The ROM programmer on display, with an OLED screen attached

Relatively Universal ROM Programmer Makes Retro Tech Hacking Accessible

There’s treasures hidden in old technology, and you deserve to be able to revive it. Whether it’s old personal computer platforms, vending machines, robot arms, or educational kits based on retro platforms, you will need to work with parallel EEPROM chips at some point. [Anders Nielsen] was about to do just that, when he found out that a TL866, a commonly used programmer kit for such ROMs, would cost entire $70 – significantly raising the budget of any parallel ROM-involving hacking. After months of work, he is happy to bring us a project – the Relatively Universal ROM Programmer, an open-source parallel ROM programmer board that you can easily assemble or buy.

Designed in the Arduino shield format, there’s a lot of care and love put into making this board as universal as reasonably possible, so that it fits any of the old flash chips you might want to flash – whether it’s an old UV-erasable ROM that wants a voltage up to 30 V to be written, or the newer 5 V-friendly chips. You can use ICs with pin count from 24 to 32 pins, it’s straightforward to use a ZIF socket with this board, there’s LED indication and silkscreen markings so that you can see and tweak the programming process, and it’s masterfully optimized for automated assembly.

You can breadboard this programmer platform as we’ve previously covered, you can assemble our own boards using the open-source files, and if you don’t want to do either, you can buy the assembled boards from [Anders Nielsen] too! The software is currently work in progress, since that’s part of the secret sauce that makes the $70 programmers tick. You do need to adjust the programming voltage manually, but that can be later improved with a small hardware fix. In total, if you just want to program a few ROM chips, this board saves you a fair bit of money.

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Let The Solder Scroll Take Care Of Your Feed Needs

[Victor]’s nifty tool the Solder Scroll is a handheld device that lets one feed solder out simply by turning something a little like a scroll wheel. It looks like an intuitive and comfortable design that can adapt to a wide variety of solder thicknesses, and is entirely 3D printed.

One part we particularly like is the feed system. One rolls a wheel which feeds solder out using a mechanism a lot like extrusion gears in many 3D printer hot ends. Both wheels have ridged surfaces that grip and feed the solder; their gears mesh with one another so that moving one moves both in unison.

Solder feed tools like this have seen all kinds of interesting designs, because while the problem is the same for everyone, there are all kinds of different ways to go about addressing it. We love this one, and we have seen many other takes that range from a powered, glove-mounted unit to an extremely simple tool with no moving parts. We’ve even seen a method of hacking a mechanical pencil into a new role as a solder feeder.

The Long And The Short Of It

Last weekend was Hackaday Europe 2024, and it was great. Besides having some time to catch up with everyone, see some fun new badge hacks, and of course all the projects that folks brought along, I also had time to attend most all of the talks. And the talks were split into two distinct sections: long-format talks on Saturday and a two-hour session of seven-minute lightning talks on Sunday.

I don’t know if it’s our short attention spans, or the wide range of topics in a short period of time, but a number of people came up after the fact and said that they really appreciated the short-but-sweet format. One heretic even went so far as to suggest that we only have lightning talks in the future.

Well, we’ve done that before – the Hackaday Unconferences. One year, we even ran three of them simultaneously! I was at Hackaday’s London Unconference the year later, and it was a blast.

But I absolutely appreciate the longer talks too. Sometimes, you just have to give a speaker free rein to dig really deeply into a topic. When the scope of the project warrants it, there’s just no substitute for letting someone tell the whole story. So I see a place for both!

If you were at Hackaday Europe, or any other conference with a lightning talks track, what do you think? Long or short? Or a good mix?

Bad Experiences With A Cheap Wind Turbine

If you’ve got a property with some outdoor space and plenty of wind, you might consider throwing up a windmill to generate some electricity. Indeed, [The Broject List] did just that. Only, his experience was a negative one, having purchased a cheap windmill online. He’s warning off others from suffering the same way by explaining what was so bad about the product he bought.

The windmill in question was described as a “VEVOR Windturbine”, which set him back around 100 euros, and claimed to be capable of producing 600 watts at 12 volts. He starts by showing how similar turbines pop up for sale all over the Internet, with wildly inflated specs that have no relation to reality. Some sellers even charge over 500 euros for the same basic device.

