The Photo Lab That Flew To The Moon

When planning a trip by car these days, it’s pretty much standard practice to spin up an image of your destination in Google Maps and get an idea of what you’re in for when you get there. What kind of parking do they have? Are the streets narrow or twisty? Will I be able to drive right up, or will I be walking a bit when I get there? It’s good to know what’s waiting for you, especially if you’re headed someplace you’ve never been before.

NASA was very much of this mind in the 1960s, except the trip they were planning for was 238,000 miles each way and would involve parking two humans on the surface of another world that we had only seen through telescopes. As good as Earth-based astronomy may be, nothing beats an up close and personal look, and so NASA decided to send a series of satellites to our nearest neighbor to look for the best places to land the Apollo missions. And while most of the feats NASA pulled off in the heyday of the Space Race were surprising, the Lunar Orbiter missions were especially so because of how they chose to acquire the images: using a film camera and a flying photo lab.

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Bringing Augmented Reality To The Workbench

[Ted Yapo] has big ideas for using Augmented Reality as a tool to enhance an electronics workbench. His concept uses a camera and projector system working together to detect objects on a workbench, and project information onto and around them. [Ted] envisions virtual displays from DMMs, oscilloscopes, logic analyzers, and other instruments projected onto a convenient place on the actual work area, removing the need to glance back and forth between tools and the instrument display. That’s only the beginning, however. A good camera and projector system could read barcodes on component bags to track inventory, guide manual PCB assembly by projecting which components go where, display reference data, and more.

An open-sourced, accessible machine vision system working in tandem with a projector would open a lot of doors. Fortunately [Ted] has prior experience in this area, having previously written the computer vision code for room-scale dynamic projection environments. That’s solid experience that he can apply to designing a workbench-scale system as his entry for The Hackaday Prize.

Philo Farnsworth, RCA, And The Battle For Television

The parenthood of any invention of consequence is almost never cut and dried. The natural tendency to want a simple story that’s easy to tell — Edison invented the light bulb, Bell invented the telephone — often belies the more complex tale: that most inventions have uncertain origins, and their back stories are often far more interesting as a result.

Inventing is a rough business. It is said that a patent is just a license to get sued, and it’s true that the determination of priority of invention often falls to the courts. Such battles often pit the little guy against a corporate behemoth, the latter with buckets of money to spend in making the former’s life miserable for months or years. The odds are rarely in the favor of the little guy, but in few cases was the deck so stacked against someone as it was for a young man barely out of high school, Philo Farnsworth, when he went up against one of the largest companies in the United States to settle a simple but critical question: who invented television?

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Simple Camera Slider Adds A Dimension Or Two To Your Shots

Camera sliders are a popular build, and properly executed they can make for impressive shots for both time-lapse sequences or real-time action. But they seem best suited for long shots, as dollying a camera in a straight line just moves subjects close to the camera through the frame.

This slider with both pan and tilt axes can make moving close-ups a lot easier. With his extremely detailed build log, [Dejan Nedalkovski] shows how he went about building his with only the simplest of materials and tools. The linear rail is simply a couple of pieces of copper pipe supported by an MDF frame. The camera trolley rides the rails on common skateboard bearings and is driven by a NEMA-17 stepper, as are the pan and tilt axes. [Dejan] also provided a barn-door style pivot to tilt the camera relative to the rails, allowing the camera to slide up and down an inclined plane for really interesting shots. The controller uses an Arduino and a joystick to drive the camera manually, or the rig can be programmed to move smoothly between preset points.

This is a step beyond a simple slider and feels a little more like full-blown motion control. We’ve got a feeling some pretty dramatic shots would be possible with such a rig, and the fact that it’s a simple build is just icing on the cake.

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Impossibly Huge Depth Of Focus In Microscope Photographs

Sometimes, less is more. Sometimes, more is more. There is a type of person who believes that if enough photos of the same subject are taken, one of them will shine above the rest as a gleaming example of what is possible with a phone camera and a steady hand. Other people know how to frame a picture before hitting the shutter button. In some cases, the best method may be snapping a handful of photos to get one good one, not by chance, but by design.

[The Thought Emporium]’s video, also below the break, is about getting crisp pictures from a DSLR camera and a microscope using focus stacking, sometimes called image stacking. The premise is to take a series of photos that each have a different part of the subject in focus. In a microscope, this range will be microscopic but in a park, that could be several meters. When the images are combined, he uses Adobe products, the areas in focus are saved while the out-of-focus areas are discarded and the result is a single photo with an impossible depth of focus. We can’t help but remember those light-field cameras which didn’t rely on moving lenses to focus but took many photos, each at a different focal range.

[The Thought Emporium] has shown us his photography passion before, as well as his affinity for taking the cells out of plants and unusual cuts from the butcher and even taking a noble stab at beating lactose intolerance.

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Shutter Bug Goes Extreme With Scratch-Built Film Camera

Should a camera build start with a sand mold and molten aluminum? That’s the route [CroppedCamera] took with this thoroughly impressive camera project.

When we think of cameras these days, chances are we picture the ones that live inside the phones in our pockets. They’re the go-to image capture devices for most of us, but even for the more photographically advanced among us, when a more capable camera is called for, it’s usually an off-the-shelf DSLR from Canon, Nikon, or the like. Where do hand-built cameras fall in today’s photography world? They’re a great way to add a film option to your camera collection.

[CroppedCamera] previously built a completely custom large-format view camera, but for this build he decided that something a bit more portable might do. The body of the camera is scratch-built from aluminum, acting as the lightproof box to hold the roll film and mount the leaf-shutter lens. There’s an impressive amount of metalwork here — sand casting, bending, TIG welding, and machining all came into play, and most of them new skills to [CroppedCamera]. We were especially impressed with the shrink-fit of the lens cone to the body. It’s unconventional looking for sure, but not without its charm, and it’s sure to make a statement dangling around his neck.

It’s tough to find non-digital DIY camera builds around here — best we could do were these laser-cut plywood modular cameras. Then again, you can’t beat this wearable camera for functional style.

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Improved camera slider controls

Improving Controls For A Camera Slider Kit

We’ve all gone through it. You buy a kit or even an assembled consumer item, and it’s either not quite right or it’s only a part of what you need. Either you do a fix, or you add to it. In [Jeremy S. Cook’s] case, he’d been working for a while with a camera slider kit which came with just the slider. He’d added a motor and limit switches but turning it on/off and reversing direction were still done by manipulating alligator clips. Now he’s put together some far better, and more professional-looking controls.

He started by replacing the DC motor with a servo motor modified for continuous rotation. Then he built a circuit around an Arduino Nano for controlling the motor and put it all in a carefully made box which he bolted to the side of the slider. A switch built into the box turns it on and off, and a potentiometer sets the direction of the slider. While not necessarily new, we do like when we see different approaches being taken, and in this case, he’s using magnets to not only hold the case’s cover on for easy access, but also a couple of them to hold the 9-volt battery in place. Check out his construction process and the new slider in action in the video below.

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