A Robotic Stylist For Your Lockdown Lengthened Locks

It’s perhaps easy to think that despite the rapid acceleration of technology that there are certain jobs that will never be automated out of existence. Generally the job said to be robot-proof is the one held by the person making the proclamation, we notice. But certainly the job of cutting and styling people’s hair could never be done by a robot, right?

We wouldn’t bet the farm on it, although judging by [Shane Wighton]’s quarantine haircut robot, it’ll be a while before the stylists of the world will be on the dole. Said to have sprung from the need to trim his boyishly long hair, the contraption is an object lesson recreating the subtle manual skills a stylist brings to every head they work on — there’s a reason it takes 1,500 hours or more of training to get a license, after all. [Shane] discovered this early, and realized that exactly replicating the manual dexterity of human hands was a non-starter. His cutting head uses a vacuum to stand the hair upright, 3D-printed fingers to grip a small bundle of hair, and servo-driven scissors to cut it to length. The angle of attack of the scissors can be adjusted through multiple axes, and the entire thing rotates on a hell-no-I’m-not-putting-my-head-in-that-thing mechanism.

To his great credit, [Shane] braved the machine as customer zero, after only a few non-conclusive life-safety tests with a dummy head and wig. We won’t spoil the ending, but suffice it to say that the thing actually worked with no bloodshed and only minimal damage to [Shane]’s style. The long-suffering [Mrs. Wighton], however, was not convinced to take a test drive.

In all seriousness, kudos to [Shane] for attacking such a complex problem. We love what he’s doing with his builds, like his basketball catcher and his robo-golf club, and we’re looking forward to more.

Continue reading “A Robotic Stylist For Your Lockdown Lengthened Locks”

Gaming In Different Languages

One of the perks of using older hardware is its comparative simplicity and extensive documentation. After years or decades of users programming on a platform, the amount of knowledge available for it can become extensive. This is certainly the case with the 6502 microprocessor, used in old Apple computers and some video game systems from the ’80s. The extensive amount of resources available make it a prime candidate in exploring various programming languages, and their advantages and disadvantage.

This project looks into those differences using a robot game, which has been programmed four different ways in three languages. [Joey] created the game in Python first and then began to port it to the 65C02, a CMOS variant of the 6502. The first iteration is its assembly language, and then a second iteration with optimized assembly code. From there, he ports it to C and then finally to Forth. Each version of the game is available to play in a browser using an emulator to run the 6502 hardware.

Since the games run in the browser, other tools are available to examine the way the game runs in each language. Registers can be viewed in real time, as well as the values stored in the memory. It’s an interesting look at an old piece of hardware and of its inner workings. For an even deeper dive into the 6502, it’s possible to build a working computer on breadboards using one.

Tracked Robot Makes Sand Drawings

[Ivan] seems to enjoy making 3D printed vehicles with tracks. His latest one uses 50 servo motors to draw patterns in the sand at the beach. You can see it work in the video below. Well, more accurately you can see it not work and then work as the first iteration didn’t go exactly as planned.

An Arduino Mega 2560 provides the brains and the whole unit weighs in at almost 31 pounds, including the batteries. We didn’t see Ivan’s design files, although it wouldn’t be hard to do your own take on the robot.

Continue reading “Tracked Robot Makes Sand Drawings”

Switch Tester Servo-Slaps Them ’til They Fail

[James] is designing an open-source 3D printed keyboard switch, with the end goal of building a keyboard with as many printed parts as possible. Since keyswitches are meant to be pressed quite often, the DIY switches ought to be tested just as rigorously as their commercial counterparts are at the factory. Maybe even more so.

The broken spring after 13,000+ automated boings.

Rather than wear out his fingers with millions of actuations, [James] built a robot to test switches until they fail. All he has to do is plug a switch in, and the servo-driven finger slowly presses the slider down until the contacts close, which lights the LED.

The system waits 100ms for the contacts to stop any tiny vibrations before releasing the slider. That Arduino on the side tracks the contact and release points and sends them to the PC to be graphed. If the switch fails to actuate or release, the tester stops altogether.

