Started by graduate students from the California Institute of Technology in the late 1930s, the Jet Propulsion Laboratory (JPL) was instrumental in the development of early rocket technology in the United States. After being tasked by the Army to analyze the German V2 in 1943, the JPL team expanded from focusing purely on propulsion systems to study and improve upon the myriad of technologies required for spaceflight. Officially part of NASA since December of 1958, JPL’s cutting edge research continues to be integral to the human and robotic exploration of space.
For longtime friend of Hackaday Ara “Arko” Kourchians, getting a job JPL as a Robotics Electrical Engineer was a dream come true. Which probably explains why he applied more than a dozen times before finally getting the call to join the team. He stopped by the Hack Chat back in August of 2019 to talk about what it’s like to be part of such an iconic organization, reminisce about some of his favorite projects, and reflect on the lessons he’s learned along the way.
You no doubt recall the incredible Apollo Guidance Computer (AGC) reverse engineering and restoration project featured on the CuriousMarc YouTube channel a few years ago. Well, [Marc] and the team are at it again, this time restoring the Apollo Unified S-Band tracking and communication system flight hardware. As always, the project is well documented, carefully explained, full of problems, and is proceeding slowly despite the lack of documentation.
Like the guidance computer, the Unified S-Band system was pretty innovative for its day — able to track, provide voice communications, receive television signals, and send commands to and monitor the health of the spacecraft via telemetry. The system operates on three frequencies, an uplink containing ranging code, voice and data. There are two downlinks, one providing ranging, voice, and telemetry, the other used for television and the playback of recorded data. All crammed into two hefty boxes totaling 29 kg.
So far, [Marc] has released part 9 of the series (for reference, the Apollo Guidance Computer took 27 parts plus 8 auxiliary videos). There seems to be even less documentation for this equipment than the AGC, although miraculously the guys keep uncovering more and more as things progress. Also random pieces of essential ground test hardware keep coming out of the woodwork. It’s a fascinating dive into not only the system itself, but the design and construction techniques of the era. Be sure to check out the series (part 1 is below the break) and follow along as they bring this system back to life. [Marc] is posting various documents related to the project on his website. And if you missed the AGC project, here’s the playlist of videos, and the team joined us for a Hackaday Chat back in 2020.
At the time of this writing, the James Webb Space Telescope was perched upon its ride to space, ready for its much-delayed launch from the ESA spaceport in French Guiana. The $10 billion space observatory suffered one final delay (knocks on wood) when predictions of high winds aloft pushed it back from a Christmas Eve launch to a Christmas Day departure, at 12:20 UTC. Given the exigencies of the day, we doubt we’ll be able to watch the launch live — then again, past experience indicates we’ll still be wrapping presents at 4:20 PST. Either way, here’s hoping that everything comes off without a hitch, and that astronomers get the present they’ve been waiting many, many Christmases for.
In other space news, things are getting really interesting on Mars. The ESA announced that their ExoMars Trace Gas Orbiter has detected signs of water in the Valles Marineris. The satellite found a large area of increased hydrogen concentration in the top meter of Martian soil; the assumption is that the hydrogen comes from water, meaning that as much as 40% of the material in the region scanned may be water. If so, that’s a huge find, as we thought most of Mars’ water was locked in the polar regions. The Mariner Valley stretches more than 4,000 km just below the equator, and so may prove to be an important resource for future explorers.
Meanwhile, in Jezero crater, Perseverance has decided to upstage its rotorcraft sidekick for a change by finding signs of organic molecules on Mars. It’s not the first time organic compounds have been found — Perseverance’s cousin Curiosity found some too, ESA’s Mars Express mission spotted methane from on high, and then there were the equivocal but intriguing results from the Viking missions in the 1970s. But the latest evidence is really great news for the scientists who picked Jezero crater as a likely place to search for signs of past life on Mars. The organics found are not proof of life by any means, as there are many ways to make organic molecules abiotically. But then again, if you’re going to find evidence of life on Mars, you’ve got to start with detecting organics.
Back on Earth, getting your laptop stolen would be bad enough. But what if it got yoinked while it was unlocked? Depending on who you are and what you do with that machine, it could be a death sentence. That’s where BusKill could come in handy. It’s a hardware-software approach to securing a laptop when it — or you — suddenly goes missing. A dongle with a breakaway magnetic lanyard gets plugged into a USB port, and the other end of the lanyard gets attached to your person. If you get separated from your machine, the dongle sends customizable commands to either lock the screen or, for the sufficiently paranoid, nuke the hard drive. The designs are all up on GitHub, so check it out and think about what else this could be useful for.
If you like the look of low-poly models but hate the work involved in making them, our friend and Hack Chat alumnus Andrew Sink came up with a solution: an online 3D low-poly generator. The tool is pretty neat; it uses three.js and runs completely in-browser. All you have to do is upload an STL file and set sliders to get rid of as many triangles as you want. Great stuff, and fun to play with even if you don’t need to decimate your polygons.
