There’s a reason we often use the phrase “It ain’t Rocket Science”. Because real rocket science IS difficult. It is dangerous and complicated, and a lot of things can and do go wrong, often with disastrous consequences. It is imperative that the lessons learned from past failures must be documented and disseminated to prevent future mishaps. This is much easier said than done. There’s a large number of agencies and laboratories working on multiple projects over long periods of time. Which is why NASA has set up NASA Lessons Learned — a central, online database of issues documented by contributors from within NASA as well as other organizations.
Unfortunately, all of this body of past knowledge is sometimes still not enough to prevent problems. Case in point is a recently discovered issue on the ISS — a completely avoidable power supply mistake. Science payloads attach to the ISS via holders called the ExPRESS logistics carriers. These provide mechanical anchoring, electrical power and data links. Inside the carriers, the power supply meant to supply 28V to the payloads was found to have a few capacitors mounted the other way around. This has forced the payloads to use the 120V supply instead, requiring them to have an additional 120V to 28V converter retrofit. This means modifying the existing hardware and factoring in additional weight, volume, heat, cost and other issues when adding the extra converter. If you’d like to dig into the details, check out this article about NASA’s power supply fail.
She explains the process of dumping firmware from a Wacom tablet by hacking what the USB descriptors share. This involves altering the power rail smoothing circuit, building her own clock control board to work with the target hardware and a ChipWhisperer, then iterating the glitch until she hones in on the perfect attack.
This year we spotted [Debra Ansell] at Maker Faire, not as an exhibitor but an attendee taking her newest creation out in the wild. [Debra’s] LED matrix handbag is a marvel of fabrication — both design and execution are so great it is hard to believe this is not a commercially available product. But no, the one-of-a-kind bag uses woven leather strips spaced perfectly to leave room for WS2812 RGB LED modules to nestle perfectly. Look slike she even posted a tutorial since we last checked! If you don’t recognize her name, you might recognize her company: GeekMomProjects. She’s the person behind EtchABot, a robotic addendum to the diminutive pocket Etch a Sketch which [Debra] sells on Tindie.
Today is the second Tuesday in October — it’s Ada Lovelace day, a worldwide celebration of women in science and technology. The hackers above are some of our all-around favorites and we have featured all of their work frequently. Their impact on technology is undeniable, we give them much respect for their skills and accomplishments. We’d love to hear your own favorite examples of women who have incredible game when it comes to hardware hacking. Please let us know in the comments below.
The Hackaday SuperConference is the greatest gathering of hardware hackers on the planet. Last year at the SuperCon, we saw talks on building systems from scratch, creating new and interesting uses for technology, and bringing those electronic bits to market. What are we talking about? Here are four of the best talks from last year’s Hackaday SuperConference:
I had a great time at Denver’s 3rd annual Mini Maker Faire, which was held inside the Denver Museum of Nature and Science. The official theme this year was “Building the Future” and looking back, I can tell you that they pulled the theme off well. There was a strong turnout in two categories that are crucial to building the future: the growth that comes from education at all ages and the physical places where learning becomes immersive.
The Really Fun Stuff
[Casey] from Caustic Creations were showing off Poison Arrow just in time for season 2 of the BattleBots reboot. Poison Arrow is 250-lb. drum spinner that destroys things at 9,000 RPM. Here’s a nice introductory video shot by their sponsor, Arrow Electronics. [Casey] told me that Poison Arrow will be on the June 30th episode, so set your DVR.
Who knew that Colorado had so many maker- and hackerspaces? Colorado Makerhub, that’s who. They provide a portal to everything maker-related in Colorado, and they were in attendance along with most of the ‘spaces within a 50-mile radius of the city. Denver’s own Denhac brought a huge multiplayer rig that they had built for Comic Con last year. It runs Artemis, a spaceship bridge simulator game that divides up the tasks necessary for successful intergalactic travel. Here’s a video of Denhac member [Radio Shack] describing the game and giving a tour of one of the consoles. The group landed a space in one of the darker areas of the museum, which made the blinkenlights irresistible, especially to boys of a certain age range.
Dallas Texas played host to an epic Hackaday meetup last weekend. The Dallas Makerspace was kind enough to open their doors, and we sure used them. Attendance was over capacity, with a line all night to screen-print your own T-shirt, a set of lightning talks that lasted nearly two hours, and plenty of hardware show-and-tell.
We’ll start off with three of the most impressive builds displayed. First is a set of simple designs that can be used to make tools in parts of the world where even a hammer is a luxury. Then it’s on to a clever entertainment device that uses discrete stopped-motion figurines to make live animations. We’ll take a look at the Witch-E project which is building a replica of the famous Dekatron-based computer. And finish up with the surprise hit of the meetup.
Over the past five days we’ve been challenging the Hackaday community to build a clock and show it off. This is to raise awareness for electronics design in everyday life and hopefully you found a non-hacker to join you on the project. The point is that our society — which has pretty much universally accepted everyday carry of complex electronics — has no idea what goes into electronic design. How are we supposed to get kids excited about engineering if they are never able to pull back that curtain and see it in action?
Build something simple that can be understood by everyone, and show it off in a way that invites the uninitiated to get excited. What’s simpler than a clock? I think of it as the impetus behind technology. Marking the passage of time goes back to our roots as primitive humans following migratory herds, and betting on the changing seasons for crop growth. Our modern lives are governed by time more than ever. These Clocks for Social Good prove that anyone can understand how this technology works. And everyone who wants to learn to build their own electronic gadget can discover how to do so at low-cost and with reasonable effort. This is how we grow the next generation of engineers, so let’s take a look at what we all came up with over the weekend.