We love that this auto-tester works just fine for commercial switches, too — the bit that holds the switch is separate and attaches with screws, so you could have one for every footprint variant. [James] recently did his first test of a printed switch and it survived an astonishing 13,907 presses before the printed coil spring snapped.

One could argue that this doubles as a servo tester. If you want a dedicated device for that, this one can test up to sixteen at a time.

Continue reading “Switch Tester Servo-Slaps Them ’til They Fail”

Boston Dynamics’ Spot Robot Gets A Price Tag: $75 Grand

One of Spot’s features is the ability to navigate real-world environments. This has not historically been a strong point for robots.

Not long ago, Boston Dynamics’ Spot finally went on sale, meaning the dog-like robot can now be purchased online. Previously it was available only to be leased by early adopters willing to pay to see what the robot had to offer. Pricing was tucked behind an NDA, and Spot could be only leased and not actually purchased — until now.

From a hobbyist’s perspective, Spot’s price is of course eye-watering; the cost of the accessories even more so. It would be perfectly understandable to ask what good is a robotic dog and what makes it worth such a cost?

From an industrial equipment point of view, the cost is perhaps less shocking. Maybe it’s a reminder that from an industrial and commercial perspective, the price of a thing matters mainly in relation to what kind of benefits it can bring, and what kind of price or savings can be hung on that.

Hackers being hackers and free from having to worry about such things, some choose to make their own four-legged robot pals with no winning lotto tickets, juicy grants, or enormous R&D budgets needed.

Rolling Out A New Robot Arm

A lot of great scientific breakthroughs come through imitating nature, but technology often runs up against limits in certain areas. This is particularly evident in robotics, where it takes a lot of effort (and cost) to build a robot which can effectively manipulate heavy objects but not crush others which are more delicate. For that, a research group has looked outside of nature, developing a robotic grasper which uses omnidirectional wheels to grab various objects.

The robot hand is composed of three articulating fingers with fingertips which are able to actively manipulate the object that the hand is holding. With static fingertips, it is difficult to manipulate an object in the hand itself, but with the active surfaces at the fingertips it becomes easier to rotate the object without setting it down first or dropping it.

The project is much more than designing the robot hand itself, too. The robot uses calculated kinematics to manipulate the objects as well, but a second mode was also tried where the robot was able to “learn” how to handle the object it was given. The video linked below shows both modes in operation, with interesting results. If you prefer more biologically-inspired robot arms, though, there are always novel designs based on non-humans.

Continue reading “Rolling Out A New Robot Arm”

Dual-Wielding Robot Carves 3D Shapes From Foam With Warped Wire

“Every block of expanded polystyrene foam has a statue inside it and it is the task of the dual-arm hot wire-wielding robot to discover it.” — [Michelangelo], probably.

Be prepared to have your mind blown by this dual-wielding hot-wire 3D foam cutter (PDF). We’ve all seen simple hot-wire cutters before, whether they be manual-feed cutters or CNC-controlled like a 3D-printer. The idea is to pass current through a wire to heat it up just enough to melt a path as it’s guided through a block of polystyrene foam. Compared to cutting with a knife or a saw, hot-wire cuts are smooth as silk and produces mercifully little of that styrofoam detritus that gets all over your workspace.

But hot-wire cutters can’t do much other than to make straight cuts, since the wire must be kept taut. “RoboCut”, though, as [Simon Duenser] and his colleagues at ETH Zurich call their creation, suffers from no such limitations. Using an ABB YuMi, a dual-arm collaborative robot, they devised a method of making controlled curved cuts through foam by using a 1-mm thick deformable rod rather than a limp and floppy wire for the cutting tool. The robot has seven degrees of freedom on each arm, and there’s only so much the rod can deform before being permanently damaged, so the kinematics involved are far from trivial. Each pass through the foam is calculated to remove as much material as possible, and multiple passes are needed to creep up on the final design.

The video below shows the mesmerizing sweeps needed to release the Stanford bunny trapped within the foam, as well as other common 3D test models. We’re not sure it’s something easily recreated by the home-gamer, but it sure is fun to watch.

Continue reading “Dual-Wielding Robot Carves 3D Shapes From Foam With Warped Wire”