He then demonstrates the turbine operating at wind speeds of approximately 50 km/h. The output is dismal, a finding also shared by a number of other YouTube channels out there. Examining the construction of the wind turbine’s actual generator, he determines that it’s nowhere near capable of generating 600 watts. He notes the poorly-manufactured rotor and aluminium coils as particular disappointments. He concludes it could maybe generate 5 watts at most.

Sadly, it’s easy to fall into this trap when buying online. That’s where it pays to do your research before laying down your hard-earned cash. Continue reading “Bad Experiences With A Cheap Wind Turbine”

3D Printer Streaming Solution Unlocks Webcam Features

While 3D printer hardware has come along way in the past decade and a half, the real development has been in the software. Open source slicers are constantly improving, and OctoPrint can turn even the most basic of printers into a network-connected powerhouse. But despite all these improvements, there’s still certain combinations of hardware that require a bit of manual work.

[Reticulated] wanted an easy way to monitor his prints over streaming video, but didn’t have any of the cameras that are supported by OctoPrint. Of course he could just point a cheap network-connected camera at the printer and be done with it, but he was looking for a bit better integration than that. In the process, he demonstrates how to unlock some features hidden in inexpensive webcams.

He set about building something that wouldn’t require buying more equipment or overloading the limited hardware responsible for the actual printing. A few of his existing cameras have RTMP support, which allows a fairly straightforward setup with YouTube Live once Monaserver is set up to handle the RTMP feeds from the cameras and OBS Studio is configured to stream it out to YouTube. Using the OctoPrint API, he was able to pull data such as the current extruder temperature and overlay it on the video.

One of the other interesting parts of this build is that not all of [Reticulated]’s cameras have built-in RTMP support but following this guide he was able to get more of them working with this setup than otherwise would have had this capability by default. Even beyond 3D printing, this is an excellent guide (and tip) for getting a quick live stream going for whatever reason. For anything more mobile than a working 3D printer, though, you might want to look at taking your streaming setup mobile instead.

Building A Giant Boardgame Isn’t Easy

[Stevenson Streeper] is a maker, and was recently charged with a serious mission. He had to prototype, design, and build a board game. A software-controlled board game, that is, and one that was 400 square-feet in size. As you might imagine, this ended up being a tall order, and he’s been kind enough to share his tale on his blog.

His client’s idea was for a giant interactive game board akin to the glowing disco floors of old. It had to play a game approximating the rules of “The Floor Is Lava.” It had to handle up to 20 players at a time, too.

[Stevenson] runs a company that delivers “Activations”—basically big showpieces for customers willing to pay. This wasn’t his first attempt at building an immersive attraction, but it was a big job, and a challenging one at that. He explains the difficulties that came about from a limited crew, limited timeline, and a number of difficult missteps. Hurdles included surprise unusable off-the-shelf hardware and the difficulty of hand-sanding 144 tiles of polycarbonate. One weeps for the project’s plight early on – if only the AliExpress tiles were documented.

He may have bitten off more than he could chew, and yet—the project was finished and to a decent degree of functionality success. That’s to be applauded, and [Stevenson] learned a ton along the way. Big projects can be daunting and can put you in a bind. As this story demonstrates, though, perseverance often gets you somewhere okay in the end. Video after the break.

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Measuring An Unknown Velocity Factor

When is the speed of light not the speed of light? Of course, that’s a trick question. The speed of light may be constant, but just as sound travels at different speeds in different media, electronic signals move through transmission lines at a reduced speed. When you have a known cable, you can look up the velocity factor and use it to approximate the length of cable to have a given effective length. But what if you don’t know what kind of cable you have? [More Than Electronics] used a scope to measure it. You can see what he did in the video below.

For example, RG-8/U has a factor of 0.77. Even air isn’t exactly a factor of 1, although it is close enough that, in practice, we pretend that it is. If you wonder why it matters, consider stubs. Suppose you have a 300 MHz signal (handy because that’s 1 meter in wavelength; well, OK, pick 299.792 MHz if you prefer). If you have a quarter wavelength piece of coax shorted at one end, it will attenuate signals at 300 MHz. To understand why, picture the wave on the stub. If the close end of the stub is at 0 volts, then the other end — because it is a quarter wavelength away — must be at the maximum positive voltage or the minimum negative voltage. If either of the extremes is at the close end, then the far end must be at zero volts. That means the maximum current flows only when the signal is at 300 MHz.

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