or at least the wheel.

2600 gives some examples in which they only list events back to March 3, 1885, when AT&T was founded.  If this example is followed, that “only” gives one 126 years to work with, but compiling a full list of hacking dates is still a daunting task. If you can think of any dates worthy of consideration, email them to: calendar@2600.com.  We think maybe September 5th, 2004 might be a notable date to include. We’ll leave it up to figure out what that date is, in case it wasn’t painfully obvious.

2600 Magazine Runs A Sale For The 20th Century Back Issues

In an effort to clear out some warehouse space, 2600 magazine has dropped the price for issues from 1984 to 2000 down to $2.50 each. If you haven’t read 2600, the Hacker Quarterly, shame on you. Pick some up and get reading. They are a resource beyond any other magazine out there for hacking and security related issues. They don’t gloss over the good bits either, they give detail because they know what they are talking about.  Just to further prove that point, we present to you, the image above. Yes that is a schematic of a bluebox on a child and yes, you can buy it in their store(the shirt).