And finally, what have you done with your oscilloscope for the last three years? Most of us can’t answer that except in the vaguest of terms, but then there’s DrTune, who took three years’ worth of screencaps from this Rigol DS1054z and strung them together into a 60-second movie. He swears he didn’t purposely sync the video to the soundtrack, which is “Flight of the Bumblebee” by Rimsky-Korsakov, but in some places it’s just perfect. See if you can guess what DrTune has been working on by watching the waveforms fly by. And watch for Easter eggs.
By any metric you care to use, this is a very exciting time for America’s space program. NASA is refocusing their efforts towards the Moon and beyond, SpaceX is launching routine crew and cargo flights to the International Space Station with reusable rockets, and if you’ve got deep enough pockets, there are now multiple companies offering suborbital pleasure trips requiring little more than a few hours worth of training. It’s taken longer than many people had hoped, but it seems we’re finally making the confident strides necessary to truly utilize space’s vast resources.
But things are just getting started. A new generation of massive reusable rockets are currently being developed, which promise to make access to space cheaper and faster than ever before. We’ve seen quite a bit of SpaceX’s Starship, thanks in no small part to the dramatic test flights that the media-savvy company has been regularly live streaming to YouTube. But Blue Origin, founded by Amazon’s Jeff Bezos, has been far more secretive about their New Glenn. That is, until now.
GS1 under construction in Florida.
On November 8th, Blue Origin rolled out their GS1 simulator for the New Glenn’s first stage. This stand-in for the real rocket will never fly, but it’s designed to perfectly recreate the dimensions, center of gravity, and mass, of the real thing. Ground teams will use the GS1 to practice safely transporting the booster, which is approximately half the length of the Saturn V, from their production facility to Launch Complex 36 (LC-36) at Cape Canaveral. It will also be used to test the fit and function of various pieces of ground support equipment, and eventually, the second stage stacking procedure.
For the uninitiated, it might seem like this is a lot of fuss over what’s ultimately just a hollow metal tube. But the introduction of a test article such as this has traditionally been a major milestone during the design and construction of rockets and spacecraft, dating back to the “boilerplate” test capsules used during the Mercury, Gemini, and Apollo programs; a sure sign that what was just an idea is now becoming a reality.
On the morning of November 15, a Russian missile destroyed a satellite in orbit above Earth. The successful test of the anti-satellite weapon has infuriated many in the space industry, put astronauts and cosmonauts alike at risk, and caught the attention of virtually every public and private space organisation on the planet.
It’s yet another chapter in the controversial history of military anti-satellite operations, and one with important implications for future space missions. Let’s examine what happened, and explore the greater context of the operation.
NASA first landed a human on the moon back in 1969, and last achieved the feat in December 1972. In the intervening years, there have been few other missions to Earth’s primary natural satellite. A smattering of uncrewed craft have crashed into the surface, while a mere handful of missions have achieved a soft landing, with none successful from 1976 to 2013.
However, NASA aims to resume missions to the lunar surface, albeit in an uncrewed capacity at this stage. And you won’t have to wait very long, either. The world’s premier space agency aims to once again fly to the Moon beginning in February 2022.
[David Given] frequently dives into retrocomputing, and we don’t just mean he refurbishes old computers. We mean things like creating a simulator and assembler for the OBP spaceflight computer, which was used in the OAO-3 Copernicus space telescope, pictured above. Far from being a niche and forgotten piece of technology, the On-Board Processor (OBP) was used in several spacecraft and succeeded by the Advanced On-board Processor (AOP), which in turn led to the NASA Standard Spaceflight Computer (NSSC-1), used in the Hubble Space Telescope. The OBP was also created entirely from NOR gates, which is pretty neat.
One thing [David] learned in the process is that while this vintage piece of design has its idiosyncrasies, in general, the architecture has many useful features and is pleasant to work with. It is a bit slow, however. It runs at a mere 250 kHz and many instructions take several cycles to complete.
Sample of the natural-language-looking programming syntax for the assembler. (Example from page 68 of the instruction set manual for the OBP.)
One curious thing about the original assembler was documentation showing it was intended to be programmed in a natural-language-looking syntax, of which an example is shown here. To process this, the assembler simply mapped key phrases to specific assembly instructions. As [David] points out, this is an idea that seems to come and go (and indeed the OBP’s successor AOP makes no mention whatsoever of it, so clearly it “went”.) Since a programmer must adhere to a very rigid syntax and structure anyway to make anything work, one might as well just skip dealing with it and write assembly instructions directly, which at least have the benefit of being utterly unambiguous.
We’re not sure who’s up to this level of detail, but embedded below is a video of [David] coding the assembler and OBP emulator, just in case anyone has both an insatiable vintage thirst and a spare eight-and-a-half hours. If you’d prefer just the files, check out the project’s GitHub repository.