IM-ME Screen Reverse Engineered

[Dave] figured out the command set for the IM-ME terminal. It took a bit of sleuthing to get this pink plastic peripheral to give up these secrets. He used an oscilloscope to sniff out the SPI connections, then used a hacked IM-ME to capture the traffic from a factory-fresh unit. He managed to extrapolate how write data was being sent but he still couldn’t figure out how commands were differentiated from that data. With the info at hand he searched around the interwebs to find that the screen uses an ST7565S controller. Now he’s got custom firmware to make the LCD display do his bidding and we’re wondering what’s next?

LCD Backlight Repair

Another broken LCD TV came [Steve DiRaddo’s] way. This one had a broken backlight that he wanted to fix. He scrapped his LCD light table in order use the inverter. The two televisions were not the same size, nor made by the main manufacturer, but backlights all operate under the same principles. Using an inverter from a bit larger model meant it would have enough power to illuminate the lamps but he knew there’d be a problem with connectors and pinouts. After a bit of testing and creative wiring he got the system back up and running.

He’s got some extra parts left over from each TV including a bunch of CCFL lamps. Sound like it’s time to add some ground effects to his bike.

Home Made Small Form Factor LED Projector

[youtube=http://www.youtube.com/watch?v=mQ8Kq2wLrf0]

[Newtonn2] dropped a tip in our inbox this morning that made us quite happy. This is a step by step build of a small form factor LED based projector. While the size may not get some of you too excited at first, those of us who have built projectors before know that home made ones are usually quite large. This one is roughly the size of the small office projectors you would see in a large retailer.  He’s using a 30 watt LEd for the light and we didn’t notice a lumen measurement anywhere, but it looks bright enough to be watchable. Pictures usually turn out dark, so in person, the projection probably looks more bright and crisp. Now he just needs to find a high definition LCD that size.

AVR Tetris

Tetris, the timeless classic, is one of those concepts that someone will try to run on every conceivable hardware platform. I took on the challenge of programming a Tetris clone from the ground up using hardware I had on hand. At the heart of the build is an ATmega168 microcontroller. The game displays on a KS0108 128×64 LCD module with five momentary push switches to provide directional, rotational, and input controls. You can see the resulting monochrome action embedded after the break.

I had several goals in mind while writing the code for the game.  I wanted the code to be portable so that the size of the board and type of screen used could be easily changed. With that in mind I developed the trunk for a Nokia 3595 cellphone screen and a parallel branch for the graphic LCD. Originally I was working with an ATmega8 but upgraded so that I could operate at the 3.3v the cell phone screen required.

The firmware for the graphic LCD branch compiles to just over 6 kB which means it can still be run on a mega8. Also, the ATmega168 is the same processor used in the Arduino Duemilanove so another Tetris port is not out of the question. I just got a hold of my first Arduino so we’ll see if I find time to start a new branch in the code.

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Embedded Games: Rogue

Here’s a handheld version of Rogue. Rogue is one of the first graphical computer games and takes the player through a dungeon-exploring adventure. [Manuel] built this around a PIC 16F876 microcontroller and a KS0108 graphic LCD screen.

Hot on the heels of the pixellated Mario game, these embedded handhelds make for fun projects and great gifts. There are few parts used and [Manuel] etched his own PCB. Take a look at the schematic, this is a great platform to start with but the sky’s the limit on writing your own games.

FPGA Driver For PSP Screen

Friends are constantly giving us their old electronics. We love it because our junk box is a never-ending pile of possibilities. We’re really starting to amass a collection of LCD screens that are not easily interfaced and this project gives us some hope for the future. [Philip] has been posting about using an FPGA as a driver for a replacement PSP LCD screen.

Many projects source cell phone LCD screens that have their own driver chip that can be addressed over SPI for use with a simple microcontroller. More complicated screens need a more involved control scheme and this is where the Field Programmable Gate Array takes over. [Philip] lays out the steps he’s using to implement his controller, from setting up the correct voltage levels, to planning for coordinate addressing, and even some of his follies with reverse current. We think this would be a great way to introduce yourself to FPGA projects.

DS Goes Full Size – Pockets Everywhere Rally In Protest

It’s hard to believe we missed this one from a couple of years back but we’re thankful that reader [Christian] tipped us off about it. This a Nintendo DS with two tablet pc screens being used as an external display. He’s using an FPGA but not to emulate the processor. It is translating the video data from the DS board into usable signal for the larger LCD screens. In the video after the break you can see that pen input has been implemented, with the FPGA sending location data back to the DS.

[Neal], the creator, priced the project out at around $580. It’s worth a lot more considering the know-how needed to get the video scaling and pen input right using the FPGA. It won’t fit in your pocket, but it doesn’t have a case either so it’s not going anywhere anytime soon.

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