Interfacing Broken PS4 Controllers With A Replacement PCB

[Becky] had some PS4 controllers that were sadly no longer functional. However, most of the buttons and joysticks still appeared to be okay. Thus, she set about designing a replacement PCB to breathe new life into these formerly bricked gamepads.

In the case of the PS4 controller, most of the buttons are of a membrane type, that talk to the main board inside via a series of contacts on a flex cable. Thus, [Becky] designed her PCB to interface with that to read most of the buttons. A breadboard and an LED came in handy to figure out which pads corresponded to which buttons on the controller. Replacement joysticks were sourced off Amazon to solder directly on to the replacement PCB.

[Becky] also took advantage of Fusion 360’s design tools to 3D print a simulcra of the final design. This helped get the fit just right inside the gamepad’s shell. Continue reading “Interfacing Broken PS4 Controllers With A Replacement PCB”

Pi Pico Provides Practical PlayStation Pointing

It’s not immediately clear to us why one would need a mouse for the original PlayStation (though we’re sure there’s no shortage of folks eager to jump down into the comments and tell us), but if you ever desire adding improved pointing capabilities to the nearly three decade old console, this project from [Vojtěch Salajka] is certainly one to keep an eye on.

The aptly named “USB to PlayStation Mouse” project does exactly what it sounds like — adapts a generic USB mouse into an input device for Sony’s classic console. Putting one together requires a Raspberry Pi Pico, a 5 V DC-DC USB boost module with female USB-A connector, and a sacrificial controller or peripheral to provide the cable and proprietary connector.

With the hardware assembled per the simple wiring diagram, you just plug the Pico into your computer and copy over the firmware file. [Vojtěch] notes that you’ll need to unplug the mouse before attempting to upload the firmware, presumably because the data pins on the two USB ports have been tied together.

Don’t worry about having to find some obscure title to try out your new peripheral either, [Vojtěch] says the mouse works in the system’s main menu if you boot it without a disc in the drive. Now all you need is a few Raspberry Pi Pico PlayStation Memory Cards to complete the whole set.

PlayStation 2 Gets A Seamless Media Center Makeover

We often see Raspberry Pi boards of various flavors stuck inside vintage computers and the like. [El Gato Guiri] has instead installed one inside a PlayStation 2 Slim, and rather artfully at that. The result is a tidy little media center device.

Pretty tidy, right? All those ports work! Okay, not the memory card slots. But everything else!

The PlayStation 2 was gutted, with a Raspberry Pi 3B installed inside. The original ports on the back, including the USB and Ethernet port, were then wired up to the Pi to make them fully functional. A slot was then cut into the back to allow the HDMI port to be hooked up. The front USB ports work, too, and the optical drive was removed to make way for a 2 TB Toshiba external drive. Adapters are used to make the controller ports work, as well. Finally, a Noctua fan was installed atop the Pi to make sure it never gets too hot.

Whether it’s for watching movies or playing emulated games with the PS2 controllers, the little media center build is sure to do well.

We’ve seen Raspberry Pis stuck in everything from laptops to monitors, as well as plenty of retro hardware too. When a piece of hardware is dead and gone, a Raspberry Pi can be a great way to breathe new life into an attractive old case!

PS5 Goes On Slim-Fast

For the past few decades, most console makers have first come out with a large flagship model, and then a few years later, released a smaller, more compact slim edition. Not content to wait for it, [Matt] at DIY Perks made his own PS5 Slim, and the results are awe-inspiring.

Generally, slim editions are made by lowering the TDP of the chip under the hood. A lower power draw means less cooling is needed, a smaller power supply can be used, and a design that is overall easier to manage. Unfortunately, [Matt] had none of these benefits and instead had to contend with the full 180 W that the AMD CPU inside the PlayStation can draw.

Taking apart the console left him with the main board that was quite thick as it had heat pipes on both sides. His first thought was water cooling as it can rapidly move the heat needed, but even with right-angle fittings, it didn’t fit within the ambitious thickness goal he had set for himself of less than 2 cm (about 3/4″). To do that, [Matt] had to fabricate a copper water block from three sheets of copper. The first one connects to the motherboard via standoffs and has cut-outs for various connectors and parts. The middle layer has a channel through which water can flow, and the last layer seals it together.

With the three layers together, he soldered them in a toaster oven repurposed as a reflow oven. Cleverly, he used silicone grease to prevent solder from getting into areas he didn’t want, like the fins in the CPU block. Luckily, the grease dissolved in alcohol, and after flushing the chamber, he had a solid copper, water-tight, custom loop.  However, on his road to glory, [Matt] ran into a snag. He accidentally covered the intake vent on the radiator, and the PS5 overheated, killing it. With a fried mainboard and a project almost on the cusp of completion, he resorted to using the PS5 he had received for B-roll.

Last-minute motherboard swap aside, the final project is gorgeous. The polished exterior and sheer thinness of it are striking. [Matt] has already disguised his PS5 before and after this, we’re not quite sure where he could possibly take it next. But we’re excited to find out.

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Raspberry Pi Pico Replaces PlayStation Memory Card

It’s almost hard to believe these days, what with modern game consoles packing terabytes of internal storage, but there was a time when the totality of your gaming career would be stored on an external memory card that held just a few megabytes of save data. Of course, before that you had to write down a sequence of random letters and numbers to pick up where you left off, but that’s a story for another day.

While the memory card concept might be quaint to the modern gamer, its modular nature does provide the hacker with some interesting avenues to explore. For example, take a look at the very impressive PicoMemcard project from [Daniele Giuliani]. Hardware wise, it doesn’t get much simpler than this. You just take the PCB from a cheap (or dead) PlayStation memory card, and solder seven jumpers to the edge connector contacts so you can plug them into the Pico. Then you’ve just got to upload the firmware to the Pico, and you’re done. Continue reading “Raspberry Pi Pico Replaces PlayStation Memory Card”

PSP Turned Robot Remote With Custom Software

There’s no question that Sony’s PlayStation Portable (PSP) was an impressive piece of hardware when it was released in 2004, but for all its technical wizardry, it wasn’t able to shake Nintendo’s vice-like grip on the handheld market. Perhaps that explains why we still see so many nostalgia-fueled hacks for Nintendo’s Game Boy and Dual Screen (DS) systems, while PSP hacks tend to be few and far between.

But looking at projects like this one that turn the PSP into a capable robot controller (video, embedded below) we can’t help but wonder if the community has been missing out. Thanks to an open source software development kit for the system, [iketsj] was able to write a WiFi controller program that can be run on any PSP with a homebrew-compatible firmware.

The other side of the equation is a simple robot powered by an ESP8266. To take control of the bot, the user connects their handheld to the WiFi network being offered by the MCU and fires up the controller application from the main menu. It’s all very slick, and the fact that you don’t need to make any modifications to the PSP’s hardware is a huge plus. From the video after the break we get the impression that the remote software is pretty simplistic in its current form, but we imagine the only really limitations are how good you are at writing C code for what by today’s standards would be considered a fairly resource constrained system. We’d love to see that widescreen display lit up and showing live first-person video from the bot’s perspective.

Many of the PSP hack’s we’ve seen over the years have been about repurposing the hardware, or in some cases, replacing the system’s internals with something raspberry flavored. Those projects have certainly been interesting in their own ways, but we really like the idea of being able to push a largely stock system into a new role just by writing some custom code for it.

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PlayStation 4 Controller Gets A USB-C Upgrade

Micro USB was once the connector of choice for applications where USB-A was too big, but now USB-C has come to dominate all. It’s becoming standard across the board for many peripherals, and [Ian] recently decided that he wanted to upgrade his PS4 controller to the newer standard. Hacking ensued.

The hack consists of a small breakout board that enables a USB-C connector to be fitted into the PS4 controller in place of the original micro USB port. [Ian] explains what needs to be done to complete the mod, which first involves disassembling the controller carefully to avoid damage. The original microUSB breakout board can then be removed, and fitted with one of a selection of replacement boards available on Github to suit various revisions of PS4 controller. A little filing is then required to allow the new connector to fit in the controller case, and [Ian] notes that using an 0.8mm thick PCB is key to enabling the new breakout board to fit inside the shell.

It’s a neat hack that makes charging PS4 controllers way easier in the modern environment without having to keep legacy micro USB cables around. We’ve actually seen similar hacks done to iPhones, too, among other hardware. Video after the break